Player Matchup

Heimdallr
Heimdallr
Flashcopy
Heimdallr
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
52W - 45L
1,668 Elo+
Solo
Ares
Ares
JJXDDX
Ares
Level 6
God Stats
3W - 2L
1,336 SR
Queue Stats
11W - 9L
1,694 Elo+
Solo
Nike
Nike
MoneyMoosin
Nike
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,509 Elo+
Solo
Zeus
Zeus
Rrampage21
Zeus
Level 6
God Stats
5W - 3L
1,559 SR
Queue Stats
7W - 3L
1,596 Elo+
Solo
Fenrir
Fenrir
SebasElCapo24
Fenrir
Level 8
God Stats
1W - 0L
1,722 SR
Queue Stats
5W - 6L
1,591 Elo+
Solo
Team Averages
Level 12
1,523 SR
1,612 Elo+

VS

Team Averages
Level 32
1,531 SR
1,527 Elo+
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BobLoblaw720
King Arthur
Level 27
God Stats
1W - 3L
1,222 SR
Queue Stats
240W - 253L
1,448 Elo+
Solo
Rama
Rama
Kaptain5131007
Rama
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 109L
1,375 Elo+
Solo
Scylla
Scylla
Lord_Vayllian16
Scylla
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 53L
1,638 Elo+
Party 1
Nemesis
Nemesis
Pwan Scurcb
Nemesis
Level 9
God Stats
4W - 1L
1,935 SR
Queue Stats
13W - 23L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Flashcopy
Heimdallr
17
4 / 0 / 17
10,381
1,038
12,932
7,898
4,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
JJXDDX
Ares
17
4 / 2 / 14
11,033
1,103
6,365
11,394
10,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 1 / 14
9,114
911
3,789
6,465
5,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
12 / 1 / 12
11,980
1,198
24,509
4,798
1,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
9 / 2 / 9
11,016
1,102
12,609
11,102
5,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

281

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 7 / 3
9,334
933
5,078
13,300
5,762
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
BobLoblaw720
King Arthur
14
0 / 6 / 3
8,978
898
3,153
15,046
12,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 11 / 3
8,730
873
9,885
17,187
5,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 1 / 3
9,942
994
15,801
7,515
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Pwan Scurcb
Nemesis
15
0 / 4 / 4
8,567
857
3,555
12,036
4,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
22
29
Kills
6
6
Deaths
29
66
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
7
3
0.5
L
King Arthur
BobLoblaw720
King Arthur
0
6
3
0.25
W
Heimdallr
Flashcopy
Heimdallr
4
0
17
12.5
W
Ares
JJXDDX
Ares
4
2
14
5.5
L
1
11
3
0.23
L
3
1
3
4.5
W
0
1
14
7
L
Nemesis
Pwan Scurcb
Nemesis
0
4
4
0.5
W
12
1
12
18
W
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,204
Damage
37,472
41,657
Taken
65,084
28,761
Mitigated
31,069
3,285
Healing
1,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,078
695
0
0
13,300
5,762
0
7,089
6,036
21,509
0
L
King Arthur
BobLoblaw720
King Arthur
3,153
715
0
808
15,046
12,344
0
7,071
7,778
0
13,443
W
Heimdallr
Flashcopy
Heimdallr
12,932
4,400
0
759
7,898
4,901
0
3,542
4,242
0
37,650
W
Ares
JJXDDX
Ares
6,365
282
0
1,164
11,394
10,223
0
7,275
3,867
16,014
0
L
9,885
8,045
0
0
17,187
5,917
0
7,731
9,156
0
19,039
L
15,801
614
0
0
7,515
2,434
0
2,367
5,098
42,845
0
W
3,789
591
0
236
6,465
5,970
0
1,693
4,671
0
8,683
L
Nemesis
Pwan Scurcb
Nemesis
3,555
586
448
527
12,036
4,612
0
6,616
5,141
0
13,700
W
24,509
2,176
0
156
4,798
1,764
0
3,019
1,689
46,767
0
W
12,609
2,137
0
970
11,102
5,903
0
4,639
6,309
0
22,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,524
Gold Earned
45,551
185
Minions Killed
169
6
Camps Cleared
4
807,210
Distance Traveled
935,802
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,334
933
34
3
0
157,140
0
L
King Arthur
8,978
898
26
3
1
178,709
0
W
Heimdallr
10,381
1,038
63
6
3
173,073
0
W
Ares
11,033
1,103
19
2
0
143,273
0
L
Rama
8,730
873
15
2
1
173,730
0
L
Scylla
9,942
994
75
8
1
185,491
1
W
Nike
9,114
911
10
1
0
110,895
1
L
Nemesis
8,567
857
19
2
1
240,732
2
W
Zeus
11,980
1,198
65
7
1
183,832
1
W
Fenrir
11,016
1,102
28
3
2
196,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role