Player Matchup

Neith
Neith
KristyBear
Neith
Level 12
God Stats
2W - 7L
1,124 SR
Queue Stats
19W - 30L
1,461 Elo+
Solo
Awilix
Awilix
Pirirees
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 59L
1,644 Elo+
Solo
Odin
Odin
ThirteenDotexe
Odin
Level 19
God Stats
3W - 3L
1,568 SR
Queue Stats
136W - 137L
1,363 Elo+
Solo
Geb
Geb
aZzDing64_yt
Geb
Level 18
God Stats
3W - 4L
1,268 SR
Queue Stats
20W - 27L
1,562 Elo+
Party 1
Ymir
Ymir
siZz-_77
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,562 Elo+
Party 1
Team Averages
Level 19
1,392 SR
1,518 Elo+

VS

Team Averages
Level 20
1,557 SR
1,560 Elo+
Ra
Ra
Aeodhagan
Ra
Level 23
God Stats
3W - 4L
1,317 SR
Queue Stats
63W - 72L
1,263 Elo+
Solo
Ares
Ares
JOAQUIN_1708
Ares
Level 6
God Stats
16W - 21L
1,677 SR
Queue Stats
20W - 27L
1,484 Elo+
Solo
Kukulkan
Kukulkan
Narwhal1287
Kukulkan
Level 24
God Stats
11W - 2L
1,739 SR
Queue Stats
15W - 4L
1,743 Elo+
Party 2
Kali
Kali
Since1900s
Kali
Level 20
God Stats
3W - 2L
1,552 SR
Queue Stats
51W - 43L
1,679 Elo+
Solo
Erlang Shen
Erlang Shen
pure monke
Erlang Shen
Level 29
God Stats
12W - 13L
1,500 SR
Queue Stats
107W - 81L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 1 / 5
7,796
459
4,511
4,162
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
Pirirees
Awilix
17
14 / 3 / 1
10,589
623
13,015
11,128
4,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 4 / 2
7,850
462
2,506
7,955
4,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 5 / 1
5,520
325
2,007
8,277
2,700
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
11
1 / 5 / 0
7,136
420
3,795
13,195
6,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,466
380
2,795
4,889
1,367
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
0 / 4 / 0
7,890
464
1,170
11,574
7,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Narwhal1287
Kukulkan
16
8 / 5 / 5
10,534
620
11,250
7,728
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 0 / 3
9,456
556
2,294
7,235
5,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
pure monke
Erlang Shen
16
8 / 3 / 7
10,264
604
12,629
11,170
9,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
16
Kills
18
18
Deaths
16
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
4
0
0
W
0
4
0
0
L
Neith
1
1
5
3.5
W
Kukulkan
Narwhal1287
Kukulkan
8
5
5
2.1
L
Awilix
Pirirees
Awilix
14
3
1
4.83
W
2
0
3
3.5
L
0
4
2
0.25
L
0
5
1
0.1
W
Erlang Shen
pure monke
Erlang Shen
8
3
7
3.83
L
Ymir
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,834
Damage
30,138
44,717
Taken
42,596
20,641
Mitigated
26,101
6,192
Healing
8,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,795
255
367
310
4,889
1,367
84
203
4,686
23,021
0
W
1,170
92
0
1,435
11,574
7,353
280
0
11,574
26,460
0
L
Neith
4,511
2,350
0
2,203
4,162
1,453
62
1,289
2,873
0
34,290
W
Kukulkan
Narwhal1287
Kukulkan
11,250
2,466
0
570
7,728
2,978
1,483
1,830
5,898
57,952
0
L
Awilix
Pirirees
Awilix
13,015
5,764
0
3,278
11,128
4,873
1,506
3,374
7,754
0
71,771
W
2,294
1,285
0
2,403
7,235
5,068
0
811
6,424
9,183
53,667
L
2,506
1,149
0
250
7,955
4,979
492
1,066
6,889
0
33,483
L
2,007
312
0
0
8,277
2,700
238
4,231
4,046
9,038
0
W
Erlang Shen
pure monke
Erlang Shen
12,629
8,569
0
2,952
11,170
9,335
1,070
2,958
8,212
5,266
46,760
L
Ymir
3,795
239
0
461
13,195
6,636
522
6,339
6,856
27,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,891
Gold Earned
44,610
325
Minions Killed
399
0
Camps Cleared
0
1,371,636
Distance Traveled
1,606,664
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,466
380
41
2
0
302,567
5
W
Ares
7,890
464
49
3
0
278,062
0
L
Neith
7,796
459
64
4
0
285,576
0
W
Kukulkan
10,534
620
118
7
0
310,573
1
L
Awilix
10,589
623
125
7
0
334,610
0
W
Kali
9,456
556
108
6
0
357,584
5
L
Odin
7,850
462
77
5
0
331,186
5
L
Geb
5,520
325
13
1
0
189,433
1
W
Erlang Shen
10,264
604
83
5
0
357,878
5
L
Ymir
7,136
420
46
3
0
230,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role