Player Matchup

Nemesis
Nemesis
BronqiaaGaming
Nemesis
Level 47
God Stats
1W - 0L
1,202 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Medusa
Medusa
TheChosenJuan12
Medusa
Level 27
God Stats
4W - 1L
1,820 SR
Queue Stats
9W - 2L
1,817 Elo+
Party 2
Kumbhakarna
Kumbhakarna
acemaster208
Kumbhakarna
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,644 Elo+
Party 2
Scylla
Scylla
withinthesky
Scylla
Level 128
God Stats
1W - 0L
1,550 SR
Queue Stats
20W - 25L
1,500 Elo+
Party 2
Team Averages
Level 78
1,518 SR
1,615 Elo+

VS

Team Averages
Level 96
1,618 SR
1,530 Elo+
Susano
Susano
Gank Me Hard
Susano
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,658 Elo+
Party 1
Hera
Hera
Kal Mason
Hera
Level 29
God Stats
0W - 2L
1,593 SR
Queue Stats
2W - 3L
1,391 Elo+
Party 1
Ymir
Ymir
SILENT GAYMAN
Ymir
Level 88
God Stats
0W - 1L
1,880 SR
Queue Stats
2W - 2L
1,658 Elo+
Party 1
Neith
Neith
xXLordXxHeadass
Neith
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 25L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 11
9,860
758
5,014
11,071
4,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
16 / 1 / 7
13,034
1,003
19,708
12,197
7,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
acemaster208
Kumbhakarna
17
3 / 1 / 16
11,190
861
5,791
12,417
12,840
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
16
6 / 3 / 2
10,638
818
7,563
7,780
2,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
1 / 7 / 3
8,731
672
6,694
10,124
3,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
15
3 / 6 / 3
9,218
709
5,903
8,184
3,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 7 / 1
9,493
730
9,765
15,717
15,764
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 6 / 4
9,323
717
5,844
10,243
4,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
26
Kills
9
9
Deaths
26
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
4
11
1.63
L
Susano
1
7
3
0.36
L
Hera
3
6
3
0.75
L
3
7
1
0.5
W
16
1
7
19.5
W
Kumbhakarna
acemaster208
Kumbhakarna
3
1
16
11
W
Scylla
6
3
2
2.33
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,076
Damage
28,206
43,465
Taken
44,268
27,619
Mitigated
27,277
8,817
Healing
3,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,014
1,684
0
1,222
11,071
4,677
1,097
4,511
6,560
0
19,606
L
Susano
6,694
1,018
0
375
10,124
3,991
564
3,314
6,810
0
27,939
L
Hera
5,903
1,461
0
0
8,184
3,188
117
4,721
3,463
27,387
0
L
9,765
1,061
221
1,359
15,717
15,764
0
4,235
11,482
34,343
0
W
19,708
10,171
0
3,978
12,197
7,284
4,300
2,956
9,241
4,404
64,273
W
Kumbhakarna
acemaster208
Kumbhakarna
5,791
1,005
0
1,210
12,417
12,840
869
5,127
7,290
27,274
0
W
Scylla
7,563
794
730
1,677
7,780
2,818
1,406
3,508
4,272
33,825
0
L
5,844
1,762
0
1,140
10,243
4,334
0
2,657
7,586
0
23,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,722
Gold Earned
36,765
232
Minions Killed
212
11
Camps Cleared
8
1,012,102
Distance Traveled
769,908
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,860
758
28
2
2
243,385
2
L
Susano
8,731
672
48
4
2
190,815
1
L
Hera
9,218
709
55
4
1
211,194
0
L
Ymir
9,493
730
61
5
4
183,129
3
W
Medusa
13,034
1,003
81
6
6
263,270
2
W
Kumbhakarna
11,190
861
56
4
1
281,492
1
W
Scylla
10,638
818
67
5
2
223,955
3
L
Neith
9,323
717
48
4
1
184,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role