Player Matchup

Danzaburou
Danzaburou
DUDDEL DUTIN
Danzaburou
Level 95
God Stats
2W - 6L
1,717 SR
Queue Stats
313W - 393L
1,439 Elo+
Party 1
Mercury
Mercury
GOOD DRAGON
Mercury
Level 86
God Stats
4W - 6L
1,332 SR
Queue Stats
184W - 177L
1,339 Elo+
Solo
Hel
Hel
MH x Sl4y3rZz
Hel
Level 62
God Stats
2W - 5L
1,298 SR
Queue Stats
11W - 40L
1,206 Elo+
Party 1
Team Averages
Level 81
1,449 SR
1,328 Elo+

VS

Team Averages
Level 84
1,460 SR
1,510 Elo+
Danzaburou
Danzaburou
Extathicc
Danzaburou
Level 54
God Stats
15W - 14L
1,381 SR
Queue Stats
60W - 57L
1,468 Elo+
Party 2
Sol
Sol
MonkeyBoi046
Sol
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 36L
1,472 Elo+
Party 2
Yemoja
Yemoja
danielryann
Yemoja
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 33L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DUDDEL DUTIN
Danzaburou
12
4 / 3 / 1
9,501
731
12,963
15,570
5,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
GOOD DRAGON
Mercury
11
0 / 5 / 4
8,234
633
3,963
11,954
6,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 4 / 2
7,933
610
2,814
10,754
3,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Extathicc
Danzaburou
13
6 / 2 / 5
10,013
770
11,546
9,552
3,972
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
5 / 2 / 7
9,536
734
14,051
9,965
3,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
12
1 / 1 / 8
8,497
654
5,596
7,215
7,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
12
12
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DUDDEL DUTIN
Danzaburou
4
3
1
1.5
W
Danzaburou
Extathicc
Danzaburou
6
2
5
4.25
L
Mercury
GOOD DRAGON
Mercury
0
5
4
0.4
L
1
4
2
0.5
W
5
2
7
4.25
W
Yemoja
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,740
Damage
31,193
38,278
Taken
26,732
15,692
Mitigated
14,078
16,615
Healing
11,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DUDDEL DUTIN
Danzaburou
12,963
5,708
812
4,439
15,570
5,655
24
6,693
8,531
0
41,145
W
Danzaburou
Extathicc
Danzaburou
11,546
2,607
0
2,650
9,552
3,972
870
1,354
8,198
0
39,004
L
Mercury
GOOD DRAGON
Mercury
3,963
1,513
0
1,639
11,954
6,475
0
5,856
5,825
3,047
31,461
L
2,814
42
5,712
4,013
10,754
3,562
0
6,163
4,233
13,428
0
W
14,051
2,616
0
4,692
9,965
3,072
1,488
1,047
8,918
35,575
0
W
Yemoja
5,596
473
3,145
911
7,215
7,034
623
543
6,672
18,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,668
Gold Earned
28,046
149
Minions Killed
127
0
Camps Cleared
0
699,668
Distance Traveled
669,444
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,501
731
58
4
0
220,027
3
W
Danzaburou
10,013
770
60
5
0
246,393
1
L
Mercury
8,234
633
60
5
0
244,858
2
L
Hel
7,933
610
31
2
0
234,783
1
W
Sol
9,536
734
37
3
0
203,919
3
W
Yemoja
8,497
654
30
2
0
219,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role