Player Matchup

Artemis
Artemis
CupraMan96
Artemis
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
46W - 48L
1,164 Elo+
Party 2
King Arthur
King Arthur
Sameusername
King Arthur
Level 17
God Stats
4W - 12L
1,500 SR
Queue Stats
53W - 50L
1,458 Elo+
Party 2
Chaac
Chaac
Swearingfive9
Chaac
Level 9
God Stats
2W - 3L
1,819 SR
Queue Stats
27W - 28L
1,547 Elo+
Solo
Vulcan
Vulcan
ligmaballzzboii
Vulcan
Level 5
God Stats
9W - 5L
1,500 SR
Queue Stats
51W - 52L
1,097 Elo+
Party 2
Pele
Pele
mooniess
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 33L
1,570 Elo+
Solo
Team Averages
Level 12
1,564 SR
1,367 Elo+

VS

Team Averages
Level 27
1,544 SR
1,462 Elo+
Mulan
Mulan
Bonakles
Mulan
Level 30
God Stats
4W - 4L
1,424 SR
Queue Stats
76W - 114L
1,379 Elo+
Party 1
Sol
Sol
DoctorPressure
Sol
Level 25
God Stats
41W - 38L
1,505 SR
Queue Stats
51W - 47L
1,405 Elo+
Party 3
Ganesha
Ganesha
L2Destroyer91
Ganesha
Level 27
God Stats
7W - 4L
1,810 SR
Queue Stats
185W - 195L
1,418 Elo+
Party 3
Apollo
Apollo
TiltedSanta
Apollo
Level 28
God Stats
6W - 4L
1,482 SR
Queue Stats
184W - 176L
1,666 Elo+
Solo
Camazotz
Camazotz
lumen5124
Camazotz
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 149L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CupraMan96
Artemis
9
0 / 8 / 5
6,453
380
7,825
10,097
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Sameusername
King Arthur
11
0 / 8 / 4
7,006
412
3,746
12,093
10,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 9 / 6
7,341
432
5,094
17,965
18,977
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

9
1 / 7 / 0
6,497
382
7,951
9,248
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pele
17
8 / 2 / 0
10,521
619
9,789
10,802
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bonakles
Mulan
15
6 / 0 / 8
9,620
566
6,367
11,253
7,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
10 / 6 / 3
10,156
597
15,221
16,312
6,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
14
4 / 3 / 12
9,562
562
5,142
12,709
10,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
17
11 / 1 / 3
10,279
605
11,493
8,719
5,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
lumen5124
Camazotz
15
3 / 1 / 10
9,095
535
6,202
13,260
4,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
70
10
Kills
34
34
Deaths
11
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Mulan
Bonakles
Mulan
6
0
8
10
L
Artemis
CupraMan96
Artemis
0
8
5
0.31
W
10
6
3
1.92
W
Ganesha
4
3
12
3.33
L
King Arthur
Sameusername
King Arthur
0
8
4
0.25
L
1
9
6
0.44
W
Apollo
11
1
3
12.5
L
1
7
0
0.14
W
Camazotz
lumen5124
Camazotz
3
1
10
8
L
Pele
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,405
Damage
44,425
60,205
Taken
62,253
38,383
Mitigated
34,867
12,891
Healing
24,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Bonakles
Mulan
6,367
1,800
0
5,858
11,253
7,360
0
2,668
8,447
0
38,703
L
Artemis
CupraMan96
Artemis
7,825
5,020
0
1,771
10,097
2,560
0
4,468
5,629
0
18,760
W
15,221
6,589
0
7,688
16,312
6,402
4,266
1,351
14,936
68,524
0
W
Ganesha
5,142
2,129
0
1,045
12,709
10,401
660
1,375
11,259
31,681
0
L
King Arthur
Sameusername
King Arthur
3,746
1,079
0
314
12,093
10,311
108
2,969
9,011
0
21,721
L
5,094
1,181
483
4,323
17,965
18,977
112
7,917
9,948
0
22,293
W
Apollo
11,493
6,236
0
1,004
8,719
5,902
0
841
7,878
6,566
70,692
L
7,951
3,063
0
1,090
9,248
2,660
178
3,073
6,125
23,307
0
W
Camazotz
lumen5124
Camazotz
6,202
1,592
0
9,058
13,260
4,802
0
1,716
11,519
0
44,701
L
Pele
9,789
2,416
0
4,910
10,802
3,875
432
3,056
7,696
0
69,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,818
Gold Earned
48,712
272
Minions Killed
518
0
Camps Cleared
0
1,392,569
Distance Traveled
1,552,435
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,620
566
105
6
0
300,771
2
L
Artemis
6,453
380
19
1
0
257,958
0
W
Sol
10,156
597
131
8
0
270,197
2
W
Ganesha
9,562
562
31
2
0
320,774
0
L
King Arthur
7,006
412
50
3
0
242,329
2
L
Chaac
7,341
432
42
2
0
253,350
4
W
Apollo
10,279
605
156
9
0
328,095
2
L
Vulcan
6,497
382
30
2
0
296,344
0
W
Camazotz
9,095
535
95
6
0
332,598
2
L
Pele
10,521
619
131
8
0
342,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role