Player Matchup

Bellona
Bellona
JakFaeCowden
Bellona
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 5L
1,227 Elo+
Solo
Cabrakan
Cabrakan
Sniper_killer859
Cabrakan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
308W - 309L
1,482 Elo+
Party 1
Scylla
Scylla
Splitterschiss7
Scylla
Level 86
God Stats
94W - 74L
1,491 SR
Queue Stats
1,703W - 1,693L
1,393 Elo+
Party 2
Apollo
Apollo
ZaniteHD
Apollo
Level 46
God Stats
12W - 11L
1,545 SR
Queue Stats
120W - 131L
1,387 Elo+
Party 2
Set
Set
aron_little_
Set
Level 53
God Stats
5W - 5L
1,350 SR
Queue Stats
114W - 94L
1,575 Elo+
Party 1
Team Averages
Level 76
1,477 SR
1,413 Elo+

VS

Team Averages
Level 52
1,423 SR
1,351 Elo+
Anubis
Anubis
Big_Bad_Rapunzel
Anubis
Level 48
God Stats
5W - 8L
1,338 SR
Queue Stats
12W - 17L
1,315 Elo+
Party 3
Danzaburou
Danzaburou
DEADMAN_99
Danzaburou
Level 83
God Stats
30W - 28L
1,500 SR
Queue Stats
162W - 171L
1,383 Elo+
Party 3
Ra
Ra
FLASH_DJANGO
Ra
Level 43
God Stats
0W - 2L
1,380 SR
Queue Stats
20W - 27L
1,430 Elo+
Solo
Khepri
Khepri
Tobi_Yo
Khepri
Level 28
God Stats
31W - 31L
1,394 SR
Queue Stats
37W - 42L
1,379 Elo+
Party 3
Arachne
Arachne
firnene
Arachne
Level 60
God Stats
4W - 2L
1,500 SR
Queue Stats
181W - 155L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JakFaeCowden
Bellona
18
3 / 1 / 4
11,722
558
7,133
15,433
13,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 6 / 3
9,618
458
7,402
19,518
18,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
0 / 2 / 7
11,479
547
19,258
8,026
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
ZaniteHD
Apollo
15
0 / 3 / 0
9,676
461
5,011
10,937
3,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
8 / 6 / 5
12,148
578
8,381
16,846
6,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 3
10,612
505
11,547
19,500
8,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DEADMAN_99
Danzaburou
15
11 / 3 / 1
11,209
534
15,597
15,467
5,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 4 / 2
10,476
499
9,017
10,276
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Tobi_Yo
Khepri
14
0 / 2 / 11
9,434
449
4,445
14,350
11,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
firnene
Arachne
8
0 / 0 / 1
7,242
345
896
2,681
1,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
13
Kills
17
18
Deaths
13
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
Danzaburou
DEADMAN_99
Danzaburou
11
3
1
3.83
L
3
4
2
1
W
Bellona
JakFaeCowden
Bellona
3
1
4
5
W
2
6
3
0.58
W
0
2
7
1.75
L
Khepri
Tobi_Yo
Khepri
0
2
11
2.75
W
Apollo
ZaniteHD
Apollo
0
3
0
0
W
8
6
5
1.75
L
Arachne
firnene
Arachne
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,185
Damage
41,502
70,760
Taken
62,274
44,981
Mitigated
30,399
15,253
Healing
19,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,547
875
0
10,027
19,500
8,799
748
9,205
9,473
83,169
0
L
Danzaburou
DEADMAN_99
Danzaburou
15,597
7,285
255
3,221
15,467
5,123
876
7,505
7,463
0
68,445
L
9,017
221
248
1,067
10,276
3,486
0
1,090
8,798
55,773
0
W
Bellona
JakFaeCowden
Bellona
7,133
215
0
1,991
15,433
13,814
1,008
6,504
8,371
0
70,239
W
7,402
874
246
1,738
19,518
18,316
0
5,567
13,917
45,676
0
W
19,258
1,259
0
1,278
8,026
2,399
552
4,063
3,923
83,319
0
L
Khepri
Tobi_Yo
Khepri
4,445
398
955
2,706
14,350
11,527
287
6,619
7,362
17,615
0
W
Apollo
ZaniteHD
Apollo
5,011
3,853
0
4,219
10,937
3,659
5,152
3,037
7,848
0
56,036
W
8,381
3,979
0
5,781
16,846
6,793
1,619
5,130
11,632
0
77,841
L
Arachne
firnene
Arachne
896
446
0
707
2,681
1,464
0
691
1,899
3,855
12,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,643
Gold Earned
48,973
573
Minions Killed
420
0
Camps Cleared
0
1,888,460
Distance Traveled
1,574,268
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,612
505
133
6
0
338,269
4
L
Danzaburou
11,209
534
100
5
0
328,941
2
L
Ra
10,476
499
125
6
0
400,993
1
W
Bellona
11,722
558
145
7
0
435,122
0
W
Cabrakan
9,618
458
63
3
0
330,855
2
W
Scylla
11,479
547
140
7
0
382,367
3
L
Khepri
9,434
449
21
1
0
366,708
3
W
Apollo
9,676
461
106
5
0
344,607
5
W
Set
12,148
578
119
6
0
395,509
0
L
Arachne
7,242
345
41
2
0
139,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role