Player Matchup

Guan Yu
Guan Yu
Platinum II
AlFayeed
Guan Yu
Platinum II
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,982 MMR
Party 1
Pele
Pele
Gold II
ErenYeagar
Pele
Gold II
Level 159
God Stats
5W - 4L
1,500 SR
Queue Stats
383W - 367L
1,718 MMR
Party 1
Cernunnos
Cernunnos
Platinum II
Shpyno
Cernunnos
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Platinum III
iBlué
Persephone
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum I
pedrinho0
Ymir
Platinum I
Level 159
God Stats
5W - 10L
1,469 SR
Queue Stats
672W - 688L
1,880 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,494 SR
1,716 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,596 SR
1,893 MMR
Set
Set
Gold V
Chernv
Set
Gold V
Level 38
God Stats
3W - 0L
1,885 SR
Queue Stats
12W - 2L
1,677 MMR
Party 2
Tyr
Tyr
Platinum III
Lightrekt
Tyr
Platinum III
Level 105
God Stats
26W - 27L
1,711 SR
Queue Stats
297W - 253L
2,103 MMR
Party 2
Janus
Janus
Platinum II
VinilFrr
Janus
Platinum II
Level 138
God Stats
18W - 20L
1,500 SR
Queue Stats
272W - 273L
1,986 MMR
Solo
Apollo
Apollo
Platinum II
Zzkarlet
Apollo
Platinum II
Level 160
God Stats
3W - 3L
1,383 SR
Queue Stats
157W - 130L
1,823 MMR
Solo
Fafnir
Fafnir
Platinum II
iSβT
Fafnir
Platinum II
Level 153
God Stats
15W - 5L
1,500 SR
Queue Stats
210W - 192L
1,875 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AlFayeed
Guan Yu
15
1 / 2 / 0
8,337
521
5,102
13,120
17,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 3 / 3
8,491
531
6,900
10,878
6,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
Shpyno
Cernunnos
14
0 / 3 / 1
7,929
496
5,022
9,699
3,099
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
iBlué
Persephone
13
1 / 3 / 3
7,730
483
6,621
4,989
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
1 / 4 / 2
7,169
448
2,895
11,923
5,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
TsukuyomiNemesisCthulhuScyllaDanzaburou

VS

Bans
The MorriganArtioGebKumbhakarnaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Chernv
Set
17
6 / 2 / 4
9,802
613
9,023
10,824
4,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 1 / 3
9,462
591
10,035
12,291
10,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
VinilFrr
Janus
15
0 / 2 / 10
8,698
544
5,141
6,610
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Zzkarlet
Apollo
17
2 / 0 / 5
9,921
620
7,351
9,346
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
iSβT
Fafnir
15
5 / 1 / 6
9,889
618
7,100
12,664
12,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
6
Kills
15
15
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AlFayeed
Guan Yu
1
2
0
0.5
W
Set
Chernv
Set
6
2
4
4
L
3
3
3
1.5
W
2
1
3
3.5
L
Cernunnos
Shpyno
Cernunnos
0
3
1
0.17
W
Janus
VinilFrr
Janus
0
2
10
2.5
W
Apollo
Zzkarlet
Apollo
2
0
5
4.5
L
Persephone
iBlué
Persephone
1
3
3
0.83
W
Fafnir
iSβT
Fafnir
5
1
6
8
L
Ymir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,540
Damage
38,650
50,609
Taken
51,735
33,878
Mitigated
34,461
14,288
Healing
20,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AlFayeed
Guan Yu
5,102
948
354
6,170
13,120
17,103
0
1,006
12,077
1,833
49,234
W
Set
Chernv
Set
9,023
5,290
0
1,960
10,824
4,509
0
1,889
8,861
0
81,033
L
6,900
1,644
0
2,554
10,878
6,373
0
2,565
8,219
5,335
49,796
W
10,035
1,158
0
6,328
12,291
10,523
560
426
11,865
0
64,151
L
Cernunnos
Shpyno
Cernunnos
5,022
2,176
0
4,093
9,699
3,099
1,102
801
8,898
0
58,706
W
Janus
VinilFrr
Janus
5,141
233
0
622
6,610
1,815
0
1,913
4,586
60,102
0
W
Apollo
Zzkarlet
Apollo
7,351
4,231
0
5,252
9,346
4,787
1,341
909
8,437
0
82,912
L
Persephone
iBlué
Persephone
6,621
353
0
617
4,989
1,530
0
2,757
2,159
49,522
0
W
Fafnir
iSβT
Fafnir
7,100
1,341
0
6,410
12,664
12,827
199
4,618
7,822
20,196
0
L
Ymir
2,895
285
0
500
11,923
5,773
0
4,768
7,013
18,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,656
Gold Earned
47,772
475
Minions Killed
561
0
Camps Cleared
0
1,503,428
Distance Traveled
1,640,753
24
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,337
521
117
7
0
297,347
1
W
Set
9,802
613
125
8
0
353,008
10
L
Pele
8,491
531
100
6
0
335,886
6
W
Tyr
9,462
591
133
8
0
325,439
4
L
Cernunnos
7,929
496
120
8
0
268,886
3
W
Janus
8,698
544
137
9
0
339,860
8
W
Apollo
9,921
620
150
9
0
303,201
1
L
Persephone
7,730
483
106
7
0
313,247
5
W
Fafnir
9,889
618
16
1
0
319,245
8
L
Ymir
7,169
448
32
2
0
288,062
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role