Player Matchup

Ymir
Ymir
Er1ck16
Ymir
Level 18
God Stats
27W - 22L
1,697 SR
Queue Stats
137W - 131L
1,497 Elo+
Solo
Sol
Sol
FlaquitaTV
Sol
Level 8
God Stats
2W - 1L
1,306 SR
Queue Stats
5W - 7L
1,327 Elo+
Solo
Merlin
Merlin
HarnessedComa69
Merlin
Level 27
God Stats
23W - 26L
1,276 SR
Queue Stats
361W - 387L
1,407 Elo+
Solo
Bellona
Bellona
MoistFeetLolXdd
Bellona
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Neith
Neith
Ragnadon
Neith
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
96W - 100L
1,606 Elo+
Solo
Team Averages
Level 16
1,456 SR
1,467 Elo+

VS

Team Averages
Level 11
1,589 SR
1,452 Elo+
Olorun
Olorun
RostLaker
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Terra
Terra
amine-bakkali88
Terra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
davirodrigues411
Chaac
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 46L
1,306 Elo+
Solo
Thanatos
Thanatos
janstevv
Thanatos
Level 23
God Stats
27W - 25L
1,945 SR
Queue Stats
188W - 192L
1,454 Elo+
Solo
Zeus
Zeus
roseton-aereo
Zeus
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 18L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Er1ck16
Ymir
11
3 / 0 / 7
7,088
506
3,427
7,736
6,667
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
3 / 5 / 4
6,483
463
2,604
7,898
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 3 / 3
7,586
542
6,195
5,718
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 0
7,394
528
4,046
7,380
4,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Ragnadon
Neith
12
5 / 3 / 3
7,569
541
5,955
7,390
2,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
RostLaker
Olorun
3
0 / 3 / 1
4,495
321
618
2,408
546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 8 / 2
4,888
349
247
7,882
3,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 0 / 1
6,780
484
6,952
9,101
5,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
janstevv
Thanatos
13
8 / 4 / 1
8,061
576
9,764
11,295
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 3
6,296
450
3,527
5,350
1,244
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
17
Kills
11
11
Deaths
18
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
Er1ck16
Ymir
3
0
7
6.5
W
3
5
4
1
W
4
3
3
1.83
W
2
0
0
2
W
Neith
Ragnadon
Neith
5
3
3
2.17
L
Olorun
RostLaker
Olorun
0
3
1
0.17
L
0
8
2
0.13
L
2
0
1
2.5
L
Thanatos
janstevv
Thanatos
8
4
1
2.13
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,227
Damage
21,108
36,122
Taken
36,036
17,353
Mitigated
13,872
5,969
Healing
12,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Er1ck16
Ymir
3,427
1,320
0
0
7,736
6,667
95
1,872
5,864
16,484
0
W
2,604
2,604
0
1,860
7,898
1,895
1,044
548
7,350
13,199
0
W
6,195
983
0
1,133
5,718
1,884
266
607
5,111
28,265
0
W
4,046
1,781
0
1,798
7,380
4,136
487
90
7,290
0
33,315
W
Neith
Ragnadon
Neith
5,955
3,577
0
1,178
7,390
2,771
3,038
1,275
6,115
0
40,925
L
Olorun
RostLaker
Olorun
618
618
0
327
2,408
546
0
1,012
1,280
2,709
0
L
247
157
0
86
7,882
3,074
0
3,325
4,439
9,748
0
L
6,952
688
0
4,905
9,101
5,658
42
1,591
7,396
0
33,610
L
Thanatos
janstevv
Thanatos
9,764
2,974
0
7,649
11,295
3,350
0
3,810
7,361
0
45,622
L
3,527
678
0
0
5,350
1,244
0
1,973
3,334
17,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,120
Gold Earned
30,520
285
Minions Killed
173
0
Camps Cleared
0
1,230,496
Distance Traveled
999,220
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,088
506
28
2
0
215,577
2
W
Sol
6,483
463
29
2
0
204,816
0
W
Merlin
7,586
542
72
5
0
248,690
3
W
Bellona
7,394
528
77
6
0
312,946
5
W
Neith
7,569
541
79
6
0
248,467
1
L
Olorun
4,495
321
2
0
0
72,783
1
L
Terra
4,888
349
7
1
0
221,275
3
L
Chaac
6,780
484
62
4
0
214,663
3
L
Thanatos
8,061
576
72
5
0
283,940
0
L
Zeus
6,296
450
30
2
0
206,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role