Player Matchup

Merlin
Merlin
BitxxGhOsTxx
Merlin
Level 68
God Stats
8W - 10L
1,489 SR
Queue Stats
328W - 322L
1,463 Elo+
Solo
Bakasura
Bakasura
SidTheSloth1831
Bakasura
Level 4
God Stats
0W - 2L
1,604 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Medusa
Medusa
xSCAR3CROW91x
Medusa
Level 66
God Stats
40W - 36L
1,632 SR
Queue Stats
58W - 77L
1,452 Elo+
Solo
Team Averages
Level 46
1,575 SR
1,472 Elo+

VS

Team Averages
Level 41
1,525 SR
1,376 Elo+
Arachne
Arachne
RAGNAROK_547
Arachne
Level 27
God Stats
5W - 4L
1,569 SR
Queue Stats
47W - 51L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
TrueCholo
Cthulhu
Level 27
God Stats
1W - 1L
1,507 SR
Queue Stats
33W - 40L
1,226 Elo+
Solo
Poseidon
Poseidon
soledby-hyuga-_-
Poseidon
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 51L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 4 / 3
9,589
639
12,941
8,248
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
7
0 / 14 / 1
7,740
516
3,771
12,799
4,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 3 / 1
10,134
676
12,556
8,718
3,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
RAGNAROK_547
Arachne
14
10 / 1 / 7
11,567
771
9,171
14,188
5,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
TrueCholo
Cthulhu
13
4 / 3 / 11
11,047
736
6,357
14,640
12,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 1 / 9
11,032
735
7,553
9,046
3,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
5
Kills
19
21
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
4
3
0.63
W
Arachne
RAGNAROK_547
Arachne
10
1
7
13.5
L
Bakasura
0
14
1
0.04
W
Cthulhu
TrueCholo
Cthulhu
4
3
11
3.17
W
5
1
9
9.5
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,268
Damage
23,081
29,765
Taken
37,874
10,943
Mitigated
21,297
2,210
Healing
16,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
12,941
173
0
1,344
8,248
3,206
135
3,259
4,989
41,872
0
W
Arachne
RAGNAROK_547
Arachne
9,171
5,992
243
8,799
14,188
5,702
1,299
3,851
9,853
0
56,880
L
Bakasura
3,771
2,913
0
100
12,799
4,036
156
5,649
7,150
0
6,952
W
Cthulhu
TrueCholo
Cthulhu
6,357
1,014
531
2,176
14,640
12,500
94
5,804
7,965
26,907
0
W
7,553
1,709
461
4,289
9,046
3,095
1,053
2,272
6,441
49,818
0
L
12,556
4,826
0
766
8,718
3,701
330
5,030
3,688
0
48,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,463
Gold Earned
33,646
165
Minions Killed
192
0
Camps Cleared
0
762,518
Distance Traveled
853,039
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,589
639
80
5
0
229,003
2
W
Arachne
11,567
771
68
5
0
303,003
1
L
Bakasura
7,740
516
8
1
0
236,203
0
W
Cthulhu
11,047
736
32
2
0
272,066
1
W
Poseidon
11,032
735
92
6
0
277,970
0
L
Medusa
10,134
676
77
5
0
297,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role