Player Matchup

Hachiman
Hachiman
BancheeYt
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,373 Elo+
Solo
Scylla
Scylla
Cengotch
Scylla
Level 18
God Stats
3W - 2L
1,185 SR
Queue Stats
5W - 5L
1,277 Elo+
Party 2
Artio
Artio
Mastrolas
Artio
Level 9
God Stats
2W - 1L
1,262 SR
Queue Stats
4W - 4L
1,327 Elo+
Party 2
Ullr
Ullr
sashasor
Ullr
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 37L
1,325 Elo+
Party 3
Ares
Ares
zkinds
Ares
Level 4
God Stats
1W - 4L
1,178 SR
Queue Stats
32W - 31L
1,285 Elo+
Party 3
Team Averages
Level 10
1,325 SR
1,317 Elo+

VS

Team Averages
Level 15
1,357 SR
1,354 Elo+
Baron Samedi
Baron Samedi
Cheipas
Baron Samedi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,354 Elo+
Solo
Ymir
Ymir
Rickiezzz
Ymir
Level 28
God Stats
6W - 9L
1,428 SR
Queue Stats
34W - 34L
1,434 Elo+
Solo
Nemesis
Nemesis
Twinas
Nemesis
Level 17
God Stats
0W - 5L
1,119 SR
Queue Stats
41W - 46L
1,439 Elo+
Solo
Neith
Neith
iArmando9
Neith
Level 11
God Stats
8W - 12L
1,514 SR
Queue Stats
41W - 47L
1,283 Elo+
Party 1
The Morrigan
The Morrigan
trisnee
The Morrigan
Level 9
God Stats
4W - 7L
1,221 SR
Queue Stats
27W - 33L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BancheeYt
Hachiman
20
2 / 8 / 12
13,855
924
13,900
16,980
8,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Cengotch
Scylla
20
17 / 2 / 16
18,704
1,247
47,743
12,006
6,535
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
Mastrolas
Artio
20
4 / 8 / 29
16,852
1,123
20,166
45,414
80,486
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ullr
20
11 / 8 / 21
16,446
1,096
30,118
22,662
13,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
zkinds
Ares
20
3 / 7 / 27
16,195
1,080
14,414
31,715
47,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

6

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cheipas
Baron Samedi
20
2 / 4 / 20
13,805
920
14,689
10,062
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
20
3 / 8 / 24
15,744
1,050
25,596
39,763
51,814
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Twinas
Nemesis
20
12 / 6 / 15
16,465
1,098
28,059
26,786
9,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
iArmando9
Neith
20
15 / 6 / 14
17,301
1,153
37,519
33,989
12,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
trisnee
The Morrigan
19
1 / 13 / 13
13,192
879
10,942
22,621
7,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
119
37
Kills
33
33
Deaths
37
105
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BancheeYt
Hachiman
2
8
12
1
W
Scylla
Cengotch
Scylla
17
2
16
12.5
L
Baron Samedi
Cheipas
Baron Samedi
2
4
20
3
W
Artio
Mastrolas
Artio
4
8
29
2.31
L
Ymir
3
8
24
1.88
L
Nemesis
Twinas
Nemesis
12
6
15
3.25
L
Neith
iArmando9
Neith
15
6
14
3.67
W
Ullr
11
8
21
2.69
L
The Morrigan
trisnee
The Morrigan
1
13
13
0.58
W
Ares
zkinds
Ares
3
7
27
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,341
Damage
116,805
128,777
Taken
133,221
155,787
Mitigated
85,645
24,443
Healing
19,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BancheeYt
Hachiman
13,900
7,194
0
1,256
16,980
8,137
0
5,659
11,321
0
50,849
W
Scylla
Cengotch
Scylla
47,743
6,462
0
1,425
12,006
6,535
0
3,690
8,316
90,277
0
L
Baron Samedi
Cheipas
Baron Samedi
14,689
2,114
4,304
1,960
10,062
4,163
0
4,647
5,415
39,897
0
W
Artio
Mastrolas
Artio
20,166
2,253
5,825
13,701
45,414
80,486
0
15,434
29,980
38,814
0
L
Ymir
25,596
4,812
0
1,960
39,763
51,814
0
24,026
15,737
57,196
0
L
Nemesis
Twinas
Nemesis
28,059
14,265
0
4,051
26,786
9,527
0
17,775
9,011
771
41,971
L
Neith
iArmando9
Neith
37,519
22,418
0
7,287
33,989
12,606
0
20,954
13,035
0
84,499
W
Ullr
30,118
13,903
0
729
22,662
13,486
0
10,844
11,818
0
49,336
L
The Morrigan
trisnee
The Morrigan
10,942
3,752
0
228
22,621
7,535
0
14,921
7,700
23,727
1,498
W
Ares
zkinds
Ares
14,414
638
0
1,507
31,715
47,143
0
14,816
16,899
25,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,052
Gold Earned
76,507
273
Minions Killed
306
4
Camps Cleared
9
1,363,679
Distance Traveled
1,065,168
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,855
924
71
5
1
245,994
0
W
Scylla
18,704
1,247
116
8
1
274,907
2
L
Baron Samedi
13,805
920
77
5
0
130,425
0
W
Artio
16,852
1,123
21
1
0
265,444
0
L
Ymir
15,744
1,050
87
6
1
230,141
1
L
Nemesis
16,465
1,098
29
2
1
300,879
1
L
Neith
17,301
1,153
71
5
6
221,395
0
W
Ullr
16,446
1,096
53
4
1
274,003
1
L
The Morrigan
13,192
879
42
3
1
182,328
1
W
Ares
16,195
1,080
12
1
1
303,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role