Player Matchup

Susano
Susano
Acbd6O6
Susano
Level 99
God Stats
6W - 3L
1,500 SR
Queue Stats
144W - 139L
1,630 Elo+
Solo
Tyr
Tyr
DarckCher
Tyr
Level 68
God Stats
3W - 0L
1,704 SR
Queue Stats
13W - 10L
1,647 Elo+
Party 1
Cthulhu
Cthulhu
Havoorkk
Cthulhu
Level 89
God Stats
2W - 2L
1,470 SR
Queue Stats
33W - 23L
1,614 Elo+
Solo
Nu Wa
Nu Wa
Shein7w7
Nu Wa
Level 109
God Stats
16W - 21L
1,515 SR
Queue Stats
563W - 584L
1,395 Elo+
Solo
Neith
Neith
luchi10
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 104
1,538 SR
1,557 Elo+

VS

Team Averages
Level 91
1,535 SR
1,549 Elo+
Ares
Ares
 
Ares
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
Feroxon
Set
Level 91
God Stats
4W - 11L
1,457 SR
Queue Stats
125W - 125L
1,614 Elo+
Solo
Ullr
Ullr
PlCATCHUFLA1
Ullr
Level 109
God Stats
6W - 6L
1,500 SR
Queue Stats
411W - 355L
1,571 Elo+
Party 2
Scylla
Scylla
Syw1
Scylla
Level 107
God Stats
16W - 4L
1,715 SR
Queue Stats
258W - 200L
1,561 Elo+
Party 2
Bastet
Bastet
gero85
Bastet
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Acbd6O6
Susano
11
1 / 1 / 2
6,131
511
3,353
7,213
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 0 / 0
7,923
660
5,245
8,099
5,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Havoorkk
Cthulhu
11
2 / 0 / 2
5,930
494
4,447
6,933
3,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Shein7w7
Nu Wa
12
1 / 3 / 5
6,649
554
4,706
6,267
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
luchi10
Neith
12
2 / 0 / 0
6,606
551
2,546
4,263
1,270
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 0 / 1
5,432
453
2,051
5,694
3,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Set
11
3 / 3 / 0
6,479
540
3,632
7,225
4,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 0
5,940
495
3,734
5,600
1,763
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Scylla
Syw1
Scylla
10
1 / 3 / 1
6,170
514
4,529
5,319
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
gero85
Bastet
11
0 / 3 / 0
5,877
490
4,034
7,864
6,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
4
4
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
0
1
0.5
W
Susano
Acbd6O6
Susano
1
1
2
2
W
3
0
0
3
L
Set
3
3
0
1
W
Cthulhu
Havoorkk
Cthulhu
2
0
2
3
L
0
1
0
0
W
Nu Wa
Shein7w7
Nu Wa
1
3
5
1.17
L
Scylla
Syw1
Scylla
1
3
1
0.5
L
Bastet
gero85
Bastet
0
3
0
0
W
Neith
luchi10
Neith
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,297
Damage
17,980
32,775
Taken
31,702
14,376
Mitigated
17,865
14,146
Healing
6,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,051
38
0
1,458
5,694
3,164
0
2,590
3,022
13,236
0
W
Susano
Acbd6O6
Susano
3,353
574
0
3,008
7,213
2,352
0
1,974
5,139
0
29,336
W
5,245
1,271
0
4,691
8,099
5,099
0
490
7,609
0
50,214
L
Set
3,632
1,414
0
1,412
7,225
4,846
0
2,042
5,094
4,969
29,491
W
Cthulhu
Havoorkk
Cthulhu
4,447
660
513
1,843
6,933
3,642
185
1,006
5,927
21,772
0
L
3,734
1,367
0
250
5,600
1,763
0
1,579
3,979
0
39,918
W
Nu Wa
Shein7w7
Nu Wa
4,706
1,120
0
1,612
6,267
2,013
554
3,082
2,977
36,189
0
L
Scylla
Syw1
Scylla
4,529
166
0
901
5,319
1,557
800
2,271
2,982
34,296
0
L
Bastet
gero85
Bastet
4,034
1,380
0
2,281
7,864
6,535
0
359
7,472
1,783
30,591
W
Neith
luchi10
Neith
2,546
1,213
0
2,479
4,263
1,270
1,200
154
4,109
0
43,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,239
Gold Earned
29,898
410
Minions Killed
297
0
Camps Cleared
0
1,145,915
Distance Traveled
1,104,776
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,432
453
20
2
0
229,967
3
W
Susano
6,131
511
68
6
0
257,615
5
W
Tyr
7,923
660
131
11
0
256,930
2
L
Set
6,479
540
64
5
0
232,636
1
W
Cthulhu
5,930
494
28
2
0
228,344
1
L
Ullr
5,940
495
83
7
0
206,718
2
W
Nu Wa
6,649
554
75
6
0
195,836
4
L
Scylla
6,170
514
69
6
0
208,038
2
L
Bastet
5,877
490
61
5
0
227,417
2
W
Neith
6,606
551
108
9
0
207,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role