Player Matchup

Chang'e
Chang'e
Agustantu
Chang'e
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 70L
1,709 Elo+
Solo
Nu Wa
Nu Wa
Caldas04
Nu Wa
Level 27
God Stats
15W - 11L
1,625 SR
Queue Stats
53W - 41L
1,525 Elo+
Solo
Danzaburou
Danzaburou
MyTicS_PiTuLyN
Danzaburou
Level 28
God Stats
13W - 12L
1,469 SR
Queue Stats
60W - 55L
1,529 Elo+
Party 2
Sylvanus
Sylvanus
godzon2000
Sylvanus
Level 17
God Stats
5W - 9L
1,318 SR
Queue Stats
36W - 41L
1,203 Elo+
Party 2
Tsukuyomi
Tsukuyomi
tanitodelrojo200
Tsukuyomi
Level 29
God Stats
7W - 11L
1,389 SR
Queue Stats
40W - 56L
1,448 Elo+
Solo
Team Averages
Level 24
1,460 SR
1,483 Elo+

VS

Team Averages
Level 21
1,486 SR
1,378 Elo+
Sun Wukong
Sun Wukong
Killed_BY__Vity
Sun Wukong
Level 28
God Stats
1W - 4L
1,568 SR
Queue Stats
135W - 161L
1,395 Elo+
Party 1
Ra
Ra
Killed_BY__caio
Ra
Level 24
God Stats
2W - 3L
1,715 SR
Queue Stats
69W - 88L
1,421 Elo+
Party 1
Nox
Nox
amoaabigail
Nox
Level 12
God Stats
11W - 14L
1,204 SR
Queue Stats
152W - 166L
1,288 Elo+
Solo
Neith
Neith
placar-ferrado
Neith
Level 18
God Stats
1W - 2L
1,444 SR
Queue Stats
10W - 17L
1,376 Elo+
Solo
Nemesis
Nemesis
ySukunazz
Nemesis
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 19L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Agustantu
Chang'e
10
6 / 1 / 1
6,647
665
5,889
7,008
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
Caldas04
Nu Wa
11
1 / 0 / 3
6,479
648
2,384
2,480
727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
MyTicS_PiTuLyN
Danzaburou
8
3 / 0 / 4
5,994
599
2,819
2,569
1,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
godzon2000
Sylvanus
9
2 / 0 / 6
5,347
535
1,189
3,493
1,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
9
3 / 2 / 5
5,972
597
2,751
4,783
1,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Killed_BY__Vity
Sun Wukong
8
1 / 5 / 1
5,445
545
5,660
7,301
4,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 4 / 1
4,265
427
1,652
4,895
1,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 4 / 0
4,393
439
3,310
4,221
1,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 1
4,326
433
633
1,742
412
Nemesis
ySukunazz
Nemesis
8
1 / 2 / 0
4,951
495
650
6,010
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
15
Kills
2
3
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Agustantu
Chang'e
6
1
1
6.5
W
Nu Wa
Caldas04
Nu Wa
1
0
3
2.5
L
Sun Wukong
Killed_BY__Vity
Sun Wukong
1
5
1
0.3
L
0
4
1
0.13
W
Danzaburou
MyTicS_PiTuLyN
Danzaburou
3
0
4
5
L
0
4
0
0
W
Sylvanus
godzon2000
Sylvanus
2
0
6
5
L
0
1
1
0.5
W
Tsukuyomi
3
2
5
2.75
L
Nemesis
ySukunazz
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,032
Damage
11,905
20,333
Taken
24,169
6,722
Mitigated
9,113
8,398
Healing
3,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Agustantu
Chang'e
5,889
195
457
3,399
7,008
2,022
204
1,100
5,683
29,315
0
W
Nu Wa
Caldas04
Nu Wa
2,384
809
88
970
2,480
727
278
953
1,527
35,782
0
L
Sun Wukong
Killed_BY__Vity
Sun Wukong
5,660
1,597
0
668
7,301
4,246
0
3,253
3,814
0
20,888
L
1,652
80
47
324
4,895
1,275
0
2,023
2,756
12,908
0
W
Danzaburou
MyTicS_PiTuLyN
Danzaburou
2,819
1,123
0
669
2,569
1,143
720
1,361
1,183
0
15,119
L
3,310
304
0
138
4,221
1,627
0
1,955
2,132
13,758
0
W
Sylvanus
godzon2000
Sylvanus
1,189
371
710
1,857
3,493
1,345
290
1,141
2,327
10,634
0
L
633
112
0
42
1,742
412
0
640
1,046
0
6,386
W
Tsukuyomi
2,751
586
0
248
4,783
1,485
0
407
4,276
0
22,761
L
Nemesis
ySukunazz
Nemesis
650
34
0
2,780
6,010
1,553
0
945
4,959
0
19,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,439
Gold Earned
23,380
234
Minions Killed
131
0
Camps Cleared
0
941,432
Distance Traveled
904,354
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,647
665
57
6
0
200,655
0
W
Nu Wa
6,479
648
75
8
0
177,434
0
L
Sun Wukong
5,445
545
38
4
0
201,208
0
L
Ra
4,265
427
15
2
0
145,419
0
W
Danzaburou
5,994
599
33
3
0
170,065
0
L
Nox
4,393
439
20
2
0
202,764
1
W
Sylvanus
5,347
535
19
2
0
180,174
1
L
Neith
4,326
433
12
1
0
161,274
0
W
Tsukuyomi
5,972
597
50
5
0
213,104
0
L
Nemesis
4,951
495
46
5
0
193,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role