Player Matchup

Cerberus
Cerberus
Amor_356
Cerberus
Level 28
God Stats
5W - 3L
1,250 SR
Queue Stats
145W - 134L
1,482 Elo+
Party 2
Osiris
Osiris
DT Phaaze 89
Osiris
Level 97
God Stats
29W - 26L
1,690 SR
Queue Stats
916W - 1,004L
1,413 Elo+
Solo
Hel
Hel
Dan45pdw1
Hel
Level 103
God Stats
11W - 11L
1,500 SR
Queue Stats
199W - 193L
1,479 Elo+
Party 2
Team Averages
Level 76
1,480 SR
1,458 Elo+

VS

Team Averages
Level 42
1,502 SR
1,522 Elo+
Nemesis
Nemesis
EscachoMC
Nemesis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 57L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
Lunnhe
Danzaburou
Level 24
God Stats
55W - 51L
1,566 SR
Queue Stats
98W - 117L
1,541 Elo+
Party 1
Scylla
Scylla
Raystar6
Scylla
Level 67
God Stats
16W - 23L
1,442 SR
Queue Stats
35W - 51L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amor_356
Cerberus
16
1 / 5 / 13
11,992
666
7,478
25,254
22,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Osiris
17
8 / 4 / 6
13,053
725
10,197
15,796
15,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 8 / 5
12,929
718
17,758
13,340
5,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EscachoMC
Nemesis
15
2 / 4 / 14
12,071
671
6,708
15,957
6,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Lunnhe
Danzaburou
15
4 / 6 / 10
12,543
697
17,133
16,424
6,143
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Raystar6
Scylla
16
11 / 5 / 3
13,158
731
15,654
12,284
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
44
15
Kills
17
17
Deaths
15
24
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Amor_356
Cerberus
1
5
13
1.5
W
Osiris
8
4
6
2.75
W
6
8
5
1.06
L
Nemesis
EscachoMC
Nemesis
2
4
14
2.25
L
Danzaburou
Lunnhe
Danzaburou
4
6
10
1.5
L
Scylla
Raystar6
Scylla
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,433
Damage
39,495
54,390
Taken
44,665
43,006
Mitigated
16,842
20,399
Healing
12,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Amor_356
Cerberus
7,478
777
0
7,647
25,254
22,115
792
5,919
19,005
60,154
0
W
Osiris
10,197
2,681
792
2,060
15,796
15,448
2,370
6,358
9,220
2,708
37,534
W
17,758
675
5,544
4,356
13,340
5,443
803
2,781
10,397
53,501
0
L
Nemesis
EscachoMC
Nemesis
6,708
1,399
0
4,469
15,957
6,107
0
9,551
6,406
0
28,706
L
Danzaburou
Lunnhe
Danzaburou
17,133
7,130
0
6,577
16,424
6,143
387
9,687
6,737
0
47,867
L
Scylla
Raystar6
Scylla
15,654
2,096
186
1,619
12,284
4,592
714
6,471
5,813
62,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,974
Gold Earned
37,772
201
Minions Killed
190
0
Camps Cleared
0
971,624
Distance Traveled
940,356
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,992
666
88
5
0
323,880
2
W
Osiris
13,053
725
65
4
0
344,953
4
W
Hel
12,929
718
48
3
0
302,791
0
L
Nemesis
12,071
671
31
2
0
376,260
4
L
Danzaburou
12,543
697
65
4
0
278,055
5
L
Scylla
13,158
731
94
5
0
286,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role