Player Matchup

Anhur
Anhur
DerMischa
Anhur
Level 142
God Stats
12W - 0L
1,896 SR
Queue Stats
83W - 27L
1,741 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Druidthusar
Tsukuyomi
Level 147
God Stats
1W - 0L
1,246 SR
Queue Stats
1W - 1L
1,285 Elo+
Party 1
Cerberus
Cerberus
Joshì
Cerberus
Level 157
God Stats
7W - 2L
1,500 SR
Queue Stats
105W - 42L
1,500 Elo+
Party 1
Janus
Janus
die123Schaufel
Janus
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 41L
1,885 Elo+
Party 1
Team Averages
Level 152
1,536 SR
1,602 Elo+

VS

Team Averages
Level 57
1,745 SR
1,571 Elo+
Jing Wei
Jing Wei
Borjon
Jing Wei
Level 50
God Stats
0W - 2L
1,932 SR
Queue Stats
3W - 2L
1,776 Elo+
Solo
Janus
Janus
DunaldTromp
Janus
Level 28
God Stats
3W - 3L
1,638 SR
Queue Stats
17W - 21L
1,569 Elo+
Solo
Osiris
Osiris
Gergo2007
Osiris
Level 80
God Stats
0W - 2L
1,914 SR
Queue Stats
24W - 30L
1,500 Elo+
Solo
Bellona
Bellona
dragonky
Bellona
Level 68
God Stats
0W - 3L
1,495 SR
Queue Stats
19W - 29L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DerMischa
Anhur
16
5 / 3 / 6
10,506
955
7,647
9,969
3,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Druidthusar
Tsukuyomi
15
5 / 7 / 4
9,553
868
8,759
10,207
4,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Joshì
Cerberus
16
4 / 2 / 12
10,502
955
10,417
10,595
8,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 2 / 5
10,522
957
9,592
6,738
2,337
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Borjon
Jing Wei
15
3 / 7 / 3
8,897
809
4,103
9,175
2,695
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 4 / 4
9,371
852
7,038
9,458
2,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Gergo2007
Osiris
15
5 / 5 / 5
9,918
902
8,238
12,182
5,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
dragonky
Bellona
15
3 / 5 / 6
9,275
843
5,608
12,709
6,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
21
Kills
14
14
Deaths
21
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Borjon
Jing Wei
3
7
3
0.64
W
Anhur
DerMischa
Anhur
5
3
6
2.67
W
Tsukuyomi
Druidthusar
Tsukuyomi
5
7
4
1
L
3
4
4
1.25
L
Osiris
Gergo2007
Osiris
5
5
5
1.5
W
Cerberus
Joshì
Cerberus
4
2
12
5
W
7
2
5
4.75
L
Bellona
dragonky
Bellona
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,415
Damage
24,987
37,509
Taken
43,524
19,280
Mitigated
16,873
8,779
Healing
5,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Borjon
Jing Wei
4,103
3,583
0
0
9,175
2,695
499
3,718
5,457
0
18,059
W
Anhur
DerMischa
Anhur
7,647
2,742
0
1,706
9,969
3,414
2,887
933
9,036
0
40,001
W
Tsukuyomi
Druidthusar
Tsukuyomi
8,759
1,903
0
866
10,207
4,663
1,632
3,014
7,193
0
21,750
L
7,038
642
0
2,005
9,458
2,748
0
4,849
4,609
30,028
0
L
Osiris
Gergo2007
Osiris
8,238
2,980
0
1,884
12,182
5,088
1,368
7,565
4,551
0
21,312
W
Cerberus
Joshì
Cerberus
10,417
830
0
3,800
10,595
8,866
281
1,952
8,643
27,841
0
W
9,592
719
0
2,407
6,738
2,337
2,002
1,555
5,183
41,626
0
L
Bellona
dragonky
Bellona
5,608
1,839
0
1,773
12,709
6,342
1,201
4,238
8,453
0
21,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,083
Gold Earned
37,461
206
Minions Killed
165
13
Camps Cleared
9
888,789
Distance Traveled
781,773
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,897
809
27
2
2
185,184
0
W
Anhur
10,506
955
66
6
6
196,932
1
W
Tsukuyomi
9,553
868
25
2
1
216,821
0
L
Janus
9,371
852
68
6
2
192,586
2
L
Osiris
9,918
902
30
3
3
211,485
3
W
Cerberus
10,502
955
25
2
3
258,485
2
W
Janus
10,522
957
90
8
3
216,551
3
L
Bellona
9,275
843
40
4
2
192,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role