Player Matchup

Neith
Neith
BallaRulez
Neith
Level 108
God Stats
10W - 7L
1,395 SR
Queue Stats
18W - 28L
1,451 Elo+
Solo
Eset
Eset
Caddyisback69
Eset
Level 102
God Stats
5W - 3L
1,500 SR
Queue Stats
53W - 55L
1,520 Elo+
Party 2
Sylvanus
Sylvanus
Wyso810
Sylvanus
Level 106
God Stats
2W - 2L
2,005 SR
Queue Stats
114W - 111L
1,486 Elo+
Party 2
Team Averages
Level 105
1,633 SR
1,486 Elo+

VS

Team Averages
Level 64
1,408 SR
1,382 Elo+
Merlin
Merlin
A Tireless Hare
Merlin
Level 80
God Stats
21W - 22L
1,308 SR
Queue Stats
293W - 356L
1,359 Elo+
Solo
Ymir
Ymir
ElectricBathtub
Ymir
Level 65
God Stats
1W - 1L
1,597 SR
Queue Stats
7W - 10L
1,393 Elo+
Party 1
Ne Zha
Ne Zha
KirariMomobami07
Ne Zha
Level 47
God Stats
1W - 3L
1,318 SR
Queue Stats
2W - 5L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 2 / 5
10,194
637
7,295
8,011
2,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 4 / 1
10,924
683
10,896
10,629
3,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Wyso810
Sylvanus
13
1 / 1 / 6
10,938
684
5,508
14,576
14,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
10,158
635
10,824
5,393
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
3 / 2 / 4
10,304
644
6,765
19,998
11,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 2 / 5
9,988
624
6,070
7,593
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
7
Kills
7
7
Deaths
7
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
Neith
1
2
5
1.75
W
5
4
1
1.38
L
3
2
4
2.5
L
2
2
5
2.25
W
Sylvanus
Wyso810
Sylvanus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,699
Damage
23,659
33,216
Taken
32,984
21,213
Mitigated
14,789
14,096
Healing
6,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,824
375
0
250
5,393
1,168
0
3,154
2,055
52,549
0
W
Neith
7,295
2,458
0
2,001
8,011
2,639
1,956
3,247
4,640
0
48,277
W
10,896
687
1,139
2,775
10,629
3,727
963
6,306
3,825
57,443
0
L
6,765
396
600
3,666
19,998
11,151
0
9,082
10,624
43,200
0
L
6,070
1,815
0
1,626
7,593
2,470
133
3,664
3,819
0
28,668
W
Sylvanus
Wyso810
Sylvanus
5,508
1,147
1,212
6,969
14,576
14,847
606
6,875
7,132
23,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,056
Gold Earned
30,450
204
Minions Killed
201
0
Camps Cleared
0
830,091
Distance Traveled
867,799
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,158
635
91
6
0
269,289
2
W
Neith
10,194
637
69
4
0
275,246
4
W
Eset
10,924
683
108
7
0
298,426
5
L
Ymir
10,304
644
67
4
0
287,508
3
L
Ne Zha
9,988
624
43
3
0
311,002
6
W
Sylvanus
10,938
684
27
2
0
256,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role