Player Matchup

Chaac
Chaac
NotSlimCandy
Chaac
Level 64
God Stats
1W - 3L
1,336 SR
Queue Stats
212W - 183L
1,518 Elo+
Party 1
The Morrigan
The Morrigan
mild anxiety
The Morrigan
Level 153
God Stats
6W - 8L
1,302 SR
Queue Stats
587W - 551L
1,537 Elo+
Party 1
Yemoja
Yemoja
pandora_box317
Yemoja
Level 102
God Stats
13W - 11L
1,548 SR
Queue Stats
235W - 258L
1,449 Elo+
Solo
Team Averages
Level 106
1,395 SR
1,501 Elo+

VS

Team Averages
Level 76
1,463 SR
1,428 Elo+
Bacchus
Bacchus
DocMercyz
Bacchus
Level 81
God Stats
0W - 1L
1,620 SR
Queue Stats
2W - 3L
1,600 Elo+
Solo
Chang'e
Chang'e
JunKynttilä
Chang'e
Level 94
God Stats
10W - 13L
1,448 SR
Queue Stats
264W - 316L
1,423 Elo+
Solo
Danzaburou
Danzaburou
superfirebaby
Danzaburou
Level 54
God Stats
3W - 5L
1,319 SR
Queue Stats
6W - 11L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 10
11,119
585
10,002
19,604
13,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
mild anxiety
The Morrigan
17
8 / 0 / 2
13,050
687
14,879
7,315
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 3 / 8
11,661
614
10,582
14,226
10,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DocMercyz
Bacchus
14
3 / 5 / 1
10,986
578
12,527
17,350
14,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
JunKynttilä
Chang'e
14
0 / 1 / 3
10,596
558
4,470
12,630
4,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
superfirebaby
Danzaburou
14
1 / 4 / 2
10,841
571
12,711
14,730
5,485
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
10
Kills
4
4
Deaths
10
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DocMercyz
Bacchus
3
5
1
0.7
L
Chang'e
JunKynttilä
Chang'e
0
1
3
1.5
W
0
1
10
5
W
The Morrigan
mild anxiety
The Morrigan
8
0
2
9
W
2
3
8
2
L
Danzaburou
superfirebaby
Danzaburou
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,463
Damage
29,708
41,145
Taken
44,710
27,062
Mitigated
24,401
19,725
Healing
14,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DocMercyz
Bacchus
12,527
208
646
1,131
17,350
14,647
0
9,584
7,014
34,450
0
L
Chang'e
JunKynttilä
Chang'e
4,470
0
3,475
4,514
12,630
4,269
0
6,868
5,397
56,165
0
W
10,002
1,098
0
8,051
19,604
13,917
408
6,549
12,615
8
30,027
W
The Morrigan
mild anxiety
The Morrigan
14,879
1,772
364
2,262
7,315
2,627
908
4,010
3,027
82,539
5,039
W
10,582
2,056
3,136
5,912
14,226
10,518
497
5,453
8,279
52,480
0
L
Danzaburou
superfirebaby
Danzaburou
12,711
5,482
270
4,245
14,730
5,485
0
6,057
8,201
0
54,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,830
Gold Earned
32,423
240
Minions Killed
202
0
Camps Cleared
0
1,042,252
Distance Traveled
928,494
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,986
578
57
3
0
326,928
4
L
Chang'e
10,596
558
82
4
0
324,187
4
W
Chaac
11,119
585
28
1
0
388,071
2
W
The Morrigan
13,050
687
140
7
0
323,216
3
W
Yemoja
11,661
614
72
4
0
330,965
0
L
Danzaburou
10,841
571
63
3
0
277,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role