Player Matchup

Baron Samedi
Baron Samedi
Karatak
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,829 Elo+
Party 1
Bellona
Bellona
LudaxX
Bellona
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 35L
1,526 Elo+
Solo
Loki
Loki
S4SHKEN
Loki
Level 18
God Stats
2W - 1L
1,450 SR
Queue Stats
6W - 3L
1,499 Elo+
Party 3
Mercury
Mercury
TerraOct
Mercury
Level 16
God Stats
2W - 1L
1,736 SR
Queue Stats
26W - 21L
1,801 Elo+
Party 1
Neith
Neith
ЛяПуся
Neith
Level 16
God Stats
3W - 1L
1,614 SR
Queue Stats
14W - 10L
1,487 Elo+
Party 3
Team Averages
Level 18
1,560 SR
1,628 Elo+

VS

Team Averages
Level 18
1,480 SR
1,482 Elo+
Ne Zha
Ne Zha
Salomon52rus
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,593 Elo+
Solo
Izanami
Izanami
TuKalbo
Izanami
Level 15
God Stats
11W - 4L
1,694 SR
Queue Stats
25W - 29L
1,393 Elo+
Party 2
Medusa
Medusa
VlackApple
Medusa
Level 25
God Stats
0W - 3L
1,208 SR
Queue Stats
79W - 95L
1,393 Elo+
Party 2
Bakasura
Bakasura
erisperis
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,419 Elo+
Party 2
Ymir
Ymir
wdwaswda
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Karatak
Baron Samedi
20
11 / 8 / 29
14,331
1,194
25,024
18,996
9,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
LudaxX
Bellona
20
9 / 7 / 23
13,393
1,116
18,481
22,309
21,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
S4SHKEN
Loki
20
11 / 6 / 20
13,940
1,162
12,468
18,235
7,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
TerraOct
Mercury
19
6 / 7 / 23
12,935
1,078
7,055
17,517
7,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
16 / 3 / 26
16,680
1,390
41,362
18,669
9,307
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
2 / 7 / 21
13,468
1,122
15,421
20,927
8,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
TuKalbo
Izanami
20
22 / 12 / 5
17,916
1,493
41,267
22,413
9,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
VlackApple
Medusa
19
0 / 12 / 15
11,719
977
11,377
20,065
7,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
erisperis
Bakasura
19
4 / 10 / 12
12,852
1,071
10,578
19,197
8,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
20
3 / 12 / 15
13,768
1,147
8,755
28,245
31,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
99
53
Kills
31
31
Deaths
53
121
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Karatak
Baron Samedi
11
8
29
3.19
W
Bellona
LudaxX
Bellona
9
7
23
2.93
W
Loki
S4SHKEN
Loki
11
6
20
3.5
L
Ne Zha
2
7
21
1.79
W
Mercury
TerraOct
Mercury
6
7
23
2.5
L
Izanami
TuKalbo
Izanami
22
12
5
2.04
L
Medusa
VlackApple
Medusa
0
12
15
0.63
L
Bakasura
erisperis
Bakasura
4
10
12
1
L
Ymir
3
12
15
0.88
W
16
3
26
9.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,390
Damage
87,398
95,726
Taken
110,847
54,629
Mitigated
64,871
12,735
Healing
6,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Karatak
Baron Samedi
25,024
2,905
3,177
2,536
18,996
9,563
0
1,694
16,671
46,227
0
W
Bellona
LudaxX
Bellona
18,481
6,157
0
713
22,309
21,606
0
2,045
19,865
0
33,175
W
Loki
S4SHKEN
Loki
12,468
2,557
0
623
18,235
7,094
0
1,468
16,767
0
26,838
L
Ne Zha
15,421
4,749
0
2,866
20,927
8,495
0
1,139
19,617
0
45,324
W
Mercury
TerraOct
Mercury
7,055
3,568
0
669
17,517
7,059
0
1,546
15,837
0
11,601
L
Izanami
TuKalbo
Izanami
41,267
34,784
736
1,083
22,413
9,168
0
6,325
15,938
0
73,676
L
Medusa
VlackApple
Medusa
11,377
5,096
0
0
20,065
7,780
0
4,708
15,232
0
28,472
L
Bakasura
erisperis
Bakasura
10,578
6,542
0
1,073
19,197
8,012
0
3,032
15,973
0
16,455
L
Ymir
8,755
753
0
936
28,245
31,416
0
9,820
18,379
30,580
0
W
41,362
17,843
0
5,017
18,669
9,307
0
2,002
16,667
0
76,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,279
Gold Earned
69,723
189
Minions Killed
222
8
Camps Cleared
5
1,091,025
Distance Traveled
1,145,853
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,331
1,194
59
5
1
182,017
0
W
Bellona
13,393
1,116
28
2
0
214,292
0
W
Loki
13,940
1,162
31
3
5
230,242
1
L
Ne Zha
13,468
1,122
52
4
0
263,248
0
W
Mercury
12,935
1,078
5
0
2
237,484
0
L
Izanami
17,916
1,493
57
5
4
199,331
0
L
Medusa
11,719
977
34
3
1
210,097
0
L
Bakasura
12,852
1,071
26
2
0
265,186
0
L
Ymir
13,768
1,147
53
4
0
207,991
1
W
Neith
16,680
1,390
66
6
0
226,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role