Player Matchup

Cthulhu
Cthulhu
LikeAObi
Cthulhu
Level 8
God Stats
0W - 5L
1,418 SR
Queue Stats
0W - 6L
1,228 Elo+
Solo
Nu Wa
Nu Wa
MSP_LuLu
Nu Wa
Level 15
God Stats
18W - 13L
1,721 SR
Queue Stats
96W - 100L
1,554 Elo+
Solo
Rama
Rama
afroman69113
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,254 Elo+
Solo
Aphrodite
Aphrodite
equest_girl110
Aphrodite
Level 25
God Stats
47W - 38L
1,783 SR
Queue Stats
109W - 108L
1,689 Elo+
Party 1
Chernobog
Chernobog
nominal266
Chernobog
Level 24
God Stats
62W - 49L
1,697 SR
Queue Stats
81W - 86L
1,654 Elo+
Party 1
Team Averages
Level 15
1,624 SR
1,476 Elo+

VS

Team Averages
Level 18
1,519 SR
1,493 Elo+
Hera
Hera
JestOuroboros
Hera
Level 26
God Stats
7W - 3L
1,517 SR
Queue Stats
207W - 192L
1,649 Elo+
Solo
Kali
Kali
Milk and 3ggs
Kali
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,179 Elo+
Solo
Anhur
Anhur
UD uNLiimii7eD
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 69L
1,603 Elo+
Solo
Thor
Thor
hakunamatatich
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,341 Elo+
Solo
Ra
Ra
rapid-puddle3
Ra
Level 28
God Stats
2W - 0L
1,577 SR
Queue Stats
17W - 13L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LikeAObi
Cthulhu
14
4 / 4 / 2
9,100
414
7,537
15,121
10,494
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nu Wa
MSP_LuLu
Nu Wa
17
4 / 3 / 4
10,225
465
10,159
11,637
4,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 11 / 5
7,820
355
5,597
17,354
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
equest_girl110
Aphrodite
15
2 / 2 / 12
10,741
488
3,736
13,215
6,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
nominal266
Chernobog
15
12 / 6 / 5
10,779
490
14,211
19,996
6,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 1
14,168
644
24,522
8,967
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 4 / 4
9,829
447
4,224
13,543
4,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 9 / 8
9,352
425
12,028
17,244
5,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 10 / 9
8,287
377
2,464
12,750
5,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 2 / 10
10,552
480
10,858
9,337
7,398
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
58
24
Kills
26
26
Deaths
25
28
Assists
32
Player
Kills
Deaths
Assists
KDA
W
16
0
1
16.5
L
Cthulhu
LikeAObi
Cthulhu
4
4
2
1.25
L
Nu Wa
MSP_LuLu
Nu Wa
4
3
4
2
W
2
4
4
1
W
3
9
8
0.78
L
2
11
5
0.41
L
Aphrodite
equest_girl110
Aphrodite
2
2
12
4
W
0
10
9
0.45
L
Chernobog
nominal266
Chernobog
12
6
5
2.42
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,240
Damage
54,096
77,323
Taken
61,841
32,759
Mitigated
26,504
19,936
Healing
15,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,522
5,542
65
2,263
8,967
3,287
4,071
4,046
4,816
132,008
0
L
Cthulhu
LikeAObi
Cthulhu
7,537
337
145
0
15,121
10,494
718
5,913
9,001
48,152
0
L
Nu Wa
MSP_LuLu
Nu Wa
10,159
2,616
112
3,060
11,637
4,126
132
6,693
4,543
79,046
0
W
4,224
2,130
0
3,523
13,543
4,725
849
3,463
9,920
0
40,568
W
12,028
4,474
0
4,981
17,244
5,317
2,947
2,658
14,484
0
41,132
L
5,597
5,123
0
3,341
17,354
4,880
1,023
6,395
10,884
0
26,164
L
Aphrodite
equest_girl110
Aphrodite
3,736
2,109
1,772
4,515
13,215
6,785
1,548
7,444
5,537
46,182
0
W
2,464
361
0
325
12,750
5,777
469
7,106
5,326
0
7,463
L
Chernobog
nominal266
Chernobog
14,211
7,843
0
6,991
19,996
6,474
1,878
8,257
11,538
0
61,127
W
10,858
1,140
1,383
2,989
9,337
7,398
2,527
3,314
5,863
62,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,665
Gold Earned
52,188
442
Minions Killed
454
0
Camps Cleared
0
1,807,200
Distance Traveled
1,880,906
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,168
644
237
11
0
416,007
0
L
Cthulhu
9,100
414
76
3
0
329,117
1
L
Nu Wa
10,225
465
135
6
0
362,935
5
W
Kali
9,829
447
66
3
0
400,385
2
W
Anhur
9,352
425
44
2
0
333,961
0
L
Rama
7,820
355
44
2
0
341,889
0
L
Aphrodite
10,741
488
84
4
0
405,950
4
W
Thor
8,287
377
5
0
0
395,330
4
L
Chernobog
10,779
490
103
5
0
367,309
3
W
Ra
10,552
480
102
5
0
335,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role