Player Matchup

Bastet
Bastet
Helsvell
Bastet
Level 156
God Stats
44W - 30L
1,773 SR
Queue Stats
396W - 400L
1,439 Elo+
Solo
Ares
Ares
Horomi999
Ares
Level 49
God Stats
28W - 28L
1,535 SR
Queue Stats
301W - 295L
1,408 Elo+
Party 1
Medusa
Medusa
Makvell
Medusa
Level 137
God Stats
5W - 6L
1,632 SR
Queue Stats
331W - 318L
1,408 Elo+
Party 1
Ra
Ra
Peerezik
Ra
Level 28
God Stats
3W - 4L
1,552 SR
Queue Stats
35W - 42L
1,394 Elo+
Party 3
Cerberus
Cerberus
droge
Cerberus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,400 Elo+
Party 3
Team Averages
Level 85
1,598 SR
1,410 Elo+

VS

Team Averages
Level 89
1,420 SR
1,225 Elo+
Danzaburou
Danzaburou
AdiPchiarel
Danzaburou
Level 107
God Stats
6W - 4L
1,481 SR
Queue Stats
129W - 110L
1,232 Elo+
Party 2
Geb
Geb
Bodea
Geb
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
342W - 325L
1,424 Elo+
Party 2
Merlin
Merlin
Deucy
Merlin
Level 48
God Stats
6W - 5L
1,094 SR
Queue Stats
10W - 9L
1,131 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WolfeTheEngineer
Cu Chulainn
Level 66
God Stats
1W - 2L
1,177 SR
Queue Stats
37W - 48L
1,137 Elo+
Party 2
Loki
Loki
marcelraul
Loki
Level 107
God Stats
6W - 4L
1,845 SR
Queue Stats
39W - 37L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Helsvell
Bastet
14
3 / 2 / 4
8,458
529
7,187
12,533
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
11
0 / 2 / 2
7,198
450
4,289
11,574
8,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
Makvell
Medusa
11
0 / 4 / 0
6,511
407
3,859
8,764
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
1 / 3 / 3
7,810
488
3,978
9,051
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
droge
Cerberus
13
4 / 2 / 3
8,145
509
8,711
12,017
10,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdiPchiarel
Danzaburou
15
4 / 0 / 3
9,646
603
8,935
5,615
2,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Bodea
Geb
11
0 / 1 / 4
7,590
474
4,677
11,325
7,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Deucy
Merlin
16
4 / 1 / 4
9,647
603
11,249
7,615
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
WolfeTheEngineer
Cu Chulainn
14
2 / 2 / 4
8,796
550
7,284
8,506
6,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 4 / 1
8,431
527
5,476
11,649
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
8
Kills
13
13
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AdiPchiarel
Danzaburou
4
0
3
5.5
W
Geb
Bodea
Geb
0
1
4
2
W
Merlin
Deucy
Merlin
4
1
4
6
L
Bastet
Helsvell
Bastet
3
2
4
2.5
L
Ares
0
2
2
0.5
L
Medusa
Makvell
Medusa
0
4
0
0
L
1
3
3
0.83
W
Cu Chulainn
WolfeTheEngineer
Cu Chulainn
2
2
4
2
L
Cerberus
droge
Cerberus
4
2
3
2.75
W
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,024
Damage
37,621
53,939
Taken
44,710
30,252
Mitigated
22,578
19,735
Healing
13,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AdiPchiarel
Danzaburou
8,935
2,854
0
1,465
5,615
2,080
702
2,328
3,287
0
57,117
W
Geb
Bodea
Geb
4,677
854
0
2,352
11,325
7,085
396
4,631
6,694
14,521
0
W
Merlin
Deucy
Merlin
11,249
418
0
1,868
7,615
2,890
1,327
2,820
4,795
67,418
0
L
Bastet
Helsvell
Bastet
7,187
1,611
0
5,835
12,533
4,243
0
2,442
9,919
0
48,205
L
Ares
4,289
77
0
2,969
11,574
8,724
0
4,607
6,801
20,568
0
L
Medusa
Makvell
Medusa
3,859
1,702
0
3,088
8,764
3,096
432
2,068
6,644
0
41,401
L
3,978
219
369
4,117
9,051
3,688
0
4,344
4,325
42,243
0
W
Cu Chulainn
WolfeTheEngineer
Cu Chulainn
7,284
1,883
0
2,515
8,506
6,571
1,698
3,553
4,953
8,114
39,400
L
Cerberus
droge
Cerberus
8,711
508
0
3,357
12,017
10,501
0
3,159
8,800
37,333
0
W
5,476
784
366
4,997
11,649
3,952
1,171
3,646
8,003
0
49,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,122
Gold Earned
44,110
376
Minions Killed
460
0
Camps Cleared
0
1,470,996
Distance Traveled
1,582,891
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,646
603
122
8
0
293,214
1
W
Geb
7,590
474
17
1
0
324,046
4
W
Merlin
9,647
603
135
8
0
303,693
1
L
Bastet
8,458
529
97
6
0
328,272
0
L
Ares
7,198
450
33
2
0
284,437
5
L
Medusa
6,511
407
84
5
0
274,477
0
L
Ra
7,810
488
83
5
0
296,678
3
W
Cu Chulainn
8,796
550
93
6
0
315,908
0
L
Cerberus
8,145
509
79
5
0
287,132
2
W
Loki
8,431
527
93
6
0
346,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role