Player Matchup

Odin
Odin
And1Maier
Odin
Level 27
God Stats
3W - 1L
1,842 SR
Queue Stats
55W - 105L
1,452 Elo+
Party 2
Nu Wa
Nu Wa
Luisa244636
Nu Wa
Level 19
God Stats
26W - 34L
1,602 SR
Queue Stats
66W - 108L
1,467 Elo+
Party 2
Thanatos
Thanatos
Pump Vampir
Thanatos
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 99L
1,445 Elo+
Solo
Cthulhu
Cthulhu
Troebbi
Cthulhu
Level 26
God Stats
7W - 7L
1,557 SR
Queue Stats
24W - 43L
1,381 Elo+
Party 2
Arachne
Arachne
YuungHurn
Arachne
Level 34
God Stats
22W - 29L
1,668 SR
Queue Stats
61W - 114L
1,493 Elo+
Party 2
Team Averages
Level 27
1,634 SR
1,448 Elo+

VS

Team Averages
Level 24
1,651 SR
1,588 Elo+
Arachne
Arachne
AleXXRegan
Arachne
Level 28
God Stats
23W - 17L
1,500 SR
Queue Stats
542W - 499L
1,557 Elo+
Party 1
Anhur
Anhur
Alex_____Villa
Anhur
Level 29
God Stats
2W - 2L
1,834 SR
Queue Stats
685W - 643L
1,528 Elo+
Party 1
Fenrir
Fenrir
MahdiSMTkh
Fenrir
Level 27
God Stats
3W - 4L
1,784 SR
Queue Stats
3W - 4L
1,770 Elo+
Solo
Aphrodite
Aphrodite
SeKeRiaN
Aphrodite
Level 28
God Stats
27W - 20L
1,500 SR
Queue Stats
497W - 458L
1,584 Elo+
Party 1
Nox
Nox
vivabantik420
Nox
Level 10
God Stats
0W - 1L
1,639 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
5 / 2 / 12
9,600
480
6,203
9,572
3,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 10
8,506
425
10,473
6,012
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Pump Vampir
Thanatos
16
7 / 4 / 8
10,203
510
10,400
14,301
5,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Troebbi
Cthulhu
15
2 / 1 / 6
9,225
461
5,033
9,540
6,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
YuungHurn
Arachne
18
15 / 5 / 5
11,303
565
21,233
14,602
6,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AleXXRegan
Arachne
17
5 / 3 / 3
10,253
513
7,686
16,541
9,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 5 / 1
9,558
478
4,161
16,351
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
MahdiSMTkh
Fenrir
16
5 / 7 / 1
10,403
520
11,179
15,232
8,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
SeKeRiaN
Aphrodite
12
0 / 5 / 5
8,542
427
3,583
10,603
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 10 / 1
8,119
406
3,463
12,781
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
30
Kills
12
12
Deaths
30
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
AleXXRegan
Arachne
5
3
3
2.17
L
2
5
1
0.5
W
Odin
5
2
12
5.5
W
1
0
10
6
L
Fenrir
MahdiSMTkh
Fenrir
5
7
1
0.79
W
Thanatos
Pump Vampir
Thanatos
7
4
8
2.75
L
Aphrodite
SeKeRiaN
Aphrodite
0
5
5
0.5
W
Cthulhu
Troebbi
Cthulhu
2
1
6
5
W
Arachne
YuungHurn
Arachne
15
5
5
3.5
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,342
Damage
30,072
54,027
Taken
71,508
23,235
Mitigated
32,754
17,860
Healing
20,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AleXXRegan
Arachne
7,686
5,320
0
3,106
16,541
9,408
0
4,503
11,972
8,686
61,648
L
4,161
2,814
0
6,177
16,351
4,914
2,030
1,034
15,317
0
62,809
W
Odin
6,203
2,389
0
728
9,572
3,661
260
951
8,621
0
35,131
W
10,473
1,765
101
644
6,012
1,753
31
2,175
3,837
38,782
0
L
Fenrir
MahdiSMTkh
Fenrir
11,179
2,261
0
2,537
15,232
8,599
0
2,819
12,213
0
43,866
W
Thanatos
Pump Vampir
Thanatos
10,400
3,503
0
9,488
14,301
5,133
576
2,570
11,731
0
48,017
L
Aphrodite
SeKeRiaN
Aphrodite
3,583
420
5,513
3,196
10,603
5,534
104
2,363
8,190
22,797
0
W
Cthulhu
Troebbi
Cthulhu
5,033
261
0
1,641
9,540
6,491
1,112
635
8,905
45,908
0
W
Arachne
YuungHurn
Arachne
21,233
15,353
0
5,258
14,602
6,197
463
1,456
13,146
0
67,065
L
3,463
85
0
258
12,781
4,299
309
4,396
8,310
28,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,837
Gold Earned
46,875
368
Minions Killed
411
0
Camps Cleared
0
1,981,592
Distance Traveled
1,754,442
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,253
513
122
6
0
387,782
1
L
Anhur
9,558
478
107
5
0
305,972
1
W
Odin
9,600
480
47
2
0
404,198
0
W
Nu Wa
8,506
425
60
3
0
403,476
0
L
Fenrir
10,403
520
79
4
0
383,028
3
W
Thanatos
10,203
510
69
3
0
398,616
1
L
Aphrodite
8,542
427
36
2
0
378,614
4
W
Cthulhu
9,225
461
100
5
0
345,969
0
W
Arachne
11,303
565
92
5
0
429,333
0
L
Nox
8,119
406
67
3
0
299,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role