Player Matchup

Anhur
Anhur
AzinothTwoZi
Anhur
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
256W - 289L
1,429 Elo+
Solo
Nu Wa
Nu Wa
SuckTheDog
Nu Wa
Level 22
God Stats
20W - 34L
1,519 SR
Queue Stats
60W - 80L
1,515 Elo+
Party 1
Ymir
Ymir
SuckTheDog45
Ymir
Level 33
God Stats
11W - 6L
1,750 SR
Queue Stats
78W - 96L
1,505 Elo+
Party 1
Hun Batz
Hun Batz
furiosduo
Hun Batz
Level 13
God Stats
3W - 0L
1,735 SR
Queue Stats
30W - 22L
1,521 Elo+
Solo
Guan Yu
Guan Yu
remedio_derivado
Guan Yu
Level 29
God Stats
4W - 5L
1,550 SR
Queue Stats
40W - 45L
1,577 Elo+
Solo
Team Averages
Level 25
1,611 SR
1,509 Elo+

VS

Team Averages
Level 17
1,552 SR
1,394 Elo+
Loki
Loki
FaZe KeY6112
Loki
Level 21
God Stats
3W - 4L
1,290 SR
Queue Stats
144W - 180L
1,434 Elo+
Solo
Neith
Neith
Joacofdr
Neith
Level 16
God Stats
5W - 4L
1,667 SR
Queue Stats
24W - 18L
1,603 Elo+
Solo
Da Ji
Da Ji
LukaxLua
Da Ji
Level 14
God Stats
6W - 5L
1,800 SR
Queue Stats
47W - 45L
1,285 Elo+
Solo
King Arthur
King Arthur
automóvel
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,133 Elo+
Party 2
Cthulhu
Cthulhu
pedrocalle
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 41L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
5,659
566
3,425
6,163
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
10
2 / 2 / 4
5,845
585
4,128
3,406
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 4
4,773
477
2,802
6,729
2,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
furiosduo
Hun Batz
11
4 / 0 / 3
6,548
655
2,464
5,948
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
5 / 0 / 1
6,521
652
3,692
4,462
3,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,853
485
1,562
5,766
1,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Joacofdr
Neith
10
2 / 1 / 3
5,650
565
3,846
4,588
1,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
LukaxLua
Da Ji
9
1 / 4 / 1
5,134
513
3,005
6,910
1,553
Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
automóvel
King Arthur
7
0 / 4 / 0
4,219
422
1,484
5,223
2,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
pedrocalle
Cthulhu
9
4 / 2 / 2
6,253
625
4,110
5,996
2,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
14
Kills
7
7
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
0
3
1
0.17
L
Neith
Joacofdr
Neith
2
1
3
3.5
L
Da Ji
LukaxLua
Da Ji
1
4
1
0.38
W
Nu Wa
2
2
4
2
W
0
4
4
0.5
L
King Arthur
automóvel
King Arthur
0
4
0
0
W
Hun Batz
furiosduo
Hun Batz
4
0
3
5.5
L
Cthulhu
pedrocalle
Cthulhu
4
2
2
2.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,511
Damage
14,007
26,708
Taken
28,483
10,450
Mitigated
9,158
7,563
Healing
8,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,425
1,059
0
3,248
6,163
1,504
0
1,337
4,826
0
24,092
L
1,562
444
0
1,809
5,766
1,108
0
1,291
4,475
0
22,633
L
Neith
Joacofdr
Neith
3,846
1,323
0
2,611
4,588
1,186
492
1,286
3,302
0
31,161
L
Da Ji
LukaxLua
Da Ji
3,005
524
0
1,926
6,910
1,553
0
2,094
4,816
0
17,215
W
Nu Wa
4,128
1,236
0
0
3,406
1,002
113
182
3,224
21,851
0
W
2,802
307
0
311
6,729
2,344
0
2,523
4,206
10,910
0
L
King Arthur
automóvel
King Arthur
1,484
341
0
800
5,223
2,724
0
398
4,825
0
8,171
W
Hun Batz
furiosduo
Hun Batz
2,464
457
0
1,640
5,948
1,722
640
68
5,805
0
29,714
L
Cthulhu
pedrocalle
Cthulhu
4,110
658
0
1,759
5,996
2,587
0
1,923
4,073
13,001
0
W
3,692
392
125
2,239
4,462
3,878
576
0
4,264
2,801
24,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,346
Gold Earned
26,109
244
Minions Killed
182
0
Camps Cleared
0
966,637
Distance Traveled
970,597
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,659
566
46
5
0
190,780
4
L
Loki
4,853
485
54
5
0
222,507
0
L
Neith
5,650
565
66
7
0
176,371
2
L
Da Ji
5,134
513
31
3
0
187,801
1
W
Nu Wa
5,845
585
39
4
0
188,063
1
W
Ymir
4,773
477
17
2
0
175,416
1
L
King Arthur
4,219
422
14
1
0
183,640
1
W
Hun Batz
6,548
655
72
7
0
226,433
0
L
Cthulhu
6,253
625
17
2
0
200,278
0
W
Guan Yu
6,521
652
70
7
0
185,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role