Player Matchup

Neith
Neith
DaichiHadara
Neith
Level 113
God Stats
14W - 6L
1,500 SR
Queue Stats
129W - 138L
1,596 Elo+
Party 3
Arachne
Arachne
Lollimaster
Arachne
Level 89
God Stats
9W - 6L
1,742 SR
Queue Stats
86W - 74L
1,705 Elo+
Party 2
Ymir
Ymir
PsychoPokemon
Ymir
Level 59
God Stats
9W - 3L
1,598 SR
Queue Stats
34W - 33L
1,534 Elo+
Solo
Ra
Ra
Rainer97
Ra
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
126W - 123L
1,682 Elo+
Party 3
Merlin
Merlin
Tooomchen
Merlin
Level 134
God Stats
4W - 1L
1,544 SR
Queue Stats
33W - 34L
1,803 Elo+
Party 2
Team Averages
Level 104
1,577 SR
1,664 Elo+

VS

Team Averages
Level 100
1,606 SR
1,484 Elo+
Ganesha
Ganesha
Aybeg
Ganesha
Level 144
God Stats
2W - 2L
1,653 SR
Queue Stats
295W - 276L
1,534 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RagnarCT18
Tsukuyomi
Level 46
God Stats
1W - 1L
1,813 SR
Queue Stats
9W - 11L
1,410 Elo+
Party 4
Anhur
Anhur
WackyGod
Anhur
Level 122
God Stats
0W - 2L
1,329 SR
Queue Stats
30W - 28L
1,504 Elo+
Party 1
Anubis
Anubis
jcm8198
Anubis
Level 64
God Stats
2W - 2L
1,734 SR
Queue Stats
9W - 11L
1,471 Elo+
Party 4
Chang'e
Chang'e
l361
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 9
9,869
519
8,181
9,154
2,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Lollimaster
Arachne
15
16 / 3 / 6
10,766
567
17,968
18,379
6,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 3 / 9
8,677
457
9,925
15,521
8,128
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 3 / 7
10,480
552
9,896
11,451
6,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Tooomchen
Merlin
17
5 / 4 / 3
10,489
552
10,767
10,921
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aybeg
Ganesha
12
0 / 8 / 8
8,192
431
6,035
19,397
14,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
RagnarCT18
Tsukuyomi
15
8 / 7 / 0
10,017
527
11,119
15,725
5,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
WackyGod
Anhur
15
4 / 7 / 2
8,987
473
11,949
15,043
5,541
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
jcm8198
Anubis
14
3 / 7 / 2
8,726
459
9,967
13,757
6,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
l361
Chang'e
14
1 / 4 / 3
8,518
448
6,546
10,176
3,704
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
33
Kills
16
16
Deaths
33
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Aybeg
Ganesha
0
8
8
0.5
W
4
3
9
2.83
W
Arachne
Lollimaster
Arachne
16
3
6
6.33
W
4
3
9
2.83
L
Tsukuyomi
RagnarCT18
Tsukuyomi
8
7
0
1.14
W
4
3
7
2.5
W
Merlin
Tooomchen
Merlin
5
4
3
1.63
L
Anhur
WackyGod
Anhur
4
7
2
0.71
L
Anubis
jcm8198
Anubis
3
7
2
0.57
L
Chang'e
l361
Chang'e
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,737
Damage
45,616
65,426
Taken
74,098
27,491
Mitigated
35,592
20,308
Healing
19,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Aybeg
Ganesha
6,035
1,090
0
1,768
19,397
14,585
0
6,454
12,943
25,842
0
W
8,181
3,849
0
2,626
9,154
2,852
426
1,690
7,464
0
59,369
W
Arachne
Lollimaster
Arachne
17,968
14,463
0
6,755
18,379
6,264
0
6,524
11,773
0
46,262
W
9,925
1,645
402
1,876
15,521
8,128
0
4,818
10,703
32,597
0
L
Tsukuyomi
RagnarCT18
Tsukuyomi
11,119
3,285
0
4,299
15,725
5,583
31
5,449
10,276
0
47,518
W
9,896
635
1,667
4,016
11,451
6,078
95
4,753
6,698
68,862
0
W
Merlin
Tooomchen
Merlin
10,767
1,051
0
2,966
10,921
4,169
1,096
4,505
6,240
70,950
0
L
Anhur
WackyGod
Anhur
11,949
5,826
0
4,811
15,043
5,541
619
6,567
8,476
0
63,514
L
Anubis
jcm8198
Anubis
9,967
69
0
3,631
13,757
6,179
270
5,998
7,759
56,545
0
L
Chang'e
l361
Chang'e
6,546
238
745
4,204
10,176
3,704
0
6,120
4,056
43,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,281
Gold Earned
44,440
459
Minions Killed
417
0
Camps Cleared
0
1,594,461
Distance Traveled
1,547,808
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,192
431
12
1
0
305,381
8
W
Neith
9,869
519
103
5
0
306,586
1
W
Arachne
10,766
567
48
3
0
377,361
0
W
Ymir
8,677
457
30
2
0
314,120
3
L
Tsukuyomi
10,017
527
79
4
0
354,446
0
W
Ra
10,480
552
133
7
0
322,904
3
W
Merlin
10,489
552
145
8
0
273,490
1
L
Anhur
8,987
473
129
7
0
295,720
5
L
Anubis
8,726
459
98
5
0
281,280
5
L
Chang'e
8,518
448
99
5
0
310,981
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role