Player Matchup

Thor
Thor
Hobitka
Thor
Level 14
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 4L
1,563 Elo+
Party 1
Anubis
Anubis
Jeffry9
Anubis
Level 101
God Stats
10W - 9L
1,628 SR
Queue Stats
120W - 162L
1,567 Elo+
Party 1
Sun Wukong
Sun Wukong
RareeJack
Sun Wukong
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 136L
1,617 Elo+
Party 1
Team Averages
Level 74
1,615 SR
1,582 Elo+

VS

Team Averages
Level 53
1,404 SR
1,477 Elo+
Discordia
Discordia
SemidarkKnight
Discordia
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 26L
1,772 Elo+
Solo
Sylvanus
Sylvanus
arturomedina1609
Sylvanus
Level 36
God Stats
3W - 0L
1,434 SR
Queue Stats
9W - 8L
1,343 Elo+
Party 2
Serqet
Serqet
djproplayer
Serqet
Level 18
God Stats
1W - 0L
1,279 SR
Queue Stats
30W - 29L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Hobitka
Thor
15
1 / 10 / 8
13,060
544
9,809
22,367
7,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
Jeffry9
Anubis
20
10 / 11 / 7
17,549
731
28,942
28,656
12,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
RareeJack
Sun Wukong
18
6 / 4 / 7
15,274
636
13,958
23,954
28,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SemidarkKnight
Discordia
20
16 / 4 / 9
17,829
743
41,611
14,730
5,146
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 6 / 20
17,152
715
11,332
28,989
38,586
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
18
4 / 7 / 19
15,480
645
10,911
19,037
8,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
73
17
Kills
25
25
Deaths
17
22
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Thor
Hobitka
Thor
1
10
8
0.5
L
Anubis
Jeffry9
Anubis
10
11
7
1.23
L
Sun Wukong
RareeJack
Sun Wukong
6
4
7
2.38
W
Discordia
SemidarkKnight
Discordia
16
4
9
5.13
W
5
6
20
2.5
W
Serqet
4
7
19
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,709
Damage
63,854
74,977
Taken
62,756
48,585
Mitigated
52,450
18,250
Healing
18,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Hobitka
Thor
9,809
1,587
0
928
22,367
7,171
588
15,998
5,643
0
44,552
L
Anubis
Jeffry9
Anubis
28,942
971
0
11,306
28,656
12,626
468
21,172
6,858
95,708
0
L
Sun Wukong
RareeJack
Sun Wukong
13,958
3,431
381
5,635
23,954
28,788
0
14,746
8,167
3,583
60,819
W
Discordia
SemidarkKnight
Discordia
41,611
4,107
0
3,189
14,730
5,146
1,597
9,305
5,425
155,429
0
W
11,332
2,155
4,356
10,657
28,989
38,586
505
10,692
18,297
31,257
0
W
Serqet
10,911
4,178
0
662
19,037
8,718
1,469
9,771
9,266
0
56,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,883
Gold Earned
50,461
216
Minions Killed
271
0
Camps Cleared
0
1,138,534
Distance Traveled
1,133,245
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,060
544
57
2
0
399,032
0
L
Anubis
17,549
731
98
4
0
331,019
2
L
Sun Wukong
15,274
636
61
3
0
408,483
1
W
Discordia
17,829
743
191
8
0
363,720
2
W
Sylvanus
17,152
715
29
1
0
343,059
3
W
Serqet
15,480
645
51
2
0
426,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role