Player Matchup

Odin
Odin
MrSköbö
Odin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,618 Elo+
Party 2
Cerberus
Cerberus
Slagmaur
Cerberus
Level 5
God Stats
1W - 1L
1,187 SR
Queue Stats
2W - 2L
1,254 Elo+
Solo
Eset
Eset
Yupper
Eset
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 41L
1,590 Elo+
Party 2
Team Averages
Level 42
1,396 SR
1,487 Elo+

VS

Team Averages
Level 14
1,670 SR
1,547 Elo+
Sun Wukong
Sun Wukong
Beutelino
Sun Wukong
Level 23
God Stats
0W - 1L
1,809 SR
Queue Stats
3W - 3L
1,642 Elo+
Party 1
Agni
Agni
Co0oki3m0nst3r
Agni
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
Danvisible
Nemesis
Level 5
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
5 / 2 / 13
9,056
823
5,549
7,889
6,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Slagmaur
Cerberus
12
2 / 2 / 15
9,063
824
5,478
9,691
7,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
Yupper
Eset
14
12 / 2 / 6
9,995
909
12,524
6,800
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Beutelino
Sun Wukong
10
3 / 5 / 3
7,963
724
5,701
10,136
6,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
2 / 8 / 3
7,134
649
5,829
8,500
2,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Danvisible
Nemesis
9
1 / 6 / 4
7,096
645
4,236
9,279
2,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
19
Kills
6
6
Deaths
19
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Beutelino
Sun Wukong
3
5
3
0.9
L
2
8
3
0.44
L
Nemesis
Danvisible
Nemesis
1
6
4
0.5
W
Odin
5
2
13
5.75
W
Cerberus
Slagmaur
Cerberus
2
2
15
4.75
W
Eset
Yupper
Eset
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,551
Damage
15,766
24,380
Taken
27,915
16,151
Mitigated
12,227
8,311
Healing
2,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Beutelino
Sun Wukong
5,701
1,343
0
956
10,136
6,617
0
5,635
4,207
0
26,837
L
5,829
573
0
477
8,500
2,679
0
5,915
2,337
19,535
0
L
Nemesis
Danvisible
Nemesis
4,236
2,276
0
1,280
9,279
2,931
0
5,716
3,301
0
19,389
W
Odin
5,549
2,722
0
619
7,889
6,125
670
2,514
5,375
0
18,117
W
Cerberus
Slagmaur
Cerberus
5,478
322
0
2,754
9,691
7,598
373
2,809
6,882
25,670
0
W
Eset
Yupper
Eset
12,524
1,457
1,989
2,949
6,800
2,428
1,082
1,321
5,479
44,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,114
Gold Earned
22,193
151
Minions Killed
96
0
Camps Cleared
0
614,339
Distance Traveled
520,263
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,963
724
36
3
0
183,164
2
L
Agni
7,134
649
32
3
0
161,001
0
L
Nemesis
7,096
645
28
3
0
176,098
1
W
Odin
9,056
823
29
3
0
201,905
1
W
Cerberus
9,063
824
48
4
0
209,384
3
W
Eset
9,995
909
74
7
0
203,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role