Player Matchup

Nu Wa
Nu Wa
Gold IV
Cassano2511
Nu Wa
Gold IV
Level 146
God Stats
3W - 3L
1,744 SR
Queue Stats
131W - 133L
1,517 MMR
Solo
Apollo
Apollo
Gold V
ColderBus722
Apollo
Gold V
Level 122
God Stats
5W - 4L
1,739 SR
Queue Stats
211W - 204L
1,509 MMR
Solo
Vulcan
Vulcan
Bronze III
GripzOrGripDat
Vulcan
Bronze III
Level 45
God Stats
0W - 1L
1,747 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
MrBandoooley_
Kumbhakarna
Bronze III
Level 77
God Stats
1W - 1L
1,562 SR
Queue Stats
5W - 3L
1,504 MMR
Solo
Medusa
Medusa
Bronze III
mistertek63
Medusa
Bronze III
Level 30
God Stats
0W - 1L
1,473 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 84
1,653 SR
1,506 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 68
1,475 SR
1,510 MMR
Cernunnos
Cernunnos
Bronze III
Axial-neptune1
Cernunnos
Bronze III
Level 35
God Stats
1W - 1L
1,520 SR
Queue Stats
3W - 9L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
CesarHernandez5
Tsukuyomi
Bronze III
Level 35
God Stats
1W - 0L
1,243 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver I
SIL3NT569NINJA12
Xing Tian
Silver I
Level 93
God Stats
5W - 1L
1,500 SR
Queue Stats
489W - 477L
1,495 MMR
Solo
Agni
Agni
Gold II
iTeeck
Agni
Gold II
Level 58
God Stats
1W - 3L
1,792 SR
Queue Stats
30W - 19L
1,595 MMR
Party 1
Jormungandr
Jormungandr
Bronze III
iiTeeck
Jormungandr
Bronze III
Level 120
God Stats
1W - 1L
1,321 SR
Queue Stats
4W - 3L
1,459 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,854
403
7,713
7,504
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
15
5 / 4 / 1
9,597
565
9,618
12,653
6,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 6 / 1
6,642
391
5,550
10,485
3,346
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
MrBandoooley_
Kumbhakarna
11
1 / 7 / 1
6,920
407
2,926
14,566
9,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
11
0 / 5 / 1
6,661
392
2,756
9,822
2,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bans
PersephoneSetCthulhuDanzaburouScylla

VS

Bans
JanusCu ChulainnCupidYmirKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Axial-neptune1
Cernunnos
17
6 / 1 / 5
10,702
630
9,820
8,230
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
CesarHernandez5
Tsukuyomi
13
1 / 4 / 6
8,700
512
5,899
11,843
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
14
3 / 0 / 12
9,812
577
4,223
16,698
17,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
iTeeck
Agni
17
6 / 0 / 4
11,220
660
14,165
7,467
3,320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
iiTeeck
Jormungandr
17
8 / 2 / 2
10,721
631
10,347
14,629
9,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
7
Kills
24
24
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Axial-neptune1
Cernunnos
6
1
5
8.5
L
0
2
2
0.5
W
Tsukuyomi
CesarHernandez5
Tsukuyomi
1
4
6
1
L
Apollo
5
4
1
1.38
L
1
6
1
0.25
L
Kumbhakarna
MrBandoooley_
Kumbhakarna
1
7
1
0.21
W
Xing Tian
3
0
12
9
W
Agni
iTeeck
Agni
6
0
4
8
W
Jormungandr
iiTeeck
Jormungandr
8
2
2
4.5
L
Medusa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,563
Damage
44,454
55,030
Taken
58,867
24,674
Mitigated
38,917
5,947
Healing
20,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Axial-neptune1
Cernunnos
9,820
5,237
0
4,155
8,230
3,784
2,546
1,533
6,553
0
83,187
L
7,713
2,333
0
2,838
7,504
2,285
0
5,218
2,286
36,562
0
W
Tsukuyomi
CesarHernandez5
Tsukuyomi
5,899
1,934
0
2,516
11,843
4,766
721
2,410
9,253
0
45,480
L
Apollo
9,618
4,704
0
675
12,653
6,862
0
4,983
7,670
6,338
51,725
L
5,550
2,786
183
1,109
10,485
3,346
0
8,460
2,025
23,756
0
L
Kumbhakarna
MrBandoooley_
Kumbhakarna
2,926
239
0
425
14,566
9,413
0
7,711
6,855
11,196
0
W
Xing Tian
4,223
319
0
2,146
16,698
17,342
479
3,563
12,881
24,298
0
W
Agni
iTeeck
Agni
14,165
2,291
396
5,099
7,467
3,320
1,107
3,167
4,134
93,420
0
W
Jormungandr
iiTeeck
Jormungandr
10,347
1,629
0
5,934
14,629
9,705
550
5,246
9,196
78,974
0
L
Medusa
2,756
713
0
717
9,822
2,768
0
2,363
7,459
0
33,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,674
Gold Earned
51,155
272
Minions Killed
581
0
Camps Cleared
0
1,310,179
Distance Traveled
1,653,735
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,702
630
152
9
0
277,968
2
L
Nu Wa
6,854
403
63
4
0
232,468
5
W
Tsukuyomi
8,700
512
77
5
0
379,245
3
L
Apollo
9,597
565
110
6
0
281,446
2
L
Vulcan
6,642
391
39
2
0
264,462
2
L
Kumbhakarna
6,920
407
12
1
0
214,097
3
W
Xing Tian
9,812
577
21
1
0
329,579
4
W
Agni
11,220
660
192
11
0
345,984
0
W
Jormungandr
10,721
631
139
8
0
320,959
6
L
Medusa
6,661
392
48
3
0
317,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role