Player Matchup

King Arthur
King Arthur
CallumJB25
King Arthur
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 9L
1,305 Elo+
Solo
Mulan
Mulan
Nightmare127246
Mulan
Level 24
God Stats
6W - 1L
1,825 SR
Queue Stats
25W - 13L
1,805 Elo+
Solo
Anhur
Anhur
SAMCIDI
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,475 Elo+
Solo
Ares
Ares
TTVfreshman9769
Ares
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,537 Elo+
Solo
Erlang Shen
Erlang Shen
foriamyoursavior
Erlang Shen
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 20L
1,545 Elo+
Solo
Team Averages
Level 9
1,565 SR
1,534 Elo+

VS

Team Averages
Level 19
1,552 SR
1,500 Elo+
Tsukuyomi
Tsukuyomi
Attempt3dYt
Tsukuyomi
Level 19
God Stats
37W - 25L
1,582 SR
Queue Stats
404W - 390L
1,611 Elo+
Solo
Susano
Susano
kiritokun452
Susano
Level 27
God Stats
0W - 3L
1,523 SR
Queue Stats
150W - 204L
1,361 Elo+
Solo
Ymir
Ymir
marakas1225
Ymir
Level 14
God Stats
68W - 82L
1,480 SR
Queue Stats
297W - 331L
1,510 Elo+
Solo
The Morrigan
The Morrigan
sassy_missttv
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,457 Elo+
Solo
Cerberus
Cerberus
uwuowotwt1
Cerberus
Level 27
God Stats
38W - 30L
1,673 SR
Queue Stats
221W - 199L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CallumJB25
King Arthur
18
1 / 12 / 14
12,991
464
10,317
33,336
25,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 5 / 8
14,354
513
13,178
20,331
25,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
SAMCIDI
Anhur
20
6 / 8 / 12
14,679
524
13,416
23,837
7,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 6 / 2
10,672
381
1,621
8,618
4,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
foriamyoursavior
Erlang Shen
20
33 / 4 / 5
18,226
651
44,961
31,648
28,346
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Attempt3dYt
Tsukuyomi
20
15 / 14 / 3
14,755
527
28,787
29,328
12,059
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Susano
16
3 / 14 / 9
11,416
408
13,977
27,220
13,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

1
0 / 0 / 0
6,885
246
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

The Morrigan
sassy_missttv
The Morrigan
16
4 / 11 / 6
11,066
395
6,150
16,954
5,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
uwuowotwt1
Cerberus
20
10 / 11 / 7
14,356
513
30,687
37,234
17,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
57
49
Kills
32
35
Deaths
50
41
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Attempt3dYt
Tsukuyomi
15
14
3
1.18
W
King Arthur
CallumJB25
King Arthur
1
12
14
0.67
W
6
5
8
2
W
Anhur
SAMCIDI
Anhur
6
8
12
1.5
W
3
6
2
0.67
W
Erlang Shen
foriamyoursavior
Erlang Shen
33
4
5
8.88
L
Susano
3
14
9
0.54
L
0
0
0
0
L
The Morrigan
sassy_missttv
The Morrigan
4
11
6
0.64
L
Cerberus
uwuowotwt1
Cerberus
10
11
7
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,493
Damage
79,601
117,770
Taken
110,736
91,704
Mitigated
49,007
30,904
Healing
18,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Attempt3dYt
Tsukuyomi
28,787
8,677
0
4,174
29,328
12,059
1,254
1,439
27,739
0
91,157
W
King Arthur
CallumJB25
King Arthur
10,317
2,005
0
7,767
33,336
25,621
248
10,318
22,738
0
53,079
W
13,178
1,149
0
2,354
20,331
25,610
4,007
6,209
13,846
0
74,463
W
Anhur
SAMCIDI
Anhur
13,416
8,862
0
11,719
23,837
7,809
2,845
6,581
17,036
0
91,081
W
1,621
592
0
408
8,618
4,318
276
1,730
6,737
9,845
0
W
Erlang Shen
foriamyoursavior
Erlang Shen
44,961
24,354
0
8,656
31,648
28,346
2,395
8,927
22,479
9,548
131,676
L
Susano
13,977
4,127
0
2,272
27,220
13,764
214
262
26,508
0
59,277
L
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
sassy_missttv
The Morrigan
6,150
3,178
0
0
16,954
5,647
150
105
16,598
25,893
3,487
L
Cerberus
uwuowotwt1
Cerberus
30,687
3,236
451
11,272
37,234
17,537
482
901
36,008
88,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,922
Gold Earned
58,478
497
Minions Killed
394
0
Camps Cleared
0
2,187,580
Distance Traveled
1,630,485
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
14,755
527
112
4
0
462,463
4
W
King Arthur
12,991
464
75
3
0
500,706
0
W
Mulan
14,354
513
128
5
0
548,637
0
W
Anhur
14,679
524
124
4
0
370,413
0
W
Ares
10,672
381
15
1
0
192,865
0
W
Erlang Shen
18,226
651
155
6
0
574,959
3
L
Susano
11,416
408
99
4
0
395,243
1
L
Ymir
6,885
246
0
0
0
0
0
L
The Morrigan
11,066
395
35
1
0
398,815
0
L
Cerberus
14,356
513
148
5
0
373,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role