Player Matchup

King Arthur
King Arthur
Karatak
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,760 Elo+
Party 1
Artemis
Artemis
Slitheen90
Artemis
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 153L
1,590 Elo+
Party 4
Mercury
Mercury
TerraOct
Mercury
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 21L
1,691 Elo+
Party 1
Tsukuyomi
Tsukuyomi
qutermay
Tsukuyomi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,295 Elo+
Solo
Kukulkan
Kukulkan
zun4man
Kukulkan
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 15L
1,441 Elo+
Party 4
Team Averages
Level 15
1,500 SR
1,555 Elo+

VS

Team Averages
Level 8
1,530 SR
1,524 Elo+
Cabrakan
Cabrakan
Baratiak
Cabrakan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,500 Elo+
Party 2
Skadi
Skadi
Decooy
Skadi
Level 25
God Stats
7W - 6L
1,727 SR
Queue Stats
19W - 14L
1,554 Elo+
Party 3
Yemoja
Yemoja
EuSuntE
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,500 Elo+
Party 2
Raijin
Raijin
Poelruiter
Raijin
Level 5
God Stats
3W - 3L
1,725 SR
Queue Stats
145W - 148L
1,513 Elo+
Solo
Bakasura
Bakasura
biconja
Bakasura
Level 5
God Stats
0W - 3L
1,197 SR
Queue Stats
24W - 19L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Karatak
King Arthur
15
5 / 1 / 17
9,377
1,172
7,338
10,860
8,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Slitheen90
Artemis
16
17 / 3 / 10
11,850
1,481
16,936
9,608
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
TerraOct
Mercury
14
3 / 0 / 11
8,523
1,065
3,621
5,928
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
qutermay
Tsukuyomi
15
3 / 2 / 18
8,593
1,074
10,595
10,011
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
zun4man
Kukulkan
15
3 / 1 / 19
9,130
1,141
8,954
5,592
1,983
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

326

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Baratiak
Cabrakan
14
3 / 9 / 2
8,749
1,094
7,682
15,827
16,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
Decooy
Skadi
12
0 / 3 / 2
6,864
858
4,905
5,051
2,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
EuSuntE
Yemoja
14
0 / 4 / 5
8,228
1,029
6,196
9,188
5,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Poelruiter
Raijin
14
1 / 9 / 3
8,080
1,010
10,666
12,138
4,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
biconja
Bakasura
12
3 / 6 / 0
8,067
1,008
7,447
9,135
3,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
19
31
Kills
7
7
Deaths
31
75
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Baratiak
Cabrakan
3
9
2
0.44
L
Skadi
Decooy
Skadi
0
3
2
0.33
L
Yemoja
EuSuntE
Yemoja
0
4
5
0.63
W
King Arthur
Karatak
King Arthur
5
1
17
13.5
L
Raijin
Poelruiter
Raijin
1
9
3
0.28
W
Artemis
Slitheen90
Artemis
17
3
10
7.33
W
Mercury
TerraOct
Mercury
3
0
11
8.5
L
Bakasura
biconja
Bakasura
3
6
0
0.5
W
Tsukuyomi
qutermay
Tsukuyomi
3
2
18
6
W
Kukulkan
zun4man
Kukulkan
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,444
Damage
36,896
41,999
Taken
51,339
19,452
Mitigated
31,782
10,467
Healing
3,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Baratiak
Cabrakan
7,682
937
0
679
15,827
16,052
0
3,618
12,055
14,648
0
L
Skadi
Decooy
Skadi
4,905
3,477
0
352
5,051
2,035
0
0
5,002
0
9,373
L
Yemoja
EuSuntE
Yemoja
6,196
1,282
1,417
345
9,188
5,615
0
1,581
7,507
22,779
0
W
King Arthur
Karatak
King Arthur
7,338
1,706
0
2,094
10,860
8,789
0
6,354
4,330
0
21,276
L
Raijin
Poelruiter
Raijin
10,666
1,548
0
0
12,138
4,331
0
1,842
10,221
24,678
0
W
Artemis
Slitheen90
Artemis
16,936
12,610
1,122
3,040
9,608
3,292
0
6,137
3,296
0
32,407
W
Mercury
TerraOct
Mercury
3,621
2,068
0
564
5,928
1,801
0
3,207
2,502
0
11,577
L
Bakasura
biconja
Bakasura
7,447
5,204
0
739
9,135
3,749
0
1,913
7,122
0
9,339
W
Tsukuyomi
qutermay
Tsukuyomi
10,595
4,455
0
2,381
10,011
3,587
0
5,403
3,805
0
17,435
W
Kukulkan
zun4man
Kukulkan
8,954
1,192
693
573
5,592
1,983
0
3,056
1,979
21,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,473
Gold Earned
39,988
127
Minions Killed
121
6
Camps Cleared
5
699,782
Distance Traveled
519,191
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,749
1,094
19
2
1
115,351
0
L
Skadi
6,864
858
8
1
0
36,033
1
L
Yemoja
8,228
1,029
49
6
0
127,399
0
W
King Arthur
9,377
1,172
21
3
0
140,738
0
L
Raijin
8,080
1,010
26
3
1
123,879
0
W
Artemis
11,850
1,481
38
5
2
127,321
0
W
Mercury
8,523
1,065
15
2
3
165,055
0
L
Bakasura
8,067
1,008
19
2
3
116,529
0
W
Tsukuyomi
8,593
1,074
9
1
1
147,956
0
W
Kukulkan
9,130
1,141
44
6
0
118,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role