Player Matchup

Ymir
Ymir
RinseNash
Ymir
Level 15
God Stats
1W - 1L
1,698 SR
Queue Stats
15W - 21L
1,186 Elo+
Party 1
Arachne
Arachne
scopez420
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,199 Elo+
Party 1
Nox
Nox
Теххник
Nox
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,231 Elo+
Solo
Team Averages
Level 18
1,566 SR
1,205 Elo+

VS

Team Averages
Level 24
1,746 SR
1,581 Elo+
Sol
Sol
BudhaQ
Sol
Level 24
God Stats
3W - 4L
1,933 SR
Queue Stats
23W - 22L
1,522 Elo+
Party 2
Medusa
Medusa
TenOffline
Medusa
Level 45
God Stats
3W - 2L
1,806 SR
Queue Stats
22W - 18L
1,542 Elo+
Party 2
Cthulhu
Cthulhu
krysopras
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 4 / 5
7,947
611
3,581
11,115
8,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
scopez420
Arachne
12
3 / 5 / 3
8,831
679
6,542
13,143
7,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 6 / 0
9,207
708
3,762
7,817
2,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BudhaQ
Sol
14
7 / 2 / 8
10,764
828
13,251
10,844
3,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
TenOffline
Medusa
13
7 / 2 / 7
10,261
789
7,789
8,519
3,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
krysopras
Cthulhu
12
1 / 3 / 14
9,299
715
4,641
8,835
5,491
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
15
15
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sol
BudhaQ
Sol
7
2
8
5.5
L
Ymir
0
4
5
0.63
W
Medusa
TenOffline
Medusa
7
2
7
5.25
W
Cthulhu
krysopras
Cthulhu
1
3
14
2.67
L
Arachne
scopez420
Arachne
3
5
3
0.9
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,885
Damage
25,681
32,075
Taken
28,198
18,345
Mitigated
11,906
3,725
Healing
11,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
BudhaQ
Sol
13,251
4,155
0
7,084
10,844
3,379
1,281
2,750
8,094
65,903
0
L
Ymir
3,581
813
0
0
11,115
8,318
0
6,944
4,171
11,473
0
W
Medusa
TenOffline
Medusa
7,789
4,440
0
2,431
8,519
3,036
1,169
2,015
6,504
0
46,982
W
Cthulhu
krysopras
Cthulhu
4,641
447
0
1,881
8,835
5,491
136
3,461
5,374
17,136
0
L
Arachne
scopez420
Arachne
6,542
4,152
0
3,029
13,143
7,033
0
7,185
5,958
2,792
22,021
L
3,762
48
0
696
7,817
2,994
0
3,781
4,036
17,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,985
Gold Earned
30,324
78
Minions Killed
185
0
Camps Cleared
0
618,945
Distance Traveled
777,452
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,764
828
87
7
0
245,026
2
L
Ymir
7,947
611
14
1
0
249,215
0
W
Medusa
10,261
789
70
5
0
246,243
5
W
Cthulhu
9,299
715
28
2
0
286,183
2
L
Arachne
8,831
679
42
3
0
228,771
0
L
Nox
9,207
708
22
2
0
140,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role