Player Matchup

Bellona
Bellona
Scarence
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Rama
Rama
acrossy10
Rama
Level 15
God Stats
5W - 1L
1,512 SR
Queue Stats
145W - 174L
1,435 Elo+
Solo
Ah Puch
Ah Puch
jelliejoe99
Ah Puch
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Thor
Thor
smauwg
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,285 Elo+
Party 1
Khepri
Khepri
yahavkung2003
Khepri
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,285 Elo+
Party 1
Team Averages
Level 15
1,502 SR
1,401 Elo+

VS

Team Averages
Level 16
1,534 SR
1,361 Elo+
Thor
Thor
SuperHuman294
Thor
Level 6
God Stats
0W - 3L
1,474 SR
Queue Stats
0W - 6L
1,035 Elo+
Solo
Khepri
Khepri
SyncroniseD
Khepri
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 44L
1,254 Elo+
Solo
Apollo
Apollo
Yuri2007Bink
Apollo
Level 29
God Stats
1W - 1L
1,697 SR
Queue Stats
11W - 11L
1,518 Elo+
Solo
Fenrir
Fenrir
ciuciuwonsz
Fenrir
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 3
Ares
Ares
noeleQtoziomek
Ares
Level 9
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Scarence
Bellona
10
0 / 8 / 6
6,938
408
5,878
11,291
8,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rama
12
1 / 1 / 1
7,215
424
6,248
7,494
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
jelliejoe99
Ah Puch
17
13 / 1 / 2
10,726
631
13,252
8,196
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
smauwg
Thor
14
5 / 0 / 1
8,574
504
4,512
8,306
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 3
7,644
450
6,032
8,757
5,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,931
408
1,949
9,788
3,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
11
1 / 2 / 2
7,426
437
4,279
9,937
6,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
12
4 / 3 / 1
8,046
473
9,543
11,622
4,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
12
5 / 4 / 2
7,999
471
6,889
10,688
5,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 5 / 4
7,801
459
3,360
12,745
8,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
20
Kills
13
13
Deaths
21
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
Scarence
Bellona
0
8
6
0.38
L
0
7
0
0
L
Khepri
1
2
2
1
L
Apollo
4
3
1
1.5
W
Rama
1
1
1
1.5
L
Fenrir
5
4
2
1.5
W
Ah Puch
jelliejoe99
Ah Puch
13
1
2
14
L
3
5
4
1
W
Thor
smauwg
Thor
5
0
1
5.5
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,922
Damage
26,020
44,044
Taken
54,780
22,219
Mitigated
28,632
11,928
Healing
7,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Scarence
Bellona
5,878
1,912
0
1,753
11,291
8,264
0
2,013
9,278
0
19,113
L
1,949
317
0
300
9,788
3,861
720
4,312
5,451
0
31,525
L
Khepri
4,279
759
0
1,782
9,937
6,720
46
2,817
7,120
25,206
0
L
Apollo
9,543
6,158
0
3,491
11,622
4,483
1,022
4,238
7,384
0
45,840
W
Rama
6,248
4,184
0
2,506
7,494
2,813
717
1,908
5,586
0
36,725
L
Fenrir
6,889
1,292
0
784
10,688
5,409
0
3,903
6,610
0
39,001
W
Ah Puch
jelliejoe99
Ah Puch
13,252
1,847
0
3,315
8,196
2,952
184
322
7,874
58,659
0
L
3,360
551
0
802
12,745
8,159
174
4,014
8,306
16,383
0
W
Thor
smauwg
Thor
4,512
1,938
0
3,264
8,306
2,904
0
1,296
7,010
0
54,603
W
6,032
955
0
1,090
8,757
5,286
315
2,100
6,657
19,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,097
Gold Earned
38,203
336
Minions Killed
283
0
Camps Cleared
0
1,591,010
Distance Traveled
1,472,236
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,938
408
30
2
0
286,686
0
L
Thor
6,931
408
57
3
0
300,421
0
L
Khepri
7,426
437
28
2
0
315,428
0
L
Apollo
8,046
473
98
6
0
284,379
1
W
Rama
7,215
424
69
4
0
281,174
5
L
Fenrir
7,999
471
69
4
0
286,929
1
W
Ah Puch
10,726
631
126
7
0
333,592
2
L
Ares
7,801
459
31
2
0
285,079
0
W
Thor
8,574
504
95
6
0
363,097
0
W
Khepri
7,644
450
16
1
0
326,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role