Player Matchup

Hou Yi
Hou Yi
Blackman797
Hou Yi
Level 45
God Stats
11W - 5L
1,504 SR
Queue Stats
149W - 100L
1,679 Elo+
Solo
Agni
Agni
angryfatgamerguy
Agni
Level 82
God Stats
9W - 9L
1,498 SR
Queue Stats
456W - 497L
1,442 Elo+
Party 2
Ravana
Ravana
jonhiggins22
Ravana
Level 155
God Stats
3W - 1L
1,776 SR
Queue Stats
110W - 90L
1,484 Elo+
Solo
Nike
Nike
noisy_moysie
Nike
Level 57
God Stats
35W - 20L
1,630 SR
Queue Stats
156W - 164L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
twirly_burley
Cthulhu
Level 65
God Stats
5W - 4L
1,463 SR
Queue Stats
127W - 161L
1,498 Elo+
Party 2
Team Averages
Level 81
1,574 SR
1,521 Elo+

VS

Team Averages
Level 66
1,368 SR
1,238 Elo+
Aphrodite
Aphrodite
DarK_Crom_
Aphrodite
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 129L
1,178 Elo+
Party 1
Pele
Pele
Jack_WhiteRabbit
Pele
Level 18
God Stats
8W - 9L
1,124 SR
Queue Stats
170W - 224L
1,219 Elo+
Party 1
Nike
Nike
Xx-danae
Nike
Level 77
God Stats
21W - 22L
1,198 SR
Queue Stats
128W - 172L
1,223 Elo+
Party 1
Izanami
Izanami
eArbse
Izanami
Level 101
God Stats
6W - 5L
1,654 SR
Queue Stats
68W - 70L
1,566 Elo+
Solo
Kukulkan
Kukulkan
temp-329024
Kukulkan
Level 34
God Stats
1W - 1L
1,365 SR
Queue Stats
70W - 95L
1,002 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
2 / 0 / 6
7,377
492
6,073
6,377
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
10 / 2 / 1
9,478
632
8,431
7,779
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
14
1 / 1 / 3
8,030
535
2,759
4,343
2,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 0 / 1
8,863
591
7,166
5,995
5,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
13
5 / 1 / 1
7,523
502
6,461
6,402
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarK_Crom_
Aphrodite
10
0 / 3 / 1
6,276
418
1,236
7,911
4,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 2 / 0
6,568
438
3,712
10,180
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
13
1 / 4 / 0
7,443
496
2,157
9,272
6,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
eArbse
Izanami
11
1 / 3 / 0
6,456
430
2,780
6,701
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
temp-329024
Kukulkan
12
1 / 8 / 0
6,907
460
3,877
8,818
2,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
20
Kills
4
4
Deaths
20
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
2
0
6
5
L
Aphrodite
DarK_Crom_
Aphrodite
0
3
1
0.17
L
1
2
0
0.5
L
Nike
1
4
0
0.25
W
10
2
1
5.25
L
Izanami
eArbse
Izanami
1
3
0
0.33
W
Ravana
1
1
3
2.5
W
2
0
1
2.5
L
Kukulkan
temp-329024
Kukulkan
1
8
0
0.13
W
Cthulhu
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,890
Damage
13,762
30,896
Taken
42,882
16,473
Mitigated
17,993
12,921
Healing
12,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
6,073
3,324
219
4,094
6,377
2,082
776
708
5,669
0
34,816
L
Aphrodite
DarK_Crom_
Aphrodite
1,236
492
1,509
3,894
7,911
4,253
0
2,796
4,763
22,027
0
L
3,712
524
0
3,146
10,180
3,205
0
1,447
8,669
0
37,564
L
Nike
2,157
407
0
2,030
9,272
6,030
0
1,724
7,477
1,731
40,018
W
8,431
641
0
2,781
7,779
2,966
686
3,527
4,252
51,141
0
L
Izanami
eArbse
Izanami
2,780
1,216
0
1,753
6,701
1,728
135
2,306
4,110
0
40,069
W
Ravana
2,759
877
0
1,384
4,343
2,990
0
372
3,971
10,648
50,199
W
7,166
1,468
0
2,110
5,995
5,937
469
77
5,918
5,364
54,120
L
Kukulkan
temp-329024
Kukulkan
3,877
125
0
590
8,818
2,777
175
5,868
2,481
32,393
0
W
Cthulhu
6,461
144
401
1,932
6,402
2,498
0
506
5,896
36,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,271
Gold Earned
33,650
482
Minions Killed
355
0
Camps Cleared
0
1,360,166
Distance Traveled
1,316,415
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,377
492
77
5
0
260,484
4
L
Aphrodite
6,276
418
33
2
0
271,325
2
L
Pele
6,568
438
74
5
0
291,265
0
L
Nike
7,443
496
92
6
0
225,284
2
W
Agni
9,478
632
103
7
0
281,794
0
L
Izanami
6,456
430
95
6
0
280,057
1
W
Ravana
8,030
535
105
7
0
291,159
5
W
Nike
8,863
591
135
9
0
242,401
2
L
Kukulkan
6,907
460
61
4
0
248,484
5
W
Cthulhu
7,523
502
62
4
0
284,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role