Player Matchup

Chang'e
Chang'e
EpicFranky1995
Chang'e
Level 17
God Stats
4W - 3L
1,530 SR
Queue Stats
51W - 43L
1,377 Elo+
Solo
Ares
Ares
Th3GodMood
Ares
Level 16
God Stats
0W - 2L
1,267 SR
Queue Stats
1W - 5L
1,244 Elo+
Solo
Anhur
Anhur
domsi302
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
lokpavelok
King Arthur
Level 21
God Stats
7W - 6L
1,661 SR
Queue Stats
44W - 37L
1,591 Elo+
Solo
Nemesis
Nemesis
pete04map
Nemesis
Level 7
God Stats
0W - 3L
1,520 SR
Queue Stats
0W - 5L
1,161 Elo+
Solo
Team Averages
Level 13
1,496 SR
1,374 Elo+

VS

Team Averages
Level 25
1,427 SR
1,347 Elo+
Guan Yu
Guan Yu
Bezmir_420
Guan Yu
Level 26
God Stats
6W - 10L
1,122 SR
Queue Stats
21W - 27L
1,312 Elo+
Solo
Janus
Janus
FabionepoPC
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Solo
Ravana
Ravana
FlibbleSnarf
Ravana
Level 18
God Stats
3W - 1L
1,512 SR
Queue Stats
12W - 11L
1,156 Elo+
Solo
Ymir
Ymir
Prankman2
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,243 Elo+
Solo
Medusa
Medusa
ixxflightxxi
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,762
537
1,322
2,413
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 4 / 0
3,232
462
743
4,753
1,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
domsi302
Anhur
1
0 / 0 / 0
2,850
407
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
lokpavelok
King Arthur
6
1 / 0 / 0
3,933
562
792
1,805
846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
pete04map
Nemesis
7
0 / 1 / 0
4,089
584
183
3,702
916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bezmir_420
Guan Yu
7
0 / 1 / 0
3,927
561
850
2,617
2,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 0 / 1
4,058
580
1,987
1,757
404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ravana
8
2 / 0 / 1
4,237
605
1,968
3,242
948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
7
2 / 0 / 1
4,587
655
585
3,673
1,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
7
1 / 0 / 2
4,185
598
1,552
1,765
915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
5
5
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bezmir_420
Guan Yu
0
1
0
0
L
0
0
0
0
W
0
0
1
0.5
W
Ravana
2
0
1
2.5
W
Ymir
2
0
1
2.5
L
0
4
0
0
L
Anhur
domsi302
Anhur
0
0
0
0
W
Medusa
1
0
2
2
L
King Arthur
lokpavelok
King Arthur
1
0
0
1
L
Nemesis
pete04map
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,040
Damage
6,942
12,673
Taken
13,054
4,188
Mitigated
5,966
4,107
Healing
5,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bezmir_420
Guan Yu
850
199
0
1,000
2,617
2,074
0
0
2,617
0
8,773
L
1,322
36
65
1,280
2,413
668
529
1,135
1,278
11,767
0
W
1,987
133
0
426
1,757
404
0
571
1,108
19,372
0
W
Ravana
1,968
485
0
1,723
3,242
948
0
572
2,548
0
17,531
W
Ymir
585
141
0
1,465
3,673
1,625
734
553
3,120
6,454
0
L
743
30
0
320
4,753
1,758
351
1,203
3,550
5,748
0
L
Anhur
domsi302
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
1,552
696
0
410
1,765
915
1,669
169
1,596
3,788
15,962
L
King Arthur
lokpavelok
King Arthur
792
103
0
500
1,805
846
0
0
1,681
0
7,783
L
Nemesis
pete04map
Nemesis
183
107
0
1,942
3,702
916
0
456
3,246
0
17,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,866
Gold Earned
20,994
101
Minions Killed
157
0
Camps Cleared
0
483,810
Distance Traveled
634,401
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
3,927
561
30
4
0
121,760
0
L
Chang'e
3,762
537
29
4
0
119,047
1
W
Janus
4,058
580
32
5
0
119,564
0
W
Ravana
4,237
605
46
7
0
155,865
4
W
Ymir
4,587
655
8
1
0
113,825
3
L
Ares
3,232
462
3
0
0
110,292
2
L
Anhur
2,850
407
0
0
0
1,895
0
W
Medusa
4,185
598
41
6
0
123,387
0
L
King Arthur
3,933
562
21
3
0
112,470
1
L
Nemesis
4,089
584
48
7
0
140,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role