Player Matchup

Tsukuyomi
Tsukuyomi
ArisBofil
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,212 Elo+
Solo
Neith
Neith
RJ506LilExport
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,322 Elo+
Solo
Yemoja
Yemoja
arleking666
Yemoja
Level 11
God Stats
3W - 5L
1,645 SR
Queue Stats
14W - 23L
1,194 Elo+
Solo
Khepri
Khepri
flavioBR10
Khepri
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,259 Elo+
Solo
Fenrir
Fenrir
mad0505
Fenrir
Level 27
God Stats
9W - 11L
1,500 SR
Queue Stats
490W - 514L
1,332 Elo+
Solo
Team Averages
Level 18
1,529 SR
1,264 Elo+

VS

Team Averages
Level 16
1,505 SR
1,372 Elo+
The Morrigan
The Morrigan
Melton203105
The Morrigan
Level 19
God Stats
4W - 7L
1,500 SR
Queue Stats
20W - 43L
1,458 Elo+
Solo
Medusa
Medusa
Senpai8966
Medusa
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 20L
1,438 Elo+
Solo
Ah Puch
Ah Puch
SilverShadowX16
Ah Puch
Level 6
God Stats
12W - 10L
1,384 SR
Queue Stats
40W - 38L
1,200 Elo+
Solo
Hades
Hades
Zomb1na
Hades
Level 25
God Stats
5W - 6L
1,641 SR
Queue Stats
92W - 88L
1,473 Elo+
Solo
Mercury
Mercury
kenJay1012
Mercury
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ArisBofil
Tsukuyomi
16
3 / 12 / 4
11,061
922
7,608
21,362
8,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
9 / 6 / 5
12,020
1,002
12,868
17,958
7,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
17
0 / 6 / 9
10,419
868
6,481
16,601
8,259
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
flavioBR10
Khepri
17
2 / 8 / 10
10,653
888
8,580
22,311
34,294
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
mad0505
Fenrir
18
5 / 13 / 9
11,954
996
22,450
27,807
14,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Melton203105
The Morrigan
18
1 / 5 / 14
11,097
925
4,233
7,097
2,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Senpai8966
Medusa
20
9 / 0 / 24
14,368
1,197
27,679
12,706
5,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 0 / 23
16,088
1,341
32,660
13,902
5,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hades
Zomb1na
Hades
20
21 / 2 / 17
15,951
1,329
27,427
16,717
9,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
kenJay1012
Mercury
16
0 / 12 / 5
10,022
835
5,108
15,575
5,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
128
19
Kills
45
45
Deaths
19
37
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ArisBofil
Tsukuyomi
3
12
4
0.42
W
The Morrigan
Melton203105
The Morrigan
1
5
14
1.6
L
9
6
5
1.92
W
Medusa
Senpai8966
Medusa
9
0
24
21
W
14
0
23
25.5
W
Hades
Zomb1na
Hades
21
2
17
14.75
L
Yemoja
0
6
9
0.75
L
Khepri
flavioBR10
Khepri
2
8
10
0.88
W
Mercury
kenJay1012
Mercury
0
12
5
0.21
L
Fenrir
mad0505
Fenrir
5
13
9
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,987
Damage
97,107
106,039
Taken
65,997
72,687
Mitigated
26,562
7,805
Healing
12,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ArisBofil
Tsukuyomi
7,608
3,248
0
1,879
21,362
8,489
0
12,064
8,776
0
16,623
W
The Morrigan
Melton203105
The Morrigan
4,233
2,910
0
97
7,097
2,112
0
520
6,444
13,921
997
L
12,868
6,988
0
3,690
17,958
7,049
0
12,572
5,386
0
49,488
W
Medusa
Senpai8966
Medusa
27,679
15,439
0
908
12,706
5,061
0
3,321
9,385
0
49,036
W
32,660
5,638
0
6,710
13,902
5,144
0
3,624
10,278
67,686
0
W
Hades
Zomb1na
Hades
27,427
4,794
1,389
2,877
16,717
9,122
0
4,121
12,596
46,357
0
L
Yemoja
6,481
238
1,271
126
16,601
8,259
0
13,520
3,081
28,214
0
L
Khepri
flavioBR10
Khepri
8,580
851
0
0
22,311
34,294
0
11,947
10,364
18,279
0
W
Mercury
kenJay1012
Mercury
5,108
4,175
0
663
15,575
5,123
0
3,475
12,100
0
8,362
L
Fenrir
mad0505
Fenrir
22,450
5,428
0
839
27,807
14,596
0
13,588
14,219
0
42,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,107
Gold Earned
67,526
216
Minions Killed
212
1
Camps Cleared
5
938,089
Distance Traveled
923,196
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,061
922
19
2
1
183,340
0
W
The Morrigan
11,097
925
16
1
2
113,503
0
L
Neith
12,020
1,002
103
9
0
178,744
0
W
Medusa
14,368
1,197
52
4
1
242,880
0
W
Ah Puch
16,088
1,341
81
7
0
206,175
0
W
Hades
15,951
1,329
49
4
1
199,337
3
L
Yemoja
10,419
868
42
4
0
185,255
0
L
Khepri
10,653
888
28
2
0
160,300
1
W
Mercury
10,022
835
14
1
1
161,301
0
L
Fenrir
11,954
996
24
2
0
230,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role