Player Matchup

Sobek
Sobek
Hizashi-chan
Sobek
Level 42
God Stats
14W - 10L
1,842 SR
Queue Stats
128W - 148L
1,458 Elo+
Party 1
Loki
Loki
Redbeard-48
Loki
Level 27
God Stats
3W - 11L
1,130 SR
Queue Stats
132W - 155L
1,532 Elo+
Solo
Xbalanque
Xbalanque
SaltySensei666
Xbalanque
Level 9
God Stats
20W - 17L
1,560 SR
Queue Stats
45W - 49L
1,446 Elo+
Party 1
Hades
Hades
Trolo177
Hades
Level 18
God Stats
2W - 0L
1,586 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
xSharityFawnx
Cerberus
Level 24
God Stats
7W - 4L
1,699 SR
Queue Stats
81W - 69L
1,570 Elo+
Solo
Team Averages
Level 24
1,564 SR
1,501 Elo+

VS

Team Averages
Level 16
1,471 SR
1,505 Elo+
Ares
Ares
BobRoss5237
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,300 Elo+
Solo
Kukulkan
Kukulkan
Bowser469
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Set
Set
Teowatt
Set
Level 28
God Stats
0W - 2L
1,316 SR
Queue Stats
30W - 24L
1,595 Elo+
Party 2
Nemesis
Nemesis
TheNewJack9980
Nemesis
Level 14
God Stats
0W - 4L
1,161 SR
Queue Stats
16W - 13L
1,533 Elo+
Party 2
Ullr
Ullr
TheRNGguy
Ullr
Level 29
God Stats
19W - 13L
1,879 SR
Queue Stats
449W - 456L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 6
6,524
593
4,338
9,746
4,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
6 / 1 / 2
6,673
607
4,576
5,801
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
SaltySensei666
Xbalanque
11
6 / 1 / 2
6,627
602
4,246
4,401
1,196
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hades
Trolo177
Hades
11
3 / 0 / 5
6,681
607
4,433
4,073
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
xSharityFawnx
Cerberus
12
6 / 2 / 1
7,220
656
6,575
6,909
5,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
4,467
406
1,987
10,350
4,057
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Bowser469
Kukulkan
6
0 / 7 / 1
4,577
416
2,054
5,495
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
9
3 / 4 / 0
5,603
509
3,591
7,038
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 4 / 2
4,799
436
2,459
5,809
1,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
8
3 / 3 / 0
5,043
458
5,469
7,077
1,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
23
Kills
6
6
Deaths
25
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Kukulkan
Bowser469
Kukulkan
0
7
1
0.07
W
2
2
6
2.5
W
6
1
2
7
W
Xbalanque
SaltySensei666
Xbalanque
6
1
2
7
L
Set
3
4
0
0.75
L
0
4
2
0.25
L
Ullr
3
3
0
1
W
Hades
Trolo177
Hades
3
0
5
5.5
W
Cerberus
xSharityFawnx
Cerberus
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,168
Damage
15,560
30,930
Taken
35,769
14,244
Mitigated
12,250
14,825
Healing
4,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,987
548
0
733
10,350
4,057
420
4,787
5,538
12,709
0
L
Kukulkan
Bowser469
Kukulkan
2,054
814
0
0
5,495
1,348
0
1,612
3,858
12,566
0
W
4,338
501
0
4,733
9,746
4,743
959
642
9,104
19,722
0
W
4,576
2,382
0
3,102
5,801
1,679
0
361
5,440
0
25,131
W
Xbalanque
SaltySensei666
Xbalanque
4,246
2,166
0
1,768
4,401
1,196
1,906
816
3,585
0
25,234
L
Set
3,591
1,633
0
1,512
7,038
3,245
392
4,117
2,613
1,676
15,532
L
2,459
1,216
0
1,205
5,809
1,726
0
1,197
4,562
0
14,569
L
Ullr
5,469
3,160
258
945
7,077
1,874
0
3,225
3,852
0
17,392
W
Hades
Trolo177
Hades
4,433
1,526
30
1,659
4,073
1,479
938
2,003
2,070
23,661
0
W
Cerberus
xSharityFawnx
Cerberus
6,575
363
0
3,533
6,909
5,147
0
526
6,383
36,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,725
Gold Earned
24,489
288
Minions Killed
120
0
Camps Cleared
0
1,012,281
Distance Traveled
902,968
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,467
406
15
1
0
167,551
1
L
Kukulkan
4,577
416
20
2
0
169,914
0
W
Sobek
6,524
593
31
3
0
210,608
0
W
Loki
6,673
607
63
6
0
199,191
2
W
Xbalanque
6,627
602
51
5
0
170,640
0
L
Set
5,603
509
36
3
0
203,117
0
L
Nemesis
4,799
436
31
3
0
173,284
0
L
Ullr
5,043
458
18
2
0
189,102
0
W
Hades
6,681
607
53
5
0
224,841
0
W
Cerberus
7,220
656
90
8
0
207,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role