Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
Hdsn-i
Arachne
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
19W - 23L
1,746 Elo+
Party 4
Chaac
Chaac
Jehduend94
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,566 Elo+
Party 3
Sol
Sol
Remoulade93
Sol
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 86L
1,556 Elo+
Party 3
Danzaburou
Danzaburou
swashbuckler03
Danzaburou
Level 68
God Stats
6W - 4L
1,500 SR
Queue Stats
210W - 224L
1,921 Elo+
Party 4
Team Averages
Level 68
1,500 SR
1,658 Elo+

VS

Team Averages
Level 60
1,656 SR
1,523 Elo+
Cu Chulainn
Cu Chulainn
BI-Han___
Cu Chulainn
Level 69
God Stats
3W - 11L
1,500 SR
Queue Stats
468W - 434L
1,524 Elo+
Party 2
Danzaburou
Danzaburou
ItzKayVo
Danzaburou
Level 45
God Stats
135W - 72L
1,532 SR
Queue Stats
533W - 487L
1,455 Elo+
Party 2
Ra
Ra
Thats So Red
Ra
Level 45
God Stats
41W - 36L
1,728 SR
Queue Stats
605W - 547L
1,573 Elo+
Solo
Sobek
Sobek
The_A_sian_One
Sobek
Level 29
God Stats
27W - 18L
1,877 SR
Queue Stats
63W - 51L
1,571 Elo+
Party 1
Susano
Susano
The_Shaggy24
Susano
Level 114
God Stats
3W - 4L
1,643 SR
Queue Stats
96W - 95L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
1 / 1 / 13
10,312
516
7,652
12,828
11,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Hdsn-i
Arachne
17
5 / 5 / 3
10,394
520
10,087
17,498
10,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
17
2 / 0 / 4
10,298
515
7,759
11,749
10,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

19
3 / 1 / 3
11,665
583
7,538
15,204
5,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
swashbuckler03
Danzaburou
17
10 / 1 / 1
11,242
562
11,172
12,022
5,017
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BI-Han___
Cu Chulainn
13
0 / 2 / 1
8,325
416
6,489
9,248
8,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
ItzKayVo
Danzaburou
13
1 / 5 / 2
8,484
424
8,930
11,899
3,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
0 / 2 / 4
10,151
508
8,912
9,644
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 8 / 2
7,475
374
4,458
17,183
11,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Susano
17
6 / 4 / 2
10,720
536
11,944
14,557
5,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
21
Kills
8
8
Deaths
21
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
1
13
7.5
L
Cu Chulainn
BI-Han___
Cu Chulainn
0
2
1
0.25
W
Arachne
Hdsn-i
Arachne
5
5
3
1.3
L
Danzaburou
ItzKayVo
Danzaburou
1
5
2
0.4
W
Chaac
2
0
4
4
W
3
1
3
4.5
L
0
2
4
1
L
1
8
2
0.25
L
Susano
6
4
2
1.75
W
Danzaburou
swashbuckler03
Danzaburou
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,208
Damage
40,733
69,301
Taken
62,531
43,489
Mitigated
33,386
32,819
Healing
21,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,652
872
0
2,381
12,828
11,810
13
2,734
10,094
38,006
0
L
Cu Chulainn
BI-Han___
Cu Chulainn
6,489
2,331
0
1,791
9,248
8,797
396
116
8,824
7,534
33,371
W
Arachne
Hdsn-i
Arachne
10,087
4,961
0
5,780
17,498
10,313
0
5,215
12,283
11,586
68,018
L
Danzaburou
ItzKayVo
Danzaburou
8,930
3,456
0
3,920
11,899
3,404
0
3,978
7,896
0
48,831
W
Chaac
7,759
1,160
0
6,304
11,749
10,984
622
2,839
8,910
0
61,444
W
7,538
1,533
0
11,134
15,204
5,365
304
1,890
13,314
113,694
0
L
8,912
1,972
2,391
4,812
9,644
4,063
0
4,899
4,695
84,016
0
L
4,458
469
0
4,069
17,183
11,155
0
4,786
12,372
22,222
0
L
Susano
11,944
3,501
0
4,572
14,557
5,967
0
2,217
12,340
0
76,134
W
Danzaburou
swashbuckler03
Danzaburou
11,172
7,723
0
7,220
12,022
5,017
521
2,351
9,671
0
72,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,911
Gold Earned
45,155
602
Minions Killed
488
0
Camps Cleared
0
1,893,936
Distance Traveled
1,811,525
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,312
516
22
1
0
387,232
7
L
Cu Chulainn
8,325
416
80
4
0
315,421
3
W
Arachne
10,394
520
117
6
0
417,732
1
L
Danzaburou
8,484
424
82
4
0
362,505
2
W
Chaac
10,298
515
118
6
0
381,060
4
W
Sol
11,665
583
199
10
0
366,126
3
L
Ra
10,151
508
172
9
0
392,595
4
L
Sobek
7,475
374
32
2
0
339,129
5
L
Susano
10,720
536
122
6
0
401,875
9
W
Danzaburou
11,242
562
146
7
0
341,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role