Player Matchup

Danzaburou
Danzaburou
Silver I
MYSTOOOO1
Danzaburou
Silver I
Level 120
God Stats
3W - 2L
1,867 SR
Queue Stats
7W - 2L
1,592 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
iTeeck
Baron Samedi
Gold V
Level 58
God Stats
2W - 0L
1,851 SR
Queue Stats
9W - 3L
1,669 MMR
Party 1
Nike
Nike
Bronze III
iiTeeck
Nike
Bronze III
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,739 SR
1,587 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 71
1,575 SR
1,533 MMR
Kuzenbo
Kuzenbo
Silver II
Sway-A_J
Kuzenbo
Silver II
Level 80
God Stats
1W - 1L
1,478 SR
Queue Stats
6W - 9L
1,472 MMR
Party 2
Neith
Neith
Gold V
Sway-Wardy
Neith
Gold V
Level 65
God Stats
0W - 1L
1,738 SR
Queue Stats
6W - 8L
1,621 MMR
Party 2
Ra
Ra
Silver I
Sway-Yoghurt
Ra
Silver I
Level 69
God Stats
0W - 1L
1,510 SR
Queue Stats
6W - 9L
1,507 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MYSTOOOO1
Danzaburou
14
0 / 0 / 10
10,306
644
12,337
12,354
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
iTeeck
Baron Samedi
15
6 / 1 / 5
11,036
690
14,705
7,729
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
iiTeeck
Nike
14
5 / 3 / 5
11,107
694
6,982
13,731
6,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
YemojaZeusCu ChulainnCabrakan

VS

Bans
CupidKumbhakarnaCthulhuAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Sway-A_J
Kuzenbo
12
1 / 5 / 1
9,022
564
6,659
21,124
19,034
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
12
1 / 3 / 2
9,288
581
9,655
8,135
4,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 3 / 0
9,775
611
7,095
7,500
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
11
Kills
4
4
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
MYSTOOOO1
Danzaburou
0
0
10
5
L
Kuzenbo
Sway-A_J
Kuzenbo
1
5
1
0.3
L
Neith
1
3
2
0.67
L
2
3
0
0.67
W
Baron Samedi
iTeeck
Baron Samedi
6
1
5
8.5
W
Nike
iiTeeck
Nike
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,024
Damage
23,409
33,814
Taken
36,759
13,774
Mitigated
25,691
18,250
Healing
9,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
MYSTOOOO1
Danzaburou
12,337
4,721
0
9,005
12,354
4,125
1,853
3,563
8,635
0
67,863
L
Kuzenbo
Sway-A_J
Kuzenbo
6,659
2,782
441
6,193
21,124
19,034
0
9,166
11,441
12,867
0
L
Neith
9,655
3,293
0
1,081
8,135
4,179
0
2,172
5,834
2,151
32,423
L
7,095
0
1,014
970
7,500
2,478
0
2,674
4,730
55,883
0
W
Baron Samedi
iTeeck
Baron Samedi
14,705
553
2,369
4,666
7,729
3,061
1,146
5,215
2,212
57,212
0
W
Nike
iiTeeck
Nike
6,982
1,053
0
2,210
13,731
6,588
176
4,710
8,586
0
51,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,449
Gold Earned
28,085
251
Minions Killed
183
0
Camps Cleared
0
892,601
Distance Traveled
812,080
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,306
644
85
5
0
280,526
0
L
Kuzenbo
9,022
564
6
0
0
241,862
2
L
Neith
9,288
581
49
3
0
280,833
4
L
Ra
9,775
611
128
8
0
289,385
4
W
Baron Samedi
11,036
690
90
6
0
291,599
1
W
Nike
11,107
694
76
5
0
320,476
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role