Player Matchup

Skadi
Skadi
Abbathisa
Skadi
Level 49
God Stats
21W - 19L
1,306 SR
Queue Stats
316W - 297L
1,471 Elo+
Party 1
Guan Yu
Guan Yu
BobGrenvill
Guan Yu
Level 66
God Stats
23W - 14L
1,500 SR
Queue Stats
224W - 203L
1,490 Elo+
Party 1
Vulcan
Vulcan
JustaLadFromHome
Vulcan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,543 Elo+
Party 2
Ao Kuang
Ao Kuang
UnStilleR
Ao Kuang
Level 129
God Stats
6W - 5L
1,728 SR
Queue Stats
207W - 194L
1,396 Elo+
Party 1
Tyr
Tyr
goldenplatypus
Tyr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 49L
1,478 Elo+
Party 2
Team Averages
Level 71
1,507 SR
1,476 Elo+

VS

Team Averages
Level 105
1,585 SR
1,643 Elo+
Sobek
Sobek
FunnyTerron
Sobek
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,796 Elo+
Solo
Fenrir
Fenrir
Ismael_SW23
Fenrir
Level 85
God Stats
5W - 4L
1,683 SR
Queue Stats
25W - 30L
1,716 Elo+
Party 3
Nike
Nike
Luthonian
Nike
Level 89
God Stats
53W - 79L
1,487 SR
Queue Stats
683W - 675L
1,557 Elo+
Party 4
Artemis
Artemis
Sterrliing
Artemis
Level 57
God Stats
52W - 48L
1,756 SR
Queue Stats
313W - 299L
1,645 Elo+
Party 4
Janus
Janus
pabloramirez
Janus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Abbathisa
Skadi
14
1 / 2 / 4
8,371
441
8,668
12,589
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
BobGrenvill
Guan Yu
16
5 / 1 / 2
9,031
475
7,996
15,336
10,228
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 4 / 6
10,620
559
12,792
6,292
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
UnStilleR
Ao Kuang
19
10 / 3 / 3
11,704
616
14,624
18,255
6,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 2 / 2
9,266
488
1,540
8,731
5,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,533
449
5,898
14,487
14,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
15
6 / 5 / 4
9,700
511
9,677
15,207
5,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
13
0 / 2 / 2
8,017
422
6,958
14,872
8,599
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Sterrliing
Artemis
13
1 / 4 / 1
7,657
403
9,041
9,393
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 3 / 3
9,849
518
8,245
11,737
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
19
Kills
12
12
Deaths
19
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
Abbathisa
Skadi
1
2
4
1.5
W
Guan Yu
BobGrenvill
Guan Yu
5
1
2
6
L
1
5
3
0.5
L
Fenrir
6
5
4
1.6
W
3
4
6
1.5
L
Nike
0
2
2
0.5
L
Artemis
Sterrliing
Artemis
1
4
1
0.38
W
Ao Kuang
UnStilleR
Ao Kuang
10
3
3
3.83
W
0
2
2
0.5
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,620
Damage
39,819
61,203
Taken
65,696
28,740
Mitigated
35,147
26,192
Healing
16,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Abbathisa
Skadi
8,668
3,812
937
5,028
12,589
3,930
1,782
1,712
10,835
0
49,860
W
Guan Yu
BobGrenvill
Guan Yu
7,996
481
1,584
6,637
15,336
10,228
444
3,333
11,917
0
36,352
L
5,898
566
0
2,867
14,487
14,943
252
7,701
6,439
42,897
0
L
Fenrir
9,677
4,040
0
1,909
15,207
5,258
0
8,643
6,442
0
52,860
W
12,792
5,528
0
206
6,292
2,199
1,296
1,973
4,249
74,080
0
L
Nike
6,958
464
0
4,404
14,872
8,599
0
2,259
12,521
0
46,027
L
Artemis
Sterrliing
Artemis
9,041
3,193
0
2,922
9,393
2,683
0
1,767
7,578
0
41,702
W
Ao Kuang
UnStilleR
Ao Kuang
14,624
4,420
0
9,917
18,255
6,600
288
5,099
12,960
89,749
0
W
1,540
61
0
1,883
8,731
5,783
876
1,632
7,099
0
46,152
L
8,245
1,095
0
3,993
11,737
3,664
350
6,508
5,025
71,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,992
Gold Earned
43,756
530
Minions Killed
462
0
Camps Cleared
0
1,795,782
Distance Traveled
1,648,238
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,371
441
89
5
0
343,675
4
W
Guan Yu
9,031
475
63
3
0
358,880
4
L
Sobek
8,533
449
91
5
0
306,482
4
L
Fenrir
9,700
511
95
5
0
353,733
5
W
Vulcan
10,620
559
153
8
0
385,899
4
L
Nike
8,017
422
53
3
0
377,867
3
L
Artemis
7,657
403
84
4
0
304,657
2
W
Ao Kuang
11,704
616
133
7
0
361,604
5
W
Tyr
9,266
488
92
5
0
345,724
0
L
Janus
9,849
518
139
7
0
305,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role