Player Matchup

Thor
Thor
Pinilla2003
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,192 Elo+
Solo
Ullr
Ullr
PoEfKooL
Ullr
Level 18
God Stats
3W - 9L
1,417 SR
Queue Stats
22W - 32L
1,356 Elo+
Solo
Sun Wukong
Sun Wukong
TwoPacula
Sun Wukong
Level 26
God Stats
2W - 1L
1,552 SR
Queue Stats
4W - 2L
1,390 Elo+
Solo
Ratatoskr
Ratatoskr
n0x_X__
Ratatoskr
Level 4
God Stats
0W - 3L
1,188 SR
Queue Stats
0W - 4L
1,059 Elo+
Party 1
Ares
Ares
xyfool_10
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,059 Elo+
Party 1
Team Averages
Level 14
1,432 SR
1,211 Elo+

VS

Team Averages
Level 19
1,316 SR
1,299 Elo+
Neith
Neith
BusnyW12
Neith
Level 26
God Stats
28W - 21L
1,205 SR
Queue Stats
32W - 25L
1,203 Elo+
Solo
Xing Tian
Xing Tian
FussiestInk5365
Xing Tian
Level 15
God Stats
9W - 10L
1,373 SR
Queue Stats
176W - 203L
1,347 Elo+
Party 2
Hun Batz
Hun Batz
LemonParty69420
Hun Batz
Level 14
God Stats
5W - 6L
1,146 SR
Queue Stats
149W - 141L
1,332 Elo+
Party 2
Hel
Hel
Vegimite man
Hel
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
163W - 183L
1,310 Elo+
Party 2
Danzaburou
Danzaburou
Ykodzyn
Danzaburou
Level 29
God Stats
23W - 46L
1,355 SR
Queue Stats
147W - 183L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 4
9,622
506
4,391
12,650
4,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
17
5 / 2 / 3
10,403
548
7,091
13,510
5,732
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TwoPacula
Sun Wukong
14
7 / 3 / 4
9,428
496
11,518
18,067
12,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ratatoskr
n0x_X__
Ratatoskr
12
3 / 15 / 1
8,729
459
6,652
21,493
10,914
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
12
2 / 11 / 3
8,539
449
5,146
21,588
20,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BusnyW12
Neith
17
8 / 2 / 8
11,081
583
17,894
12,298
4,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
FussiestInk5365
Xing Tian
14
1 / 6 / 5
9,055
477
4,709
12,331
11,298
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
16
8 / 4 / 8
11,017
580
12,389
14,184
5,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 5 / 7
9,148
481
8,594
10,613
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Ykodzyn
Danzaburou
18
11 / 7 / 8
11,841
623
13,972
13,186
5,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
67
23
Kills
31
35
Deaths
24
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
BusnyW12
Neith
8
2
8
6
W
Xing Tian
FussiestInk5365
Xing Tian
1
6
5
0.58
W
Hun Batz
8
4
8
3
L
6
4
4
2
L
Ullr
5
2
3
3.25
L
Sun Wukong
TwoPacula
Sun Wukong
7
3
4
3
W
3
5
7
1.3
W
Danzaburou
Ykodzyn
Danzaburou
11
7
8
2.14
L
Ratatoskr
n0x_X__
Ratatoskr
3
15
1
0.23
L
Ares
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,798
Damage
57,558
87,308
Taken
62,612
54,740
Mitigated
29,835
16,091
Healing
13,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BusnyW12
Neith
17,894
12,538
0
4,809
12,298
4,782
4,076
1,182
10,991
0
81,224
W
Xing Tian
FussiestInk5365
Xing Tian
4,709
1,028
40
861
12,331
11,298
1,201
534
11,274
29,672
0
W
Hun Batz
12,389
4,422
0
1,806
14,184
5,368
301
1,874
12,135
0
53,925
L
4,391
1,583
0
2,955
12,650
4,614
0
3,490
9,160
0
53,167
L
Ullr
7,091
2,474
0
3,480
13,510
5,732
2,072
2,035
11,475
0
62,043
L
Sun Wukong
TwoPacula
Sun Wukong
11,518
2,164
0
7,044
18,067
12,886
480
2,980
15,087
0
33,789
W
8,594
2,244
1,723
1,469
10,613
2,940
2,726
534
10,004
35,384
0
W
Danzaburou
Ykodzyn
Danzaburou
13,972
7,739
0
2,481
13,186
5,447
3,252
1,022
12,089
0
72,781
L
Ratatoskr
n0x_X__
Ratatoskr
6,652
1,619
0
2,064
21,493
10,914
626
2,042
19,451
0
29,725
L
Ares
5,146
762
0
548
21,588
20,594
102
2,756
18,832
26,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,721
Gold Earned
52,142
310
Minions Killed
424
0
Camps Cleared
0
1,769,636
Distance Traveled
1,640,834
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,081
583
101
5
0
302,171
4
W
Xing Tian
9,055
477
41
2
0
295,454
0
W
Hun Batz
11,017
580
97
5
0
379,904
0
L
Thor
9,622
506
80
4
0
395,907
0
L
Ullr
10,403
548
102
5
0
354,624
0
L
Sun Wukong
9,428
496
42
2
0
360,506
0
W
Hel
9,148
481
53
3
0
337,829
0
W
Danzaburou
11,841
623
132
7
0
325,476
0
L
Ratatoskr
8,729
459
48
3
0
354,407
1
L
Ares
8,539
449
38
2
0
304,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role