Player Matchup

Janus
Janus
Circuitbreaker
Janus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 65L
1,283 Elo+
Party 1
Vamana
Vamana
M4zte
Vamana
Level 17
God Stats
41W - 26L
1,482 SR
Queue Stats
100W - 85L
1,377 Elo+
Party 1
Odin
Odin
butterk3ks
Odin
Level 15
God Stats
3W - 7L
1,477 SR
Queue Stats
52W - 53L
1,371 Elo+
Party 1
Aphrodite
Aphrodite
j0p0
Aphrodite
Level 13
God Stats
31W - 20L
1,424 SR
Queue Stats
68W - 59L
1,361 Elo+
Party 1
Serqet
Serqet
whitеlivеsmattеr
Serqet
Level 6
God Stats
7W - 4L
1,769 SR
Queue Stats
66W - 49L
1,414 Elo+
Solo
Team Averages
Level 14
1,530 SR
1,361 Elo+

VS

Team Averages
Level 13
1,523 SR
1,535 Elo+
Neith
Neith
GalaktikTealos
Neith
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 11L
1,356 Elo+
Party 2
Sobek
Sobek
LiveIsGood
Sobek
Level 17
God Stats
6W - 9L
1,219 SR
Queue Stats
31W - 24L
1,438 Elo+
Party 2
King Arthur
King Arthur
Saibriel
King Arthur
Level 26
God Stats
12W - 15L
1,405 SR
Queue Stats
165W - 172L
1,380 Elo+
Solo
Ra
Ra
iLNeich7
Ra
Level 9
God Stats
6W - 2L
1,989 SR
Queue Stats
23W - 20L
2,006 Elo+
Solo
Tsukuyomi
Tsukuyomi
kutaygtay
Tsukuyomi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 14L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,560
386
5,265
7,876
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
M4zte
Vamana
13
0 / 3 / 0
7,425
437
8,073
10,078
7,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 6 / 2
7,164
421
5,532
13,433
4,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
j0p0
Aphrodite
11
0 / 5 / 2
6,591
388
3,133
11,512
6,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 4 / 0
6,979
411
5,042
13,888
5,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
9,224
543
9,574
8,571
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
12
3 / 1 / 8
7,634
449
4,763
10,474
5,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Saibriel
King Arthur
15
6 / 0 / 4
9,030
531
6,836
8,526
7,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
6 / 1 / 5
10,296
606
11,615
8,575
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
kutaygtay
Tsukuyomi
13
2 / 3 / 7
8,060
474
7,315
12,354
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
22
22
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
5
0
3
6.5
W
Sobek
3
1
8
7
L
Vamana
M4zte
Vamana
0
3
0
0
W
King Arthur
Saibriel
King Arthur
6
0
4
8
L
2
6
2
0.5
W
6
1
5
8.5
L
Aphrodite
j0p0
Aphrodite
0
5
2
0.2
W
Tsukuyomi
kutaygtay
Tsukuyomi
2
3
7
1.83
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,045
Damage
40,103
56,787
Taken
48,500
26,697
Mitigated
23,764
18,204
Healing
25,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,265
765
0
0
7,876
2,409
512
2,361
5,515
37,353
0
W
9,574
3,625
0
5,007
8,571
3,131
1,227
3,405
5,166
0
62,745
W
Sobek
4,763
605
456
4,272
10,474
5,875
0
2,876
7,480
21,882
0
L
Vamana
M4zte
Vamana
8,073
3,912
0
3,507
10,078
7,805
0
1,949
7,761
0
42,442
W
King Arthur
Saibriel
King Arthur
6,836
979
0
2,280
8,526
7,025
96
1,205
7,050
0
42,851
L
5,532
2,313
0
2,734
13,433
4,452
0
2,087
11,246
0
37,105
W
11,615
1,257
3,900
4,652
8,575
3,412
0
118
7,975
77,010
0
L
Aphrodite
j0p0
Aphrodite
3,133
511
3,355
5,025
11,512
6,564
507
1,792
9,720
28,247
0
W
Tsukuyomi
kutaygtay
Tsukuyomi
7,315
2,802
0
4,893
12,354
4,321
0
794
11,485
0
47,521
L
5,042
529
84
3,499
13,888
5,467
0
8,189
5,674
0
26,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,719
Gold Earned
44,244
313
Minions Killed
454
0
Camps Cleared
0
1,614,291
Distance Traveled
1,649,540
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,560
386
76
4
0
309,659
0
W
Neith
9,224
543
106
6
0
285,705
4
W
Sobek
7,634
449
33
2
0
343,530
3
L
Vamana
7,425
437
80
5
0
329,172
11
W
King Arthur
9,030
531
86
5
0
364,326
1
L
Odin
7,164
421
60
4
0
328,860
2
W
Ra
10,296
606
152
9
0
323,745
4
L
Aphrodite
6,591
388
63
4
0
308,357
4
W
Tsukuyomi
8,060
474
77
5
0
332,234
2
L
Serqet
6,979
411
34
2
0
338,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role