Player Matchup

Fenrir
Fenrir
LuWars
Fenrir
Level 117
God Stats
9W - 11L
1,657 SR
Queue Stats
78W - 114L
1,579 Elo+
Solo
Eset
Eset
VIIVAZ
Eset
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
XxKratos1xX
Hercules
Level 105
God Stats
0W - 2L
1,326 SR
Queue Stats
99W - 127L
1,351 Elo+
Solo
Team Averages
Level 127
1,495 SR
1,477 Elo+

VS

Team Averages
Level 99
1,766 SR
1,757 Elo+
Ah Puch
Ah Puch
LeonCamillo
Ah Puch
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MayhemTrooper
Kuzenbo
Level 120
God Stats
23W - 10L
1,924 SR
Queue Stats
225W - 145L
1,881 Elo+
Party 1
Erlang Shen
Erlang Shen
Rena016
Erlang Shen
Level 159
God Stats
8W - 1L
1,874 SR
Queue Stats
226W - 146L
1,890 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LuWars
Fenrir
9
3 / 5 / 5
7,196
720
5,488
10,316
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
VIIVAZ
Eset
10
2 / 5 / 7
7,227
723
5,300
6,916
2,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
XxKratos1xX
Hercules
10
4 / 5 / 3
7,240
724
4,619
11,257
8,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LeonCamillo
Ah Puch
9
1 / 6 / 10
7,227
723
7,542
7,155
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
13
7 / 2 / 7
9,319
932
5,738
5,362
4,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Rena016
Erlang Shen
13
7 / 1 / 7
8,850
885
9,825
7,255
5,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
9
Kills
15
15
Deaths
9
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
LeonCamillo
Ah Puch
1
6
10
1
L
Fenrir
LuWars
Fenrir
3
5
5
1.1
W
Kuzenbo
7
2
7
5.25
W
Erlang Shen
Rena016
Erlang Shen
7
1
7
10.5
L
Eset
VIIVAZ
Eset
2
5
7
1.1
L
Hercules
XxKratos1xX
Hercules
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,407
Damage
23,105
28,489
Taken
19,772
14,646
Mitigated
12,105
6,391
Healing
4,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
LeonCamillo
Ah Puch
7,542
98
0
1,278
7,155
1,994
0
1,785
5,290
17,791
0
L
Fenrir
LuWars
Fenrir
5,488
2,052
0
2,189
10,316
3,810
731
4,583
5,434
0
20,369
W
Kuzenbo
5,738
1,824
0
941
5,362
4,346
71
2,262
3,054
17,805
0
W
Erlang Shen
Rena016
Erlang Shen
9,825
6,511
0
1,822
7,255
5,765
349
1,303
5,776
7,978
39,344
L
Eset
VIIVAZ
Eset
5,300
175
529
1,467
6,916
2,377
474
3,413
3,381
23,221
0
L
Hercules
XxKratos1xX
Hercules
4,619
899
0
2,206
11,257
8,459
0
5,418
5,469
0
18,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,663
Gold Earned
25,396
117
Minions Killed
128
0
Camps Cleared
0
515,365
Distance Traveled
576,457
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,227
723
29
3
0
148,900
0
L
Fenrir
7,196
720
38
4
0
168,852
0
W
Kuzenbo
9,319
932
30
3
0
214,265
4
W
Erlang Shen
8,850
885
69
7
0
213,292
1
L
Eset
7,227
723
33
3
0
170,770
2
L
Hercules
7,240
724
46
5
0
175,743
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role