Player Matchup

Ra
Ra
ArihMoon
Ra
Level 7
God Stats
8W - 12L
1,422 SR
Queue Stats
11W - 15L
1,482 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Contraversyy
Tsukuyomi
Level 105
God Stats
5W - 2L
1,886 SR
Queue Stats
8W - 12L
1,482 Elo+
Party 1
Artemis
Artemis
Einhar
Artemis
Level 39
God Stats
0W - 3L
1,356 SR
Queue Stats
123W - 141L
1,479 Elo+
Solo
Bacchus
Bacchus
GREAVESMINI
Bacchus
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
264W - 222L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
Roborkop
Baron Samedi
Level 118
God Stats
3W - 1L
1,939 SR
Queue Stats
52W - 47L
1,673 Elo+
Party 1
Team Averages
Level 66
1,621 SR
1,529 Elo+

VS

Team Averages
Level 78
1,538 SR
1,442 Elo+
Anhur
Anhur
METAMORPHIT
Anhur
Level 23
God Stats
2W - 3L
1,406 SR
Queue Stats
164W - 88L
1,437 Elo+
Party 2
Cthulhu
Cthulhu
Macadangdang
Cthulhu
Level 91
God Stats
8W - 5L
1,951 SR
Queue Stats
167W - 89L
1,425 Elo+
Party 2
Terra
Terra
Muppe5
Terra
Level 75
God Stats
56W - 33L
1,333 SR
Queue Stats
138W - 68L
1,425 Elo+
Party 2
Danzaburou
Danzaburou
Remmahtoir
Danzaburou
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
TehFrekk
Thoth
Level 105
God Stats
18W - 16L
1,499 SR
Queue Stats
183W - 102L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,364
424
3,128
7,733
2,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Contraversyy
Tsukuyomi
12
0 / 4 / 1
7,163
478
4,327
12,563
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Einhar
Artemis
11
0 / 7 / 0
6,519
435
4,434
11,719
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
GREAVESMINI
Bacchus
10
1 / 3 / 2
7,167
478
7,131
13,020
9,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Roborkop
Baron Samedi
14
4 / 3 / 0
9,171
611
7,727
9,730
6,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 5
7,696
513
7,547
9,393
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Macadangdang
Cthulhu
14
2 / 1 / 6
8,673
578
5,661
7,295
5,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Terra
Muppe5
Terra
12
2 / 0 / 6
7,523
502
4,968
10,867
6,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
Remmahtoir
Danzaburou
15
8 / 1 / 5
9,702
647
7,942
9,968
3,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
TehFrekk
Thoth
14
7 / 1 / 5
9,103
607
13,305
6,257
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
5
Kills
24
24
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Tsukuyomi
Contraversyy
Tsukuyomi
0
4
1
0.13
L
Artemis
Einhar
Artemis
0
7
0
0
L
Bacchus
GREAVESMINI
Bacchus
1
3
2
0.67
W
5
2
5
3.75
W
Cthulhu
Macadangdang
Cthulhu
2
1
6
5
W
Terra
Muppe5
Terra
2
0
6
5
W
Danzaburou
Remmahtoir
Danzaburou
8
1
5
10.5
L
Baron Samedi
Roborkop
Baron Samedi
4
3
0
1.33
W
Thoth
TehFrekk
Thoth
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,747
Damage
39,423
54,765
Taken
43,780
24,878
Mitigated
21,253
17,718
Healing
16,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,128
171
284
583
7,733
2,273
0
5,014
2,503
29,459
0
L
Tsukuyomi
Contraversyy
Tsukuyomi
4,327
606
0
5,636
12,563
4,034
0
4,028
8,326
0
43,694
L
Artemis
Einhar
Artemis
4,434
1,778
0
3,905
11,719
2,936
2,369
4,953
6,680
0
37,516
L
Bacchus
GREAVESMINI
Bacchus
7,131
1,074
306
3,308
13,020
9,445
58
3,716
9,160
21,151
0
W
7,547
3,003
0
2,667
9,393
2,684
1,768
3,335
5,978
0
20,451
W
Cthulhu
Macadangdang
Cthulhu
5,661
202
293
3,562
7,295
5,750
946
3,358
3,702
47,326
0
W
Terra
Muppe5
Terra
4,968
1,321
2,273
4,733
10,867
6,707
440
3,179
7,623
29,717
0
W
Danzaburou
Remmahtoir
Danzaburou
7,942
4,207
0
1,466
9,968
3,976
1,854
5,515
4,314
0
60,017
L
Baron Samedi
Roborkop
Baron Samedi
7,727
497
148
3,548
9,730
6,190
0
5,101
4,162
44,809
0
W
Thoth
TehFrekk
Thoth
13,305
139
0
1,616
6,257
2,136
1,913
2,080
4,177
55,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,384
Gold Earned
42,697
312
Minions Killed
374
0
Camps Cleared
0
1,324,752
Distance Traveled
1,446,422
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,364
424
46
3
0
263,623
0
L
Tsukuyomi
7,163
478
88
6
0
319,249
3
L
Artemis
6,519
435
67
4
0
218,972
4
L
Bacchus
7,167
478
23
2
0
287,154
0
W
Anhur
7,696
513
32
2
0
255,921
1
W
Cthulhu
8,673
578
92
6
0
298,388
1
W
Terra
7,523
502
35
2
0
279,060
3
W
Danzaburou
9,702
647
97
6
0
300,315
1
L
Baron Samedi
9,171
611
88
6
0
235,754
5
W
Thoth
9,103
607
118
8
0
312,738
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role