Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Greengo_Mandingo
Ah Puch
Level 39
God Stats
29W - 23L
1,505 SR
Queue Stats
195W - 237L
1,378 Elo+
Party 1
Cerberus
Cerberus
MrSmoke_024
Cerberus
Level 48
God Stats
9W - 9L
1,659 SR
Queue Stats
37W - 48L
1,485 Elo+
Party 1
Team Averages
Level 71
1,555 SR
1,455 Elo+

VS

Team Averages
Level 79
1,434 SR
1,395 Elo+
Cupid
Cupid
Captain Doo0
Cupid
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 68L
1,500 Elo+
Party 2
Mulan
Mulan
ErraticEarth1
Mulan
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 30L
1,263 Elo+
Solo
Ra
Ra
Snypes
Ra
Level 92
God Stats
0W - 2L
1,302 SR
Queue Stats
4W - 5L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
8 / 5 / 15
12,202
763
16,199
16,100
7,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
11 / 3 / 13
12,668
792
13,282
10,659
4,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
MrSmoke_024
Cerberus
14
7 / 2 / 18
11,952
747
11,894
18,956
18,956
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 4
11,212
701
7,363
16,480
5,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 12 / 3
9,371
586
11,252
21,104
12,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
15
2 / 7 / 5
10,808
676
8,805
10,707
2,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
26
Kills
8
10
Deaths
26
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
5
15
3.1
L
5
7
4
1
L
1
12
3
0.21
W
11
3
13
5.83
W
Cerberus
MrSmoke_024
Cerberus
7
2
18
8
L
Ra
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,375
Damage
27,420
45,715
Taken
48,291
30,102
Mitigated
19,984
9,258
Healing
6,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,199
6,161
0
3,303
16,100
7,088
2,540
3,395
12,471
0
48,775
L
7,363
3,287
485
2,383
16,480
5,093
0
8,106
8,050
0
26,488
L
11,252
1,334
0
2,309
21,104
12,000
0
9,785
11,071
0
41,934
W
13,282
354
0
1,049
10,659
4,058
23
1,330
9,161
60,658
0
W
Cerberus
MrSmoke_024
Cerberus
11,894
1,049
1,629
3,277
18,956
18,956
19
4,013
14,437
36,576
0
L
Ra
8,805
108
420
1,302
10,707
2,891
277
6,542
3,928
42,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,822
Gold Earned
31,391
197
Minions Killed
160
0
Camps Cleared
0
842,545
Distance Traveled
795,495
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,202
763
60
4
0
229,087
0
L
Cupid
11,212
701
43
3
0
256,644
0
L
Mulan
9,371
586
44
3
0
250,567
0
W
Ah Puch
12,668
792
89
6
0
314,298
1
W
Cerberus
11,952
747
48
3
0
299,160
0
L
Ra
10,808
676
73
5
0
288,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role