Player Matchup

He Bo
He Bo
ImNervotic
He Bo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 181L
1,178 Elo+
Solo
Ganesha
Ganesha
K3AMP_
Ganesha
Level 28
God Stats
3W - 2L
1,655 SR
Queue Stats
63W - 34L
1,748 Elo+
Party 1
Erlang Shen
Erlang Shen
WENDIG0 LORD
Erlang Shen
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
261W - 260L
1,688 Elo+
Party 1
Team Averages
Level 67
1,552 SR
1,538 Elo+

VS

Team Averages
Level 53
1,474 SR
1,390 Elo+
Persephone
Persephone
DubAntix
Persephone
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 101L
1,390 Elo+
Party 2
Chaac
Chaac
TreySooCold
Chaac
Level 28
God Stats
12W - 14L
1,363 SR
Queue Stats
73W - 76L
1,454 Elo+
Party 2
Neith
Neith
stanracing3
Neith
Level 69
God Stats
16W - 22L
1,559 SR
Queue Stats
52W - 65L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
3 / 6 / 3
11,030
649
5,470
11,466
4,094
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
K3AMP_
Ganesha
15
0 / 4 / 12
11,904
700
8,339
16,543
19,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Erlang Shen
WENDIG0 LORD
Erlang Shen
16
13 / 8 / 1
13,766
810
17,160
16,563
13,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DubAntix
Persephone
17
11 / 7 / 5
13,223
778
13,343
15,131
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 7 / 8
11,500
676
13,088
21,631
10,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 2 / 3
9,432
555
3,831
3,768
1,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
34
16
Kills
18
18
Deaths
16
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Persephone
DubAntix
Persephone
11
7
5
1.93
W
He Bo
3
6
3
0.75
W
Ganesha
K3AMP_
Ganesha
0
4
12
1.5
L
5
7
8
1.29
W
Erlang Shen
WENDIG0 LORD
Erlang Shen
13
8
1
1.69
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,969
Damage
30,262
44,572
Taken
40,530
37,346
Mitigated
16,142
6,848
Healing
12,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
DubAntix
Persephone
13,343
3,247
231
3,067
15,131
4,587
269
5,461
9,665
44,191
0
W
He Bo
5,470
671
0
496
11,466
4,094
289
4,715
6,751
25,664
0
W
Ganesha
K3AMP_
Ganesha
8,339
1,094
0
2,325
16,543
19,455
1,243
4,995
11,548
34,835
0
L
13,088
4,682
634
7,245
21,631
10,483
312
8,362
13,269
0
38,123
W
Erlang Shen
WENDIG0 LORD
Erlang Shen
17,160
9,930
0
4,027
16,563
13,797
1,713
4,232
12,331
4,990
58,653
L
3,831
1,746
393
463
3,768
1,072
435
755
3,013
0
10,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,700
Gold Earned
34,155
142
Minions Killed
115
0
Camps Cleared
0
810,223
Distance Traveled
677,312
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
13,223
778
67
4
0
266,906
1
W
He Bo
11,030
649
57
3
0
249,931
0
W
Ganesha
11,904
700
8
0
0
280,207
0
L
Chaac
11,500
676
39
2
0
285,818
0
W
Erlang Shen
13,766
810
77
5
0
280,085
0
L
Neith
9,432
555
9
1
0
124,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role