Player Matchup

Scylla
Scylla
Platinum III
Alezzz
Scylla
Platinum III
Level 149
God Stats
14W - 11L
1,612 SR
Queue Stats
116W - 109L
1,706 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
Baasi
Erlang Shen
Gold V
Level 82
God Stats
4W - 2L
1,824 SR
Queue Stats
202W - 195L
1,724 MMR
Solo
Loki
Loki
Gold II
ElPingaPiedra
Loki
Gold II
Level 160
God Stats
60W - 31L
1,734 SR
Queue Stats
554W - 540L
1,705 MMR
Solo
Cupid
Cupid
Platinum V
PraiseCorvus
Cupid
Platinum V
Level 126
God Stats
3W - 2L
1,720 SR
Queue Stats
117W - 114L
1,731 MMR
Solo
Ganesha
Ganesha
Gold II
m3rpps
Ganesha
Gold II
Level 84
God Stats
1W - 2L
1,519 SR
Queue Stats
104W - 112L
1,718 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,682 SR
1,717 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,669 SR
1,717 MMR
Vulcan
Vulcan
Gold I
BadChemist
Vulcan
Gold I
Level 158
God Stats
16W - 12L
1,797 SR
Queue Stats
177W - 156L
1,743 MMR
Solo
Kali
Kali
Gold I
Jotäro
Kali
Gold I
Level 117
God Stats
5W - 2L
1,576 SR
Queue Stats
337W - 313L
1,711 MMR
Solo
Apollo
Apollo
Gold I
Luv2Feed
Apollo
Gold I
Level 155
God Stats
4W - 0L
1,948 SR
Queue Stats
83W - 73L
1,714 MMR
Solo
Sobek
Sobek
Gold II
SingularityKTH
Sobek
Gold II
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 38L
1,702 MMR
Solo
Jing Wei
Jing Wei
Platinum V
Spartacrits
Jing Wei
Platinum V
Level 84
God Stats
12W - 7L
1,524 SR
Queue Stats
370W - 352L
1,713 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alezzz
Scylla
17
2 / 4 / 4
10,872
494
11,205
14,257
5,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Baasi
Erlang Shen
18
4 / 3 / 4
11,505
523
11,996
19,575
15,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
3 / 2 / 2
10,486
477
8,258
18,066
8,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 7 / 1
11,357
516
9,085
17,533
5,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
m3rpps
Ganesha
14
0 / 8 / 6
9,275
422
3,870
23,211
17,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetDanzaburouCthulhuTsukuyomiYemoja

VS

Bans
PersephoneCu ChulainnKing ArthurKumbhakarnaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BadChemist
Vulcan
18
5 / 4 / 6
12,605
573
18,725
11,349
4,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
Jotäro
Kali
18
7 / 3 / 5
13,145
598
17,919
19,656
9,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
Luv2Feed
Apollo
19
3 / 2 / 5
13,227
601
14,425
22,573
11,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 1 / 12
11,416
519
9,316
17,620
16,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jing Wei
Spartacrits
Jing Wei
20
8 / 2 / 2
14,197
645
13,813
15,694
6,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
11
Kills
24
24
Deaths
12
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Scylla
Alezzz
Scylla
2
4
4
1
L
Erlang Shen
Baasi
Erlang Shen
4
3
4
2
W
Vulcan
BadChemist
Vulcan
5
4
6
2
L
3
2
2
2
W
Kali
Jotäro
Kali
7
3
5
3.17
W
Apollo
Luv2Feed
Apollo
3
2
5
2.75
L
2
7
1
0.36
W
1
1
12
7
W
Jing Wei
Spartacrits
Jing Wei
8
2
2
4.5
L
Ganesha
m3rpps
Ganesha
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,414
Damage
74,198
92,642
Taken
86,892
53,038
Mitigated
48,284
19,017
Healing
44,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Alezzz
Scylla
11,205
1,048
0
1,899
14,257
5,387
0
4,807
9,285
86,602
0
L
Erlang Shen
Baasi
Erlang Shen
11,996
6,509
0
3,419
19,575
15,853
374
5,241
14,134
9,676
85,498
W
Vulcan
BadChemist
Vulcan
18,725
3,601
392
2,256
11,349
4,245
857
4,028
7,191
92,178
0
L
8,258
1,610
0
4,083
18,066
8,171
0
6,214
11,638
0
53,945
W
Kali
Jotäro
Kali
17,919
9,467
0
10,730
19,656
9,700
521
3,353
16,161
0
76,549
W
Apollo
Luv2Feed
Apollo
14,425
9,204
0
14,348
22,573
11,100
4,605
1,244
21,289
0
105,723
L
9,085
5,016
0
5,845
17,533
5,679
1,250
1,474
16,019
0
85,127
W
9,316
1,000
0
6,314
17,620
16,941
514
4,983
12,401
21,518
0
W
Jing Wei
Spartacrits
Jing Wei
13,813
11,479
0
10,145
15,694
6,298
7,860
1,997
12,929
0
116,934
L
Ganesha
m3rpps
Ganesha
3,870
522
0
3,771
23,211
17,948
0
9,451
13,525
27,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,495
Gold Earned
64,590
615
Minions Killed
630
0
Camps Cleared
0
2,074,912
Distance Traveled
2,238,296
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,872
494
179
8
0
411,020
7
L
Erlang Shen
11,505
523
164
7
0
473,472
3
W
Vulcan
12,605
573
154
7
0
458,961
6
L
Loki
10,486
477
118
5
0
431,640
1
W
Kali
13,145
598
115
5
0
488,134
5
W
Apollo
13,227
601
174
8
0
418,053
2
L
Cupid
11,357
516
137
6
0
385,839
3
W
Sobek
11,416
519
6
0
0
446,020
10
W
Jing Wei
14,197
645
181
8
0
427,128
6
L
Ganesha
9,275
422
17
1
0
372,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role