Player Matchup

Guan Yu
Guan Yu
Fjeldbroner
Guan Yu
Level 8
God Stats
2W - 0L
1,817 SR
Queue Stats
13W - 12L
1,669 Elo+
Party 2
Poseidon
Poseidon
ForgottenAlaor
Poseidon
Level 14
God Stats
19W - 4L
1,831 SR
Queue Stats
44W - 24L
1,528 Elo+
Solo
Nemesis
Nemesis
Kogekælling123
Nemesis
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,713 Elo+
Party 2
Anhur
Anhur
Wethen
Anhur
Level 8
God Stats
2W - 0L
1,744 SR
Queue Stats
11W - 14L
1,515 Elo+
Party 2
Odin
Odin
wdwaswda
Odin
Level 8
God Stats
2W - 0L
1,715 SR
Queue Stats
3W - 2L
1,511 Elo+
Solo
Team Averages
Level 8
1,721 SR
1,587 Elo+

VS

Team Averages
Level 13
1,592 SR
1,655 Elo+
Hachiman
Hachiman
AlphaStick
Hachiman
Level 5
God Stats
1W - 1L
1,705 SR
Queue Stats
6W - 6L
1,444 Elo+
Solo
Fenrir
Fenrir
Karatak
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,865 Elo+
Party 1
Anubis
Anubis
Shigekax
Anubis
Level 11
God Stats
5W - 5L
1,645 SR
Queue Stats
7W - 6L
1,506 Elo+
Party 3
Mercury
Mercury
TerraOct
Mercury
Level 16
God Stats
2W - 1L
1,827 SR
Queue Stats
26W - 21L
1,850 Elo+
Party 1
Poseidon
Poseidon
Whin3
Poseidon
Level 15
God Stats
0W - 2L
1,282 SR
Queue Stats
22W - 8L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Fjeldbroner
Guan Yu
19
10 / 1 / 19
13,128
1,193
11,303
21,981
26,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
20
17 / 5 / 20
15,546
1,413
34,264
14,773
4,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 9 / 25
12,360
1,124
14,216
22,194
7,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
Wethen
Anhur
19
8 / 8 / 25
12,923
1,175
20,315
19,621
5,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
19
6 / 8 / 23
12,684
1,153
12,823
20,273
19,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

89

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlphaStick
Hachiman
19
3 / 9 / 21
11,924
1,084
10,694
17,259
5,708
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Karatak
Fenrir
19
6 / 12 / 15
12,586
1,144
19,403
23,734
9,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Shigekax
Anubis
20
7 / 8 / 19
13,505
1,228
25,664
24,963
10,811
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
TerraOct
Mercury
17
3 / 10 / 13
11,541
1,049
7,202
16,373
5,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Whin3
Poseidon
20
12 / 7 / 14
14,151
1,286
29,777
15,581
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
113
46
Kills
31
31
Deaths
46
112
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AlphaStick
Hachiman
3
9
21
1.5
W
Guan Yu
Fjeldbroner
Guan Yu
10
1
19
19.5
W
Poseidon
17
5
20
5.4
L
Fenrir
Karatak
Fenrir
6
12
15
1.13
W
5
9
25
1.94
L
Anubis
Shigekax
Anubis
7
8
19
2.06
L
Mercury
TerraOct
Mercury
3
10
13
0.95
W
Anhur
Wethen
Anhur
8
8
25
2.56
L
Poseidon
Whin3
Poseidon
12
7
14
2.71
W
Odin
6
8
23
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,921
Damage
92,740
98,842
Taken
97,910
65,169
Mitigated
36,054
17,241
Healing
13,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AlphaStick
Hachiman
10,694
6,118
801
933
17,259
5,708
0
8,886
8,273
0
27,368
W
Guan Yu
Fjeldbroner
Guan Yu
11,303
2,018
6,177
5,499
21,981
26,969
0
11,003
10,978
0
33,259
W
Poseidon
34,264
4,465
0
0
14,773
4,778
0
6,178
8,595
68,336
0
L
Fenrir
Karatak
Fenrir
19,403
2,965
0
1,317
23,734
9,163
0
8,242
15,065
0
28,386
W
14,216
7,041
0
3,634
22,194
7,762
0
12,331
9,863
0
27,280
L
Anubis
Shigekax
Anubis
25,664
1,062
0
9,303
24,963
10,811
0
8,022
16,566
70,614
0
L
Mercury
TerraOct
Mercury
7,202
3,980
0
660
16,373
5,252
0
2,765
13,433
0
16,502
W
Anhur
Wethen
Anhur
20,315
10,708
0
1,552
19,621
5,887
0
11,960
7,661
0
35,592
L
Poseidon
Whin3
Poseidon
29,777
3,405
0
0
15,581
5,120
0
6,772
8,706
51,487
0
W
Odin
12,823
2,254
0
379
20,273
19,773
0
13,969
6,304
429
21,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,641
Gold Earned
63,707
221
Minions Killed
225
8
Camps Cleared
9
1,039,283
Distance Traveled
1,008,042
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,924
1,084
32
3
2
160,377
2
W
Guan Yu
13,128
1,193
51
5
0
242,791
0
W
Poseidon
15,546
1,413
82
7
2
189,191
1
L
Fenrir
12,586
1,144
11
1
1
215,541
0
W
Nemesis
12,360
1,124
24
2
4
228,274
0
L
Anubis
13,505
1,228
108
10
2
171,348
0
L
Mercury
11,541
1,049
16
1
3
261,766
0
W
Anhur
12,923
1,175
37
3
2
178,422
1
L
Poseidon
14,151
1,286
58
5
1
199,010
0
W
Odin
12,684
1,153
27
2
0
200,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role