Player Matchup

Cerberus
Cerberus
Cannius66
Cerberus
Level 19
God Stats
3W - 2L
1,800 SR
Queue Stats
190W - 206L
1,543 Elo+
Party 3
Hera
Hera
Forrest_Witch
Hera
Level 101
God Stats
14W - 7L
1,500 SR
Queue Stats
296W - 269L
1,542 Elo+
Party 2
Cabrakan
Cabrakan
Maaffkkaa
Cabrakan
Level 43
God Stats
6W - 0L
1,929 SR
Queue Stats
92W - 79L
1,587 Elo+
Solo
Artemis
Artemis
Oh_ZoRi
Artemis
Level 120
God Stats
2W - 4L
1,500 SR
Queue Stats
241W - 244L
1,574 Elo+
Party 3
Arachne
Arachne
shaquishalana
Arachne
Level 103
God Stats
13W - 9L
1,661 SR
Queue Stats
82W - 68L
1,566 Elo+
Party 2
Team Averages
Level 77
1,678 SR
1,562 Elo+

VS

Team Averages
Level 77
1,557 SR
1,641 Elo+
Medusa
Medusa
Einco_
Medusa
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,549 Elo+
Party 1
Thor
Thor
Horus Brazzo
Thor
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,796 Elo+
Solo
Ra
Ra
LoM Commandant
Ra
Level 32
God Stats
5W - 7L
1,736 SR
Queue Stats
5W - 7L
1,646 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lordbcroft
Cu Chulainn
Level 147
God Stats
6W - 4L
1,548 SR
Queue Stats
172W - 179L
1,458 Elo+
Solo
Agni
Agni
Omar-LeOscar
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 13L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cannius66
Cerberus
13
0 / 3 / 2
7,597
362
778
6,367
3,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
6 / 3 / 4
11,285
537
7,187
7,308
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Maaffkkaa
Cabrakan
20
4 / 1 / 3
12,915
615
19,291
17,098
26,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Oh_ZoRi
Artemis
17
2 / 6 / 2
10,389
495
8,258
15,556
5,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
18
7 / 5 / 5
11,365
541
9,665
21,644
9,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Einco_
Medusa
20
8 / 2 / 2
12,266
584
10,935
9,938
4,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 8 / 5
9,157
436
3,209
16,747
5,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 4 / 3
9,099
433
3,925
10,070
3,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Lordbcroft
Cu Chulainn
17
2 / 2 / 1
10,122
482
9,102
18,465
19,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 3 / 4
10,096
481
11,555
10,908
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
19
Kills
18
18
Deaths
19
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cannius66
Cerberus
0
3
2
0.33
L
Medusa
Einco_
Medusa
8
2
2
4.5
W
6
3
4
2.67
L
1
8
5
0.44
L
0
4
3
0.38
L
Cu Chulainn
Lordbcroft
Cu Chulainn
2
2
1
1.25
W
Cabrakan
Maaffkkaa
Cabrakan
4
1
3
5.5
W
Artemis
Oh_ZoRi
Artemis
2
6
2
0.5
L
7
3
4
3
W
Arachne
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,179
Damage
38,726
67,973
Taken
66,128
47,803
Mitigated
36,565
26,624
Healing
16,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cannius66
Cerberus
778
172
0
910
6,367
3,779
31
2,649
3,556
21,611
0
L
Medusa
Einco_
Medusa
10,935
4,297
0
1,789
9,938
4,007
0
0
9,938
0
94,481
W
7,187
2,086
0
1,210
7,308
2,729
567
3,773
3,481
75,994
0
L
3,209
828
294
4,442
16,747
5,919
0
8,393
8,313
0
45,695
L
3,925
229
643
2,014
10,070
3,271
485
4,571
5,301
68,458
0
L
Cu Chulainn
Lordbcroft
Cu Chulainn
9,102
2,383
0
5,342
18,465
19,971
0
11,301
7,164
385
67,931
W
Cabrakan
Maaffkkaa
Cabrakan
19,291
1,834
0
9,813
17,098
26,814
274
1,190
15,144
109,183
0
W
Artemis
Oh_ZoRi
Artemis
8,258
4,299
0
5,683
15,556
5,212
0
3,405
11,926
0
68,370
L
11,555
1,643
0
1,741
10,908
3,397
74
2,658
8,156
57,282
0
W
Arachne
9,665
5,541
0
9,008
21,644
9,269
160
3,966
17,373
0
69,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,551
Gold Earned
50,740
663
Minions Killed
610
0
Camps Cleared
0
1,850,153
Distance Traveled
1,869,596
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,597
362
30
1
0
397,145
1
L
Medusa
12,266
584
166
8
0
384,392
11
W
Hera
11,285
537
172
8
0
374,868
0
L
Thor
9,157
436
87
4
0
362,076
1
L
Ra
9,099
433
129
6
0
351,881
2
L
Cu Chulainn
10,122
482
136
6
0
368,075
3
W
Cabrakan
12,915
615
235
11
0
327,755
2
W
Artemis
10,389
495
118
6
0
337,331
6
L
Agni
10,096
481
92
4
0
403,172
5
W
Arachne
11,365
541
108
5
0
413,054
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role