Player Matchup

Chaac
Chaac
Hammy1472x
Chaac
Level 29
God Stats
1W - 7L
1,163 SR
Queue Stats
81W - 84L
1,483 Elo+
Solo
Neith
Neith
Nomad3099k
Neith
Level 11
God Stats
4W - 2L
1,535 SR
Queue Stats
6W - 11L
1,546 Elo+
Solo
Medusa
Medusa
XxGloomxX3062
Medusa
Level 5
God Stats
2W - 1L
1,734 SR
Queue Stats
35W - 30L
1,551 Elo+
Solo
Nemesis
Nemesis
spooon_o0
Nemesis
Level 26
God Stats
2W - 1L
1,702 SR
Queue Stats
93W - 121L
1,898 Elo+
Solo
Zhong Kui
Zhong Kui
sunkinferno
Zhong Kui
Level 17
God Stats
6W - 7L
1,744 SR
Queue Stats
23W - 19L
1,547 Elo+
Solo
Team Averages
Level 18
1,576 SR
1,605 Elo+

VS

Team Averages
Level 16
1,532 SR
1,645 Elo+
Nu Wa
Nu Wa
EvelynCleissy
Nu Wa
Level 17
God Stats
5W - 2L
1,685 SR
Queue Stats
7W - 3L
1,766 Elo+
Solo
Heimdallr
Heimdallr
K1nG_At3X22
Heimdallr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 7L
1,637 Elo+
Solo
Ares
Ares
SarcophageNoir
Ares
Level 22
God Stats
1W - 1L
1,513 SR
Queue Stats
17W - 17L
1,562 Elo+
Solo
Scylla
Scylla
TREE-JAP
Scylla
Level 24
God Stats
4W - 4L
1,464 SR
Queue Stats
49W - 46L
1,537 Elo+
Solo
Anhur
Anhur
oooAzrAiL
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
3 / 3 / 2
7,417
494
7,967
12,182
11,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
11
4 / 6 / 2
7,352
490
8,429
11,668
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
3 / 6 / 3
6,106
407
4,925
8,653
3,580
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
spooon_o0
Nemesis
13
2 / 1 / 5
7,378
492
4,564
12,004
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
sunkinferno
Zhong Kui
12
8 / 4 / 1
7,730
515
11,599
11,653
7,342
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 2
8,881
592
10,040
8,052
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
K1nG_At3X22
Heimdallr
13
9 / 4 / 5
8,632
575
13,670
13,175
5,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
2 / 3 / 4
6,749
450
5,447
12,469
12,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
TREE-JAP
Scylla
11
2 / 5 / 1
6,924
462
6,280
8,969
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
oooAzrAiL
Anhur
9
0 / 11 / 4
5,829
389
3,186
12,801
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
20
Kills
19
20
Deaths
23
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
Chaac
3
3
2
1.33
W
Heimdallr
K1nG_At3X22
Heimdallr
9
4
5
2.88
L
Neith
4
6
2
0.83
W
2
3
4
1.33
W
Scylla
TREE-JAP
Scylla
2
5
1
0.5
L
3
6
3
0.75
W
Anhur
oooAzrAiL
Anhur
0
11
4
0.18
L
Nemesis
spooon_o0
Nemesis
2
1
5
4.5
L
Zhong Kui
sunkinferno
Zhong Kui
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,484
Damage
38,623
56,160
Taken
55,466
29,951
Mitigated
26,611
16,280
Healing
13,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,040
3,087
0
4,414
8,052
2,700
1,668
2,112
5,790
56,306
0
L
Chaac
7,967
1,817
0
4,522
12,182
11,190
578
4,309
7,795
0
40,964
W
Heimdallr
K1nG_At3X22
Heimdallr
13,670
6,703
0
4,453
13,175
5,103
1,817
3,379
9,696
0
44,718
L
Neith
8,429
5,086
0
3,331
11,668
3,540
352
4,766
6,832
0
38,327
W
5,447
1,020
0
569
12,469
12,425
137
1,579
10,815
19,175
0
W
Scylla
TREE-JAP
Scylla
6,280
1,093
0
2,682
8,969
2,450
723
930
7,964
28,841
0
L
4,925
2,791
0
795
8,653
3,580
135
3,514
5,029
0
20,204
W
Anhur
oooAzrAiL
Anhur
3,186
1,645
0
1,548
12,801
3,933
432
3,599
9,127
0
14,851
L
Nemesis
spooon_o0
Nemesis
4,564
2,307
0
5,284
12,004
4,299
0
5,159
6,647
0
39,799
L
Zhong Kui
sunkinferno
Zhong Kui
11,599
978
334
2,014
11,653
7,342
21
3,404
8,088
37,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,983
Gold Earned
37,015
302
Minions Killed
254
0
Camps Cleared
0
1,435,917
Distance Traveled
1,225,321
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,881
592
99
7
0
254,758
0
L
Chaac
7,417
494
72
5
0
288,783
2
W
Heimdallr
8,632
575
64
4
0
277,639
2
L
Neith
7,352
490
65
4
0
255,320
0
W
Ares
6,749
450
23
2
0
257,434
1
W
Scylla
6,924
462
46
3
0
232,529
0
L
Medusa
6,106
407
27
2
0
222,419
1
W
Anhur
5,829
389
22
1
0
202,961
1
L
Nemesis
7,378
492
78
5
0
297,840
0
L
Zhong Kui
7,730
515
60
4
0
371,555
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role