Player Matchup

Athena
Athena
Feels_Bad
Athena
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,159 Elo+
Solo
Heimdallr
Heimdallr
GRIZZgun987
Heimdallr
Level 46
God Stats
1W - 3L
1,650 SR
Queue Stats
3W - 10L
1,289 Elo+
Solo
He Bo
He Bo
MocoOpioide
He Bo
Level 66
God Stats
3W - 5L
1,881 SR
Queue Stats
95W - 144L
1,384 Elo+
Solo
Team Averages
Level 77
1,677 SR
1,277 Elo+

VS

Team Averages
Level 113
1,497 SR
1,435 Elo+
Baron Samedi
Baron Samedi
OG L0RD FARQUAD
Baron Samedi
Level 106
God Stats
25W - 12L
1,379 SR
Queue Stats
373W - 398L
1,396 Elo+
Party 1
Vulcan
Vulcan
alecupim
Vulcan
Level 158
God Stats
618W - 808L
1,612 SR
Queue Stats
825W - 1,132L
1,523 Elo+
Solo
Bellona
Bellona
cookecrisp
Bellona
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 34L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Feels_Bad
Athena
11
1 / 6 / 4
8,418
601
1,786
16,266
12,851
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
GRIZZgun987
Heimdallr
12
2 / 7 / 4
8,579
613
6,431
14,080
5,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
5 / 6 / 3
10,208
729
9,509
13,197
4,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OG L0RD FARQUAD
Baron Samedi
14
6 / 2 / 12
10,734
767
13,783
9,503
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
alecupim
Vulcan
13
4 / 1 / 12
10,612
758
12,596
3,909
1,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
cookecrisp
Bellona
13
9 / 5 / 10
11,294
807
8,346
16,355
13,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
8
Kills
19
19
Deaths
8
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Athena
Feels_Bad
Athena
1
6
4
0.5
L
Heimdallr
GRIZZgun987
Heimdallr
2
7
4
0.57
L
5
6
3
1.08
W
Baron Samedi
OG L0RD FARQUAD
Baron Samedi
6
2
12
6
W
Vulcan
alecupim
Vulcan
4
1
12
10
W
Bellona
cookecrisp
Bellona
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,726
Damage
34,725
43,543
Taken
29,767
22,299
Mitigated
20,005
6,686
Healing
10,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Feels_Bad
Athena
1,786
396
433
534
16,266
12,851
0
9,742
6,110
12,417
0
L
Heimdallr
GRIZZgun987
Heimdallr
6,431
3,954
648
2,724
14,080
5,013
0
8,197
5,619
0
31,968
L
9,509
288
0
2,347
13,197
4,435
0
7,486
5,390
37,760
0
W
Baron Samedi
OG L0RD FARQUAD
Baron Samedi
13,783
476
2,015
3,735
9,503
4,112
767
4,950
4,334
45,198
0
W
Vulcan
alecupim
Vulcan
12,596
6,927
778
896
3,909
1,952
1,365
1,261
2,632
40,077
0
W
Bellona
cookecrisp
Bellona
8,346
2,709
0
2,592
16,355
13,941
602
4,610
11,459
0
26,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,205
Gold Earned
32,640
109
Minions Killed
143
0
Camps Cleared
0
616,308
Distance Traveled
731,737
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,418
601
22
2
0
204,025
0
L
Heimdallr
8,579
613
27
2
0
198,741
0
L
He Bo
10,208
729
60
4
0
213,542
4
W
Baron Samedi
10,734
767
66
5
0
234,890
1
W
Vulcan
10,612
758
44
3
0
228,129
1
W
Bellona
11,294
807
33
2
0
268,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role