Player Matchup

Osiris
Osiris
DaTimeLordDW
Osiris
Level 128
God Stats
12W - 13L
1,488 SR
Queue Stats
323W - 339L
1,464 Elo+
Party 1
Janus
Janus
Kazyone06
Janus
Level 47
God Stats
0W - 4L
1,340 SR
Queue Stats
21W - 31L
1,446 Elo+
Party 1
Sun Wukong
Sun Wukong
Vlexiii
Sun Wukong
Level 89
God Stats
15W - 13L
1,407 SR
Queue Stats
49W - 50L
1,440 Elo+
Party 1
Team Averages
Level 88
1,411 SR
1,450 Elo+

VS

Team Averages
Level 95
1,432 SR
1,379 Elo+
He Bo
He Bo
ImmortalMatrix0
He Bo
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 49L
1,414 Elo+
Party 2
Danzaburou
Danzaburou
N1GHTMARE06660
Danzaburou
Level 103
God Stats
5W - 6L
1,297 SR
Queue Stats
55W - 71L
1,271 Elo+
Solo
Cthulhu
Cthulhu
Queensavagee597
Cthulhu
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 79L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
6 / 10 / 3
13,150
658
14,029
19,449
14,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Kazyone06
Janus
15
0 / 11 / 5
11,585
579
10,273
17,634
5,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Vlexiii
Sun Wukong
16
6 / 4 / 3
13,547
677
11,540
22,185
18,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 6 / 8
14,756
738
24,403
14,207
4,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
N1GHTMARE06660
Danzaburou
18
11 / 2 / 11
14,902
745
12,558
13,618
5,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 4 / 18
14,733
737
10,829
16,780
23,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
12
Kills
25
25
Deaths
12
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Osiris
6
10
3
0.75
W
10
6
8
2.33
L
Janus
Kazyone06
Janus
0
11
5
0.23
W
Danzaburou
N1GHTMARE06660
Danzaburou
11
2
11
8.25
W
4
4
18
3.25
L
Sun Wukong
Vlexiii
Sun Wukong
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,842
Damage
47,790
59,268
Taken
44,605
38,468
Mitigated
33,428
9,103
Healing
10,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
14,029
6,332
0
2,728
19,449
14,293
840
10,507
8,786
5,987
42,738
W
24,403
1,520
0
2,279
14,207
4,895
1,565
3,238
10,969
64,249
0
L
Janus
Kazyone06
Janus
10,273
292
0
1,155
17,634
5,623
469
10,426
6,858
57,202
0
W
Danzaburou
N1GHTMARE06660
Danzaburou
12,558
3,908
0
5,111
13,618
5,313
610
3,390
10,228
0
71,496
W
10,829
1,185
147
3,286
16,780
23,220
870
4,783
11,997
40,311
0
L
Sun Wukong
Vlexiii
Sun Wukong
11,540
2,926
255
4,965
22,185
18,552
157
14,241
7,438
0
35,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,282
Gold Earned
44,391
175
Minions Killed
215
0
Camps Cleared
0
887,600
Distance Traveled
1,023,147
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
13,150
658
54
3
0
279,276
2
W
He Bo
14,756
738
74
4
0
313,340
0
L
Janus
11,585
579
82
4
0
271,585
1
W
Danzaburou
14,902
745
95
5
0
356,753
3
W
Cthulhu
14,733
737
46
2
0
353,054
6
L
Sun Wukong
13,547
677
39
2
0
336,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role