Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
VilainPipo
Awilix
Level 56
God Stats
5W - 3L
1,638 SR
Queue Stats
21W - 23L
1,534 Elo+
Party 1
Medusa
Medusa
benaudo
Medusa
Level 131
God Stats
2W - 1L
1,845 SR
Queue Stats
26W - 14L
1,546 Elo+
Party 1
Guan Yu
Guan Yu
ludodokiller67
Guan Yu
Level 6
God Stats
1W - 1L
1,708 SR
Queue Stats
5W - 8L
1,509 Elo+
Party 1
Ra
Ra
xXAmixFouXx
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 60
1,638 SR
1,518 Elo+

VS

Team Averages
Level 99
1,480 SR
1,551 Elo+
Izanami
Izanami
Axeѕtos
Izanami
Level 151
God Stats
7W - 7L
1,285 SR
Queue Stats
91W - 79L
1,530 Elo+
Party 2
Ganesha
Ganesha
Daan2
Ganesha
Level 29
God Stats
7W - 3L
1,528 SR
Queue Stats
10W - 8L
1,575 Elo+
Party 2
Scylla
Scylla
RoyalFox
Scylla
Level 127
God Stats
1W - 1L
1,586 SR
Queue Stats
8W - 5L
1,575 Elo+
Party 2
Susano
Susano
Zhyreal
Susano
Level 144
God Stats
4W - 2L
1,500 SR
Queue Stats
37W - 31L
1,561 Elo+
Party 2
Set
Set
iMyers
Set
Level 44
God Stats
5W - 4L
1,500 SR
Queue Stats
266W - 237L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
2 / 3 / 1
7,771
555
4,400
10,275
6,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
VilainPipo
Awilix
9
0 / 6 / 2
6,137
438
2,547
10,263
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Medusa
benaudo
Medusa
12
2 / 5 / 1
7,251
518
4,934
10,587
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 6 / 0
5,528
395
770
7,972
2,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

10
0 / 8 / 1
6,500
464
1,073
7,258
2,270
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Axeѕtos
Izanami
14
6 / 2 / 4
8,466
605
6,078
10,598
4,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Daan2
Ganesha
13
0 / 0 / 10
8,347
596
1,928
7,070
6,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
RoyalFox
Scylla
15
7 / 1 / 6
9,680
691
7,487
5,046
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
Zhyreal
Susano
14
3 / 1 / 4
8,538
610
7,283
9,793
3,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Set
iMyers
Set
15
11 / 1 / 4
9,800
700
10,109
9,079
7,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
4
Kills
27
28
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
3
1
0.83
W
Izanami
Axeѕtos
Izanami
6
2
4
4
W
Ganesha
Daan2
Ganesha
0
0
10
5
W
Scylla
RoyalFox
Scylla
7
1
6
10
L
Awilix
VilainPipo
Awilix
0
6
2
0.17
W
Susano
Zhyreal
Susano
3
1
4
5
L
Medusa
benaudo
Medusa
2
5
1
0.5
W
Set
iMyers
Set
11
1
4
13
L
0
6
0
0
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,724
Damage
32,885
46,355
Taken
41,586
17,552
Mitigated
23,172
9,790
Healing
15,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,400
825
994
1,650
10,275
6,904
0
2,854
7,373
14,792
0
W
Izanami
Axeѕtos
Izanami
6,078
3,198
0
5,795
10,598
4,418
2,077
1,187
9,411
0
58,340
W
Ganesha
Daan2
Ganesha
1,928
144
0
1,352
7,070
6,136
389
1,539
5,531
15,829
0
W
Scylla
RoyalFox
Scylla
7,487
791
0
1,010
5,046
1,773
761
496
4,550
57,074
0
L
Awilix
VilainPipo
Awilix
2,547
1,066
0
2,706
10,263
2,792
0
1,825
8,374
0
27,829
W
Susano
Zhyreal
Susano
7,283
1,722
0
4,108
9,793
3,757
76
664
9,129
0
54,664
L
Medusa
benaudo
Medusa
4,934
1,985
0
3,007
10,587
2,671
0
1,915
8,626
0
40,951
W
Set
iMyers
Set
10,109
5,106
0
2,834
9,079
7,088
472
1,587
7,492
5,267
58,500
L
770
315
33
504
7,972
2,915
0
1,328
6,626
0
15,365
L
1,073
50
255
641
7,258
2,270
0
1,601
5,465
34,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,187
Gold Earned
44,831
269
Minions Killed
443
0
Camps Cleared
0
1,246,285
Distance Traveled
1,421,845
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,771
555
29
2
0
241,909
3
W
Izanami
8,466
605
116
8
0
254,427
3
W
Ganesha
8,347
596
4
0
0
278,098
2
W
Scylla
9,680
691
108
8
0
291,283
3
L
Awilix
6,137
438
55
4
0
297,551
1
W
Susano
8,538
610
103
7
0
319,594
4
L
Medusa
7,251
518
74
5
0
262,374
2
W
Set
9,800
700
112
8
0
278,443
1
L
Guan Yu
5,528
395
41
3
0
224,140
0
L
Ra
6,500
464
70
5
0
220,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role