Player Matchup

Rama
Rama
BlitzenBomber
Rama
Level 69
God Stats
5W - 2L
1,731 SR
Queue Stats
128W - 114L
1,600 Elo+
Party 2
Ra
Ra
JMan0228
Ra
Level 104
God Stats
27W - 29L
1,828 SR
Queue Stats
176W - 188L
1,635 Elo+
Party 2
Tyr
Tyr
xXYENREFXx
Tyr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,549 Elo+
Solo
Team Averages
Level 110
1,686 SR
1,595 Elo+

VS

Team Averages
Level 98
1,351 SR
1,520 Elo+
Hachiman
Hachiman
DamagedSight
Hachiman
Level 124
God Stats
2W - 6L
1,300 SR
Queue Stats
39W - 38L
1,582 Elo+
Party 1
Ravana
Ravana
Koruptic
Ravana
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 25L
1,435 Elo+
Party 1
Chronos
Chronos
Ryzespacito
Chronos
Level 61
God Stats
2W - 1L
1,253 SR
Queue Stats
65W - 46L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
8,445
603
4,631
9,322
4,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 6 / 1
9,141
653
6,534
9,494
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 6 / 3
8,627
616
4,550
16,236
6,886
Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DamagedSight
Hachiman
16
12 / 0 / 2
11,393
814
16,242
4,779
1,903
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Boots

Boots

+6%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Koruptic
Ravana
13
4 / 4 / 11
9,833
702
7,821
8,081
3,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Ryzespacito
Chronos
13
0 / 2 / 14
9,419
673
6,948
10,186
5,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
16
16
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Hachiman
DamagedSight
Hachiman
12
0
2
13
L
4
6
1
0.75
W
Ravana
Koruptic
Ravana
4
4
11
2.38
W
Chronos
Ryzespacito
Chronos
0
2
14
3.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,715
Damage
31,011
35,052
Taken
23,046
13,733
Mitigated
10,732
9,469
Healing
5,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,631
2,894
0
2,319
9,322
4,183
0
2,438
6,884
2,461
29,797
W
Hachiman
DamagedSight
Hachiman
16,242
7,100
0
569
4,779
1,903
712
1,036
3,677
0
52,233
L
6,534
197
562
2,188
9,494
2,664
0
771
8,723
34,567
0
W
Ravana
Koruptic
Ravana
7,821
1,464
0
814
8,081
3,466
679
2,528
5,409
356
41,421
W
Chronos
Ryzespacito
Chronos
6,948
3,752
0
3,817
10,186
5,363
2,157
3,368
6,654
40,767
0
L
4,550
426
0
4,400
16,236
6,886
0
4,006
12,230
0
21,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,213
Gold Earned
30,645
163
Minions Killed
182
0
Camps Cleared
0
739,069
Distance Traveled
782,217
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,445
603
70
5
0
246,334
4
W
Hachiman
11,393
814
56
4
0
259,887
0
L
Ra
9,141
653
58
4
0
235,792
0
W
Ravana
9,833
702
59
4
0
276,889
3
W
Chronos
9,419
673
67
5
0
245,441
2
L
Tyr
8,627
616
35
3
0
256,943
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role